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The GamesIndustry.biz Microcast

Artificial Intelligence, with Chet Faliszek - The GamesIndustry.biz Podcast

36 min • 26 juli 2018

Recorded during Develop:Brighton 2018, we're joined by former Valve writer Chet Faliszek to discuss the realities and possibilities of AI in video games.

Faliszek shares how he believes AI can be used to build more systemic gameplay, and how this can create more unique experiences for the players. He also touches on why mid-sized studios are best placed to take advantage of this rapidly developing technology, and drops a few hints about his first project with UK developer Bossa Studios.

The discussion also covers the difference between player agency and interactivity, why writing more generically actually makes dialogue feel more natural, and how games can offer more options than 'kill all your enemies'.

As always, you can find more news, insight and analysis into the world behind video games at www.gamesindustry.biz

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