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The Lone Adventurer

TLAS2 Chapter 5 The Doomsinger

31 min • 17 augusti 2022

Valerian and his crew continue their quest for the source of the Infernal Powder, penetrating into the very heart of the Machine Cultists’ lair. Meanwhile, aboard the Mustang Casino, the Spider’s mission to capture the Vale sisters runs into a dangerous complication. 

Links

Transcript: https://docs.google.com/document/d/1Ter5vwfqdGfx-fpXQDOdSpfDdwtpZRNQCroDrPBM0Z0/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/

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Blog https://carlillustration.wordpress.com/

Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/

Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark

Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing

Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing

The First Law trilogy: https://www.amazon.co.uk/First-Law-Trilogy-Boxed-Set/dp/1473213703/ref=asc_df_1473213703/?tag=googshopuk-21&linkCode=df0&hvadid=311040647414&hvpos=&hvnetw=g&hvrand=6845380249869622516&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9041106&hvtargid=pla-434044947806&psc=1



Mechanics

Alpha Team

 

CLOCK: Get out with the Sisters 4/12

 

CLOCK: Get past security (0/4)

 

SETUP ACTION: Sallow Tinker (Risky): crack locks into security station: 2d: 1,3: Consequence (-1d for follow up)

 

ACTION: Crater Wreck (Risky): smash alarm systems 2d-1d: 3 Fail: Consequence: A new obstacle or threat appears: 211, 142 (snowflake heart, 4 leaf clover)

Heart-of-Snow, an Urian Doomsinger (predicted they would be here)

 

FLASHBACK: Spider set this up with Heart-of-Snow (2 Stress). 

ACTION: Spider Sway (Desperate), 1 XP, Push (2 Stress), Sallow Assists (1 Stress), 3d: 1,2,2: serious consequence: many more guards, and 2 stress each for Spider and Sallow

 

Simple Q: Does Heart-of-Snow fight? (Unlikely): Yes

 

CLOCK: Escape the guards 0/4

 

CLOCK: Escape Heart of Snow: 0/4

 

ACTION: Crater Skirmish (Desperate 1 XP), Push (2 stress) for Not to be Trifled With: take on a small group on equal footing + Devils Bargain: 2 ticks for Tortemus (rule Silver Nails) + Sallow Assist (trip) (1 Stress): (Risky) 2d+1d+1d: 5,2,2,4: Success with Consequence: -1 effect

 

CLOCK: Escape the guards 1/4

 

ACTION: Sallow Wreck (Saboteur) (Risky) Cut the lights: 2d: 1,1 Consequence: Zapped 

 

SETUP: Spider Study (Risky): understand magical security measures: 4,3: Success with consequence: things take longer

 

ACTION: Crater Skirmish (Desperate, 1 XP, reduced effect), 2d: 6,6: Critical: +1 Effect

 

CLOCK: Escape the guards 3/4

 

ACTION: Sallow: Tinker (Desperate, 1 XP): create arcane feedback, 2d+1 (setup): 6,3,3 Success

 

CLOCK: Escape the guards 4/4

 

ACTION: Spider Sway (Risky) this is not your fight: 1d: 1, Consequence: End up in a worse position: -1 position (can try again if failure)

 

ACTION: Spider Sway (Desperate) try again, Devil’s Bargain (Blood Debt): 2,5: success with consequence: lose something important: 162, 461(hooded assassin, labelled potion)

 

The identity of the Whisperer’s poisoner

 

SIMPLE Q: Is it Doctor Kropp? Likely: Yes, But: an unwilling participant

 

Doctor Eli Kropp, of Doctor Kropp’s Alchemical Emporium, in the Mercer’s Quarter

 

CLOCK: Escape Heart of Snow: 2/4: he retains a hold

 

CLOCK: Get out with the Sisters 6/12



Bravo Team

 

CLOCK: Uncover the source of the Powder 6/12

 

GATHER INFO: Flint leads Group Action: Survey (Risky): Valerian 2, Trace 2, Flint 2: Trace Flint takes only 1 Stress (Expertise ability). Consequence: suffer harm: Drained

 

ACTION: Valerian Sway (Risky, reduced effect): Sweet-talk priest: 2d: 5,4: Success with Consequence (consequence cancelled by Subterfuge ability)

 

COMPLEX Q: what clue does Valerian discover? 533, 341 (shattered pane of glass, electrical heart)

There is a portal to another plane at the heart of the Great Machine

CLOCK: Uncover the source of the Powder 7/12

 

FLASHBACK: Flint has disguised himself as the priest (0 Stress)

 

ACTION: Flint Command (Risky, reduced effect): Intimidate guards: 2d: 2,3: Fail with consequence: take 1 Stress

 

ACTION: Valerian Sway (Desperate 1XP, reduced effect, Push (2 Stress), Trace Assist (1 Stress)): sweet-talk guards: 4d: 5,1,4,4 success with Consequence (things take longer)

 

CLOCK: Uncover the source of the Powder 8/12

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