50 avsnitt • Längd: 90 min • Månadsvis
Brennan Lee Mulligan, Erika Ishii, Aabria Iyengar, and Lou Wilson hang out together and use games to make stories. It’s pretty good.
The podcast Worlds Beyond Number is created by Fortunate Horse, Worlds Beyond Number. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
The Battle of Abassin is won, but the escape, and the peace are anyone's game. Into the woods, we go, where the tall trees blind us and we cannot see the forest. The mask slips. We make monsters of men, and speak with animals. The chain of command is thus: hunger, water, music. Each family of sad adventurers is sad in its own way.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Confusion is the brother of death, but my water is good and fast and clean. There is something wrong with your friend, and yet you fight alongside them. Someone will fly and someone will die on the the mountain today, when the sun is a red smudge beyond the pines. Who will it be?
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
[Whoa, check it out: The New WITCH CLASS is OUT and is ready for you over on our Patreon. AND, oh wow again, you can now give a subscription to our Patreon as a gift! Can't imagine a better thing for this holiday season. Treat yourself or treat that elf on the shelf, either way, somebody's gettin' TREATED.]
The fog of war floats in the valleys and ravines of the Shroud Mountains like a ghost. It erases. It confuses. It hides. It lies. And through the veil, those unlucky few soldier on, to take in the view, and plan their attack, above a place so many will never leave. Anyone can turn around, but thresholds were made for crossing, and we've got business with the butcher.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
The mountains want blood. The birds are in on it. The only way out is up. Or down so deep your friends forget your face. Just when everyone finally came together, so many people have to go.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
In this, the final chapter of the first book of our tale: It's a new dawn, it's a new day, it's a new life, for our wizard, our witch, and our wild one. Far above the mist-cloaked scree of the Shroud Mountains, the Meridian flies to a daring rescue, captained by a promising, but increasingly rebellious, young wizard. Back in Toma, the Witch of the World's Heart takes care of old business and new friends. The wild one runs. As fast as he can. Don't even try to catch him. That ship has sailed.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
To hear this episode and its mind blowing conclusion, ya gotta come and join us by the fireside, on our Patreon.
There is an idea, buried deep within every human being, that says "Anywhere I can go, I should go." And so we climb mountains, we sail oceans, we plunge into pitch black caverns, every time with the confidence and entitlement that comes from the idea that we are fundamentally welcome in the world.
That idea is wrong.
There are some places. There are some woods. There are some glades. And in these places, we are very much unwelcome.
Happy Spooky season, kids. Heads up, there's more gore than usual in this one.
Starring Lou Wilson, Aabria Iyengar, Erika Ishii, and Brennan Lee Mulligan
Produced by Taylor Moore
Edited and Designed by Brian Flaherty of Many Sided Media. For more of his award-winning sound design, check out My First Dungeon and Bitcherton wherever you get your podcasts.
And featuring an original score and live saxophone performance from Joseph David Spence, with additional vocals by Maddi Albregts, Coryn May, and Joseph David Spence
Join the cast as they lift Arc 3 over their heads, take off its head and gulp up that delicious Arc juice. Look out for the juice, you're in the SPLASH ZONE! Would you believe we do one of these for every episode? Well, guess what, kiddo, we absolutely do. For more like this, join us on the Patreon. It's fun! Always be closing! Hard sell!
We've got LOTS OF STUFF coming up this month "by the fireside" over on our Patreon. See the Drop Sched right here, and then join the Patreon, you DESERVE it!
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
The arc is now over and it's time to part ways. You've got a long trip ahead of you, why don't you take one for the road? A memento of our time together in the North. Now that the accounts are settled and the elders have a new project to keep them busy, collect your parting gifts, consolation prizes, gift bags, powerful arcane devices, your phone charger and the doggie bag, and then a wandering we will go. Be careful out there, the weather can get rough.
Thanks for coming along with us on our journey to the North Pole, and keep an ear out for our announcement about the release lineup for September! Lots of good stuff coming your way, especially if you join us on our universally beloved and respected Patreon, it's only $5! See you there!
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
REUPLOAD: Original upload was missing some fun stuff. But this one? This one's got it all, baby.
