Are you interested in creating video games but feel limited in what you can accomplish within Python? Is there a platform where you can take advantage of your Python skills and provide the benefits of a dedicated game engine? This week on the show, we have Paweł Fertyk. Paweł is a Real Python author and has been creating games as Miskatonic Studio for several years now.
Paweł has worked with PyGame. We recently featured his article on creating a clone of Asteroids in a previous episode. After working with PyGame for a while, he also tried a visual novel engine named Ren’Py, and Panda3D.
After struggling within these Python libraries, he started to look for an open-source game engine that could help him create the types of games he was striving to create. He found Godot and its Python-like scripting language of GDScript. We talk about his creations, the tools, and how game development is not exactly like most other types of development.
Course Spotlight: Make a 2D Side-Scroller Game With PyGame
In this step-by-step course, you’ll learn how to use PyGame. This library allows you to create games and rich multimedia programs in Python. You’ll learn how to draw items on your screen, implement collision detection, handle user input, and much more!
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