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87: Living Worlds

119 min • 23 september 2020
In Episode 87, Liam and Matt follow on from our last episode about bringing environments to life with an episode about creating a living world. Here are our links:

Fistful of Sixes - playtest: docs.google.com/document/d/14zRLGYixH1EhaFc5H6HXMbDfprb3mep8SZLRQHq_b30/edit?usp=sharing 
Pitchfork - Draft village creation minigame: pitchforkrpg.com/village-creation 
Microscope: http://www.lamemage.com/microscope 
Ironsworn: https://www.ironswornrpg.com 
Mutant Year Zero: https://frialigan.se/en/games/mutant-year-zero 
Beyond the Wall: https://www.drivethrurpg.com/product/113405?affiliate_id=430686 
Kingdom: http://www.lamemage.com/kingdom 
Mothership: https://www.mothershiprpg.com 
I'm Sorry Did You Say Street Magic: https://seaexcursion.itch.io/street-magic 
The Quiet Year: https://www.drivethrurpg.com/product/110152?affiliate_id=430686 
Forbidden Lands: https://frialigan.se/en/games/forbidden-lands 
17th Century Minimalist: https://www.drivethrurpg.com/product/302620?affiliate_id=430686 
Dungeon World Fronts: https://www.dungeonworldsrd.com/gamemastering/fronts 
Alas For the Awful Sea: https://storybrewersroleplaying.com/alasfortheawfulsea 
The Sprawl: https://www.drivethrurpg.com/product/171286?affiliate_id=430686 
UVG: https://www.wizardthieffighter.com/ultraviolet-grasslands 
Nights Black Agents: site.pelgranepress.com/index.php/pyramid-linking-for-fun-and-profit

Conspiracy Pyramids on The Alexandrian: https://thealexandrian.net/wordpress/36575/roleplaying-games/thinking-about-urbancrawls-part-9-new-school-urbancrawls 
Delta Green conspiracy pyramid: http://www.delta-green.com/2016/11/graphically-improved-delta-green-conspyramid 
Perilous Wilds (2e Playtest): dropbox.com/sh/p88e7exekcb0qsa/AACDXT11NSfNsy_VtQS51xDca?dl=0 
Blowback (Push Pyramid): elizabethsampat.itch.io/blowback 
Things From the Flood / Tales From the Loop: https://frialigan.se/en/games/tales-from-the-loop 
Kult Actual Play: 9littlebees.com/category/roleplaying/kult

Endure: vonbednar.itch.io/endure 


Bringing it Together:
Start at Session Zero (collaborative world/settlement building).
Focus on fleshing out the Community, esp Rumours.
Any time you're adding a character, creature, or faction - ask "why is it here?" and "what does it want?"
 Keep Threats connected & flexible, and use clocks / timers. 
Think about Conspyramids and Look For Patterns.
Ground PCs in reality and focus on downtime and mundane interactions.

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Music: Berserkir by Danheim
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