Two great big lenses, like unblinking eyes, spread out upon the table. The better to see you with, my darling. The better to catch you. The better to use you up. Don't ask which, you can't handle the truth, and honestly? Same. Someone's game is over. Someone's done messing around. Someone's time is up. But worry not, for what goes up, must come down. Strap in.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
The defense makes its closing arguments. The pillars of Umora shake beneath the firmament. A guest speaker makes a short presentation. Weird. Feels like we've been here before.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Everyone comes together in the Keep of the Woodland Green. But time keeps on slipping into the future, like a tree slips towards the sky, with hours left until Ame's judgement day, and still so many muddy rivers to cross. What wouldn't you do to save your true friend? To keep the big guys from knowing what you're up to? Would you look in a place you've never looked before? Yeah? You would? Then a wandering we will go.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Aren't you thirsty, brother? Here is the well of stars. Here, the dark waters of the river. There, a bubbling spring. Drink deeply, and consider what swims and writhes beneath. For like a forked tongue flicks back and forth, like the great claw taps against the glass (To be let in? To be let out?) a clock, somewhere, tiks and toks unceasing, making what will be what is. And we are all full of snakes.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Everybody's gotta serve somebody. But who? Who exactly is calling the shots? And how can you tell who anyone else is working for? Finding out can be expensive. It takes sacrifice, subterfuge, diplomacy, a poker face, a long look in the mirror, and worst of all: networking. All this and more, we give gladly, for the sustaining and preservation of great magic.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
The gang splits up. The stars align and cast no shadow. In separation: terror and revelation. But it's pressure that makes the coal into diamond isn't it? And oh what stories that diamond could tell, of the phantom thread that unspools from cradle to the gory floor.
[If you listen to the show with young children, you might wanna give this ep a listen first.]
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Our deliberations begin. You're probably wondering why I've called you all here today. Or maybe you're not. Maybe you already know. How could anyone tell with that mask on your face? Let's do it again, but this time: with stakes, a bird on my shoulder, my breath on your neck. Take a break, sure, but then, (if it is the right thing to do, and only then): have at me.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
The surviving members of the Coven of Elders gather in the Palace of the Wind and Stars for their conclave. Meanwhile, the gang says goodbye to a horse.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
The stars at the top of the world begin to align, and the meeting of the coven draws ever nearer. Old debts are paid and new collateral is put on the line. Ame plays politics, Eursulon plays cowboy, and Suvi's not playing around, not even a little. Remember, the number one rule of hospitality and protocol is never ever tell your host that all your rowdy friends are coming over tonight. They hate that.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Phone rings, door chimes, in comes company. The Italians call it "hospitaliano," that open armed attitude that makes guesting and having guests molto fun. Whether you're hosting, being hosted, or hosting again because you forgot the first time, always remember, it’s dangerous to refuse a guest, and sometimes worse to be one.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Behold! A generous teaser of our first "Interlude," an in-world canon one-shot where the cast gathers to create, expand, and play hitherto unseen people and places within the world of Umora. It is a profound pleasure to welcome you to the modest, but beloved, amphibious hamlet of Twelve Brooks, on the very cusp of its (regionally) famous midsummer revel. You are not going to BELIEVE who they named Great Bullfrog this year.
For the full Interlude, join us by the fireside at patreon.com/worldsbeyondnumber
Starring Lou Wilson, Aabria Iyengar, Erika Ishii, and Brennan Lee Mulligan
Produced by Taylor Moore
Edited and Designed by Jared Olson
And featuring an original score and live saxophone performance from our first guest composer (!) Joseph David Spence
Episode art by Britt Anderson
Lou invented a game called Bag It or Tag it where he generates random characters and the other cast members decide to bag them or tag them. We play it on the Patreon feed from time to time. People like it very much. Here, in its public debut, is the narrative RPG storytelling masterpiece Bag It or Tag It. If you enjoy this (good! smart!) you'd be a fool to not join us by the fireside on our Patreon.
This Bag it or Tag It Public Extravaganza was Edited and Designed by Kodiak Sanders
and Produced by Taylor Moore at Fortunate Horse
Ludvig Moulin's Le Chasseur et les Fugitifs appears courtesy of Epidemic Sounds.
Yasmine Mia Steele's Retro Funk Gameshow appears courtesy of Audio Jungle.
Rimsky-Korsakov's Scheherazade appears courtesy of the Public Domain.
and of course
The Bag It or Tag it Theme (feat. Hans Zimmer) appears courtesy of the devil.
