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Toa Tabletop: New Home of the Mud & Blood Podcast

63: Game Design 5 - Doom & Gloom

139 min • 3 november 2019
As we follow up our discussion about core mechanics in episode 59, we continue to narrow in on the mechanics for Long Dark Night. In this episode, we looks at advancement, meta-currencies, and personality traits.

Previous episodes in the series include:

Ep 34: GD1 - Worldbuilding (brainstorming)
Ep 37: GD2 - Worldbuilding (details)
Ep 40: Dark Magic
Ep 46: GD3 - Mechanics (high level)
Ep 59: GD4 - Core Mechanics

You can view our OneNote notebook at http://mbcast.co/gamedesignworkbook

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Music: Berserkir by Danheim
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