Forgive an old reporter just a moment for a brief aside—a diversion from the story, sure, I’ll grant you that, but one that I think it very much needs. Because the thing the stories like this about Antarras miss, sometimes, is that there weren’t good guys and bad guys, not really. Heroes and villains are things of fairytales, of bedtime stories, and when stories about Antarras get told, they’re all too often the fanciful sort. The kind made to convey a particular message. No one's immune to this, and I'm not saying I'm any better. But the thing that gets forgotten, in the midst of all of that, is the part where, as much as we argued, as much as we fought, we were all just people, anyway. And people get hurt. People get mad. People don’t always act their best. But when you tell a story where you stop treating some of them like people, you miss the heart of what it was really all about.
This week, on Ruin’s Gate: Is this really where you meant to be?
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