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The SEGA Neptune, the could have been Mega Drive/Genesis with X32 hardware built in has been created, and it looks awesome. Can AI be used to help with COBOL programming? How did we get our game hints and maps before the internet made it oh so easy to cheat?
All of the above plus a look a few other retro computing/gaming/tech stories and your answers to the Community Question Of The Week!
Here is footage from the recent Perth Amiga User Group (PAUG) meet: https://www.youtube.com/watch?v=fPw88IMiJ_Q
00:00 - Show Opening
09:38 - COBOL Locks Horns With AI
Story Link: https://www.pcmag.com/articles/ibms-plan-to-update-cobol-with-watson
24:53 - Pokey Maps
Story Link: https://www.eurogamer.net/the-history-of-game-hints-pages-before-the-internet-took-over
40:11 - Dave's Housekeeping
46:22 - The Doomed Sega Neptune Rises
Story Link: https://www.youtube.com/watch?v=oz_8-sqxLjs
01:03:40 - Community Question of the Week
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This Week in Retro is a weekly roundup of the hottest stories from the world of retro gaming and computing, voted on by you, the listener! Hosted by Neil from RMC, Chris from 005 AGIMA and Dave. Edited by Duncan Styles.
Episode Credits
Parts of "SEGA CANCELED this console in 1995, so I made one in 2023 | SEGA Neptune" courtesy of Macho Nacho Productions.
Full Video Link: https://www.youtube.com/watch?v=oz_8-sqxLjs