Greg Murphy is the COO of Gamesparks, a cloud-based platform providing and a rich mobile back-end service for game developers to engage with their users. Greg takes us inside Gamesparks discussing the architecture, machine learning and what it’s like to launch in the China market.
Why listen to this podcast:
Gamesparks
Engagement Engine
Tuning the Gaming Experience
The Architecture
SDK’s and Real-time Data Transfers
Server-side Scripts
Managing Noisy neighbours and Security
The Developer Experience
Deploying Across Three Cloud Providers
Machine Learning
The China Market
Notes and links can be found on: http://bit.ly/2neCjEV
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