The cast discusses which Pokemon they would sleep with. They also answer questions and spill behind the scenes tea on Chapter 2 of The Wizard the Witch and the Wild One, but mostly the Pokemon thing. This is what the patreon is like all the time. Come and join us there for only 5 doll hairs a month. JOIN THE PATREON HERE, COME ON!
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
The gang is scattered. Bridges are burned. Where friends falter, new allies grow like mighty oaks. There are wars and rumors of wars, but be not afraid, sisters. We are all on our way to somewhere. Whether we like it or not.
Thus concludes Chapter 2 of The Wizard the Witch and the Wild One. See you in April! And yeah, you're def gonna wanna check out that patreon in March. Gonna be a good one.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
When there is no path, you make a path by walking. The rest of us are just following orders. Slow down, you're moving too fast, you got to make the moment last. Is a trap a trap if you like it? Bad news kiddo, wherever you go, there you are.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Mom's home.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Tick tock. Tick tock. What time is it? How much is left? Can we have five more minutes? The gang's investigation has pierced the veil of the Citadel, and peering back at them through the penumbra is the great iron face of a clock, hands moving up and down, rotating and returning like the silent islands in the sky. Hands that hold you back, spin you round, or throw you, gasping.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
History, almost everybody's got some. Very hard to get rid of. Keeps repeating itself. If you're lucky, and work hard, you can just maybe learn from it, but you're gonna need a team. A family. You're gonna need allies. And if you have any extra of those, lemme know...it's for a friend.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
SPECIAL THANKS TO: Tazer Army, Shannon, and Amanda Freberg!
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Wars and rumors of wars. Thrilling new weapons to titillate the thanatos urge of even the most inured imperial citizen. Heroes-to-be assemble and depart. While the Citadel mobilizes for battle, the gang hits the books. Names ancient and new swim to the sun dappled surface of understanding, the grand picture ever clearer. Careful though: the books do, occasionally, hit back.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared Olson
This episode featured additional music (the mellow groove in Sunder's salon) by Will Savino. Catch his fantastic tabletop scoring at Band Camp, Youtube, Spotify.
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Names are great. They let people know what to call things. You can read them, write them, put them on a list. If you know someone's name you can send them things, invite them places, say it quietly, in wonder or fear. A name can stick in your mouth like butter or blood. You can make one up, get a new name, do whatever you want. No downsides. None.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend.
Thank you to Arnaud Coutancier for use of his field recording of Throw Out the Lifeline, recorded in Helston, Cornwall, England, and additional recordings from the Baltic Shanty Festival in beautiful Mariehamn, Finland. [An earlier upload of this episode mistakenly included a different performance from the festival. It's now been fixed.]
Thank you to @traggeldy for the use of the field recording of their local trad band at The Cobblestone in beautiful Dublin, Ireland.
Reunited, the gang must now face, waste, and taste the avalanche of revelation and experience that the Citadel provides. This is why we run.
Miss us? We missed you! Look, we got you something: The Witch Class for Dungeons & Dragons 5th Edition. Yeah, the one Erika plays! You HAVE been listening! It's really fun, it's beautifully put together and it's one of the many, many incredible things you'll get when you join our Patreon. Come on in comrades, the water (Witch Class for D&D 5e) is fiiiine.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Everything that rises must converge, and baby, we are FLYING. It's good to be back.
Miss us? We missed you! Look, we got you something: The Witch Class for Dungeons & Dragons 5th Edition. Yeah, the one Erika plays! You HAVE been listening! It's really fun, it's beautifully put together and it's one of the many, many incredible things you'll get when you join our Patreon. Come on in comrades, the water (Witch Class for D&D 5e) is fiiiine.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
The cast gathers to answer questions and look back at Chapter One of The Wizard, The Witch and the Wild One. If you want to taste this chatty magic for every single episode, and even more "bone cone," subscribe to the Fireside Feed by joining us on Patreon!
While The Wizard the Witch and the Wild One is taking a break between chapters, enjoy this treat from the Patreon Vault. If you're interested in the rules of the game and how the gang made their characters, check out the prologue to A County Affair, available now on our Patreon.
We hope you've enjoyed A County Affair, our first one shot game! [these are mini campaigns we run while the big public story is still going on] Join FIRST TIME GM Erika Ishii (!!!) as they weave a tale of barnyard bandits, farmland fiasco, and kernel knowledge using only the Roll for Shoes rule set and the extremely illegal talents of
Aabria Iyengar as Phillip (the goat)
Lou Wilson as Itsa Winnerbaby (the horse)
and
Brennan Lee Mulligan as Ruthie (the Chicken)
with
Sound design by Casey Toney (a Human Man)
While The Wizard the Witch and the Wild One is taking a break between chapters, enjoy this treat from the Patreon Vault. If you're interested in the rules of the game and how the gang made their characters, check out the prologue to A County Affair, available now on our Patreon.
