In Episode 87, Liam and Matt follow on from our last episode about bringing environments to life with an episode about creating a living world. Here are our links:
Fistful of Sixes - playtest: docs.google.com/document/d/14zRLGYixH1EhaFc5H6HXMbDfprb3mep8SZLRQHq_b30/edit?usp=sharing
Pitchfork - Draft village creation minigame: pitchforkrpg.com/village-creation
Microscope:
http://www.lamemage.com/microscope
Ironsworn:
https://www.ironswornrpg.com
Mutant Year Zero:
https://frialigan.se/en/games/mutant-year-zero
Beyond the Wall:
https://www.drivethrurpg.com/product/113405?affiliate_id=430686
Kingdom:
http://www.lamemage.com/kingdom
Mothership:
https://www.mothershiprpg.com
I'm Sorry Did You Say Street Magic:
https://seaexcursion.itch.io/street-magic
The Quiet Year:
https://www.drivethrurpg.com/product/110152?affiliate_id=430686
Forbidden Lands:
https://frialigan.se/en/games/forbidden-lands
17th Century Minimalist:
https://www.drivethrurpg.com/product/302620?affiliate_id=430686
Dungeon World Fronts:
https://www.dungeonworldsrd.com/gamemastering/fronts
Alas For the Awful Sea:
https://storybrewersroleplaying.com/alasfortheawfulsea
The Sprawl:
https://www.drivethrurpg.com/product/171286?affiliate_id=430686
UVG:
https://www.wizardthieffighter.com/ultraviolet-grasslands
Nights Black Agents: site.pelgranepress.com/index.php/pyramid-linking-for-fun-and-profit
Conspiracy Pyramids on The Alexandrian:
https://thealexandrian.net/wordpress/36575/roleplaying-games/thinking-about-urbancrawls-part-9-new-school-urbancrawls
Delta Green conspiracy pyramid:
http://www.delta-green.com/2016/11/graphically-improved-delta-green-conspyramid
Perilous Wilds (2e Playtest): dropbox.com/sh/p88e7exekcb0qsa/AACDXT11NSfNsy_VtQS51xDca?dl=0
Blowback (Push Pyramid): elizabethsampat.itch.io/blowback
Things From the Flood / Tales From the Loop:
https://frialigan.se/en/games/tales-from-the-loop
Kult Actual Play: 9littlebees.com/category/roleplaying/kult
Endure: vonbednar.itch.io/endure
Bringing it Together:
Start at Session Zero (collaborative world/settlement building).
Focus on fleshing out the Community, esp Rumours.
Any time you're adding a character, creature, or faction - ask "why is it here?" and "what does it want?"
Keep Threats connected & flexible, and use clocks / timers.
Think about Conspyramids and Look For Patterns.
Ground PCs in reality and focus on downtime and mundane interactions.
To get in touch or discuss the show, you can find all of our social media links on our website:
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https://www.drivethrurpg.com/?affiliate_id=430686Music: Berserkir by Danheim