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The GamesIndustry.biz Microcast

Cybercrunch 2077 and Pokémon Stay

43 min • 5 oktober 2020

Rebekah, Marie and James are on hand to discuss the biggest stories of the past week.

We start with the disappointing but perhaps inevitable news that -- despite promises of 'non-obligatory crunch' and multiple delays to the game - CD Projekt Red is forcing the Cyberpunk 2077 developers to work six-day weeks in the run-up to its November 19 launch.

Then we're joined by Eurogamer's Lottie Lynn to discuss the impact of changes Niantic made to Pokémon Go to account for the pandemic -- and how it will likely affect the game now many of these are becoming permanent.

Finally, we take a look at the early success of Chinese-developed free-to-play epic Genshim Impact, as well as sharing our initial impressions of the game widely described as a Breath of the Wild clone. 

As always, you can get more news, analysis and insight into the world behind video games at www.gamesindustry.biz.

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