WELCOME TO A County Affair, our first one shot game! [these are mini campaigns we run while the big public story is still going on] Join FIRST TIME GM Erika Ishii (!!!) as they weave a tale of barnyard bandits, farmland fiasco, and kernel knowledge using only the Roll for Shoes rule set and the extremely illegal talents of
Aabria Iyengar as Phillip (the goat)
Lou Wilson as Itsa Winnerbaby (the horse)
and
Brennan Lee Mulligan as Ruthie (the Chicken)
with
Sound design by Casey Toney (a Human Man)
A County Affair will conclude with episode 2 in two weeks!
Nothing ends. Everything begins.
Thus concludes chapter one (1) of The Wizard, The Witch, and the Wild One. The world of Umora will see you in October! But WE're not going ANYWHERE. If you are not already a member of the patreon you are going to tremendously regret that over the next few weeks. Don't be a "Regretful Jeb", come join us! And follow us on "social" (yikes) to get updates and calendars and schedules for everything coming out over the break. So much stuff, we probably shouldn't even call it a break. I need a vacation from this vacation!
This episode featured a song called The Rain Road, with music by Taylor Moore and lyrics by Taylor Moore and Brennan Mulligan. Look at us, like Hall and Oates over here!
We had wonderful help with the choral arrangement from composer and choir director Héctor Muñoz (available for hire!) and the Macraphona Choir: Camila Chaij (solo), Micaela Roldán Juan Leoni, and Nahuel Camargo
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
THERE IS A WORLD OF WONDER COMING TO OUR PATREON OVER THE BREAK BEFORE THE NEXT CHAPTER STARTS. GET THEE TO IT.
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Balance in all things.
The great Machine above you.
A leaf in the water.
After years of being asleep, you are awake again.
We need each other now:
The fish has a wife.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
[BREAKING NEWS: Our first mini-campaign HAS DROPPED. The entirety of A COUNTY AFFAIR is now available on our Patreon! Go sign up before they raise interest rates again, am I right? Let's see, what else is in the news..]
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
The sword comes down.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
[BREAKING NEWS: Our first mini-campaign HAS DROPPED. The entirety of A COUNTY AFFAIR is now available on our Patreon! Go sign up before they raise interest rates again, am I right? Let's see, what else is in the news..]
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Here we are, at the altar, and who could object to these sacred vows? Promises promises. Easy to break'em easy to make'em. What's your word worth, anyway? Do you mean what you say? Can we forgive those who trespass against us, or do they, like us, deserve what they get? And who's gonna give it to em, you? It's bad over here, sure, but the only way out is through. Any volunteers?
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available on our Patreon.
[BREAKING NEWS: Our first mini-campaign HAS DROPPED. The entirety of A COUNTY AFFAIR is now available on our Patreon! Go sign up before they raise interest rates again, am I right? Let's see, what else is in the news..]
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Into the woods, to find the fox, to save the friend, to break the rules.
Over the wall and into the woods, to Grandmother's House we go.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available on our Patreon.
[BREAKING NEWS: Our first mini-campaign HAS DROPPED ! Erika has now run their first game ever! Episode 1 of "A County Affair" is available on the Patreon, and the final chapter drops next week! See* you there!]
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
[BREAKING NEWS: Our first mini-campaign drops on the Patreon NEXT WEEK! Erika's running their first game ever! Not all the characters "make it" if you know what I mean. See* you there!]
