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The Game Design Round Table

#61: Don’t Starve. With Kevin Forbes

61 min • 9 januari 2014
Jon and Dirk are joined by Kevin Forbes of Klei Entertainment to talk about Don’t Starve. Topics covered include environmental cycles, crafting, and the unique challenges and perks of developing a systems-based game.---------------------------Contact InformationJon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, [email protected] Knemeyer - @DKnemeyer, www.artana.com, [email protected] Forbes - @TheKRF---------------------------Episode Outline0:00:27 - Kevin’s design background0:03:06 - What is Don’t Starve?0:05:56 - Environmental cycles0:08:33 - Balancing & playtesting0:13:39 - Crafting0:28:55 - Death & resurrection0:31:35 - Sanity0:34:02 - Audience0:36:30 - Klei0:38:56 - Developing a procedural game0:53:43 - Advice for designers
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