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The GamesIndustry.biz Microcast

How do you solve a problem like G2A? - The GamesIndustry.biz Podcast

42 min • 12 juli 2019

Matt, James and Haydn discuss the biggest stories of the past week, including the ongoing dispute between indie developers and divisive marketplace G2A.

Recorded hot off the heels of G2A's proposal for a key-blocking tool, we discuss the various roots of the debate and why indie developers -- and the industry in general -- has such a rocky relationship with the company.

The core principle of G2A -- that players can sell on games they own -- is not all that controversial, but years of allegations regarding scams, fraud and stolen keys, plus the marketplace's occasionally inept attempts at defending itself make this an industry problem that may be impossible to solve.

Finally, we share our thoughts on the long-rumoured and in-no-way-surprising Nintendo Switch Lite. For both Matt and James, it suits their use of the device down to a tee, but would a Switch Pro capable of handling more powerful games be more appealing?

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