What can't you get used to? What can't you learn to ignore? What, you think you can save every starfish? Not my circus, not my monkey, pal. It is what it is. Gotta take care of yourself first. Take a look in the mirror, love what you see. Speaking of monkeys, you seen my fox anywhere? He was right here a second ago. Hey where are you going? Wait. Come back.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available on our Patreon.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Welcome to the apparatus. Have a cigar. Or maybe a matchstick. Want a drink of water? Some new clothes? No? What's the matter, you don't like it down here? Don't be silly. Lie down. Stay awhile. We've got a lot of catching up to do. There ya go. That's the spirit.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available on our Patreon.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
The gang is undercover and overwhelmed. Office politics, a catering budget, special projects. Middle management, those implacable knaves. Morrow is a business, man. Field trips. Democracy. Bath time. Research and/or development. And finally. As if it wasn't bad enough: consequences.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available on our Patreon.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
The new kids learn the ropes around Port Talon. Press the flesh, as it were. First impressions are so important. Making new friends is easy. Unless...you don't think someone might try to take advantage of the- no don't even say it. Who would do such a thing. Nobody in Port Talon, that's for sure. Great town. Good schools.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available here.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Turns out a fox is good for some things after all. The killer is caught. A volunteer steps forward with a break in the case. A friendship is bent. Another door of vines opens. Another volunteer steps forward. Further down and deeper still, our work is not yet done.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available here.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Blood, steel, and fire. Who needs a captain anyway? We do not have to be in community here. Another door opens. Blood, rain, and glass. Are we there yet?
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available here.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
Masks off. The world blooms anew with purpose, as our trio take the first few proper steps of their quest. The band is back together, the open road of blue water calls, but what else lies in wait between here and there? Only everything.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available here.
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art is by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
The world of Spirit shows its teeth. Not all the chickens make it. Pack your bags and travel light. There's ogres on the road.
Worlds Beyond Number is:
and is produced, designed, and scored by Taylor Moore at Fortunate Horse.
Transcript of this episode available here.
If you're into explosive pedal-to-the-medal narrative play that treats rules like nameless thugs in a John Wick movie, and WILL get you in trouble: you gotta check out our sister show Rude Tales of Magic!
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Our album art by the great Corey Brickley
Some additional ambient sound design comes from Michael Ghelfi Studios. You can get their sounds and music for your home games and VTT as well, which we enthusiastically recommend. .
After a lifetime apart, three childhood friends are drawn back together by circumstance, by command, and by a danger that no one can yet begin to comprehend.
Welcome, to the world of Umora. Welcome, to The Wizard, the Witch, and the Wild One.
Worlds Beyond Number is
and is produced, designed, and scored by Taylor Moore at Fortunate Horse
We have so much more to show you. An entire campaign about Suvi, Ame, and Eursulon meeting for the first time as children, for instance. And would you believe, even more? Please, join us at Patreon.com/worldsbeyondnumber
Album art by the great Corey Brickley
Transcript of this episode available here.
Gustav Holst's Holst The Planets Op.32 VII: Neptune The Mystic, appears courtesy of Bright Cloud Media Limited.
Snow falling, over endless white sand...So begins the prelude to our first story, The Wizard, the Witch, and the Wild One. In this prologue, we meet our characters as children, and see them thrust from the known into peril, confusion, and new worlds they will struggle to understand. This is the first chapter in the story of how our trio met, and the events that would bring them back together so many years later. To follow along with the main story, simply keep listening to this very podcast. To hear the rest of what happened to our young heroes so long ago, come and find us at Patreon.com/worldsbeyondnumber
We are
Produced, designed, and scored by Taylor Moore at Fortunate Horse
Album art by the great Corey Brickley
Welcome! Come on in! This is a handshake, a how-do-you-do, a kiss on the cheek in the French way. Bienvenue, my friend. Consider yourself GREETED. This episode is like an instruction manual for the show, so If you've got no idea what's going on, or if you just wanna hang out with the cast for a few minutes, this is for you. We try to keep it short and to the point. We do...okay!
tl;dr We use games to help us improvise stories, then we make a big "thing" about it, and you can listen to that "thing." This show is that "thing." If you're digging it, if the vibes are righteous, you can get even more of us and the things we make on our Patreon. It's an incredible deal. Everyone says so.
We are
Produced, designed, and scored by Taylor Moore at Fortunate Horse
Album art by the great Corey Brickley
Snow falling, over endless white sand...So begins the prelude to our first story, The Wizard, the Witch, and the Wild One. In these Preludes, we meet our characters as children, and see them thrust from the known into peril, confusion, and new worlds they will struggle to understand. This is the first chapter in the story of how our trio met, and the events that would bring them back together so many years later. To follow along with the main story, simply keep listening to this very podcast. To hear the rest of what happened to our young heroes so long ago, come and find us at Patreon.com/worldsbeyondnumber
We are
Produced, designed, and scored by Taylor Moore at Fortunate Horse
Album art by the great Corey Brickley
En liten tjänst av I'm With Friends. Finns även på engelska.