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The Tabletop Takeaway: A Board Game Design Podcast

11. Gloomhaven: Jaws of the Lion

27 min • 17 januari 2024
How do you make progression fun when players are getting weaker over time? Does AI for tactical combat need to be complicated? Can you have too much content? Trevor, Ananda, and Charlie analyze Gloomhaven: Jaws of the Lion.
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