I interviewed Sam Jones, Kathryn Hicks, Lauren Cason, Emma Sofija, and Paige Piskin at the Snap Lens Fest about the Snap Spectacles as well as their award-winning Hackathon project called Emergensee. I also share some of my concluding thoughts on the Snap Spectacles based upon my 8 hours of coverage in the past 15 episodes. See more context in the rough transcript below.
Here's my 15-episode series on the Snap Spectacles announcement and a deep dive into the Snap AR Ecosystem:
#1453: Kickoff of Snap Spectacles Coverage with First Impressions with XR Analyst Anshel Sag
#1454: Niantic Launches Virtual Pet AR Game "Peridot Beyond" on Snap's Spectacles
#1455: Wabisabi Game Studio Leverages AR Connected Lenses on Snap Spectacles for Outdoor Capture the Flag Game
#1456: Turning Your Phone into a Spectacles AR controller with DB Creations' "Tiny Motor Arcade"
#1457: Snap's Lens Studio, Spectacles, & "Polygon Studio" Open Source Low-Poly Drawing App
#1458: Building a Geo-Located, Dungeon-Raiding, AR Game for Spectacles with Aidan Wolf
#1459: Snap Co-Founders Share Vision for AR & Spectacles at Lens Fest Q&A Panel
#1460: Snap AR Platform Lead Sophia Dominguez on Spectacles and AR Ecosystem
#1461: AR Lens Genres, Spectacles Impressions, & SelfReflect VTubing App Using Snap's Camera Kit with Brielle Garcia
#1462: XR Industry Reality Checks with Cix Liv and Turning Your Phone into an AI-Driven Exercise Routine
#1463: Arguing for Utility-Driven AR Minimalism with Lucas Rizzotto Reflecting upon the XR Market
#1464: Snap's Head of Spectacles Software Engineering Shares Technical Break Down of Design Tradeoffs
#1465: Team of Women AR Artists Explore Dreams in Spectacles Hackathon
#1466: Freelance XR Dev Veronica Flint Shares Thoughts on Spectacles and Ray-Ban Meta Smart Glasses
#1467: AR Medical Training App Wins Spectacles Hackathon + My Concluding Thoughts on Snap Spectacles
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Music: Fatality