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Nerdlab Podcast

If you want to design your own games, this podcast is for you.

95 avsnitt • Längd: 45 min • Månadsvis

Om podden

If you want to design your own games, this podcast is for you. We will dive deep into topics like development tools, game mechanics, card design, marketing and discuss everything you need to know to start your first Kickstarter campaign.

To analyse these topics, we will be looking at existing card games and board games and take a deeper look at their core mechanics in order to use them as inspiration for our own games. Everything we discuss will be applied to a fantasy adventure card game we develop in parallel to the podcast.

The goal of this podcast is to provide you with everything you need to know about the skills and tools as a game designer.

The podcast Nerdlab Podcast is created by Marvin Hegen. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).

Avsnitt

095 – Designer Diary for Mindbug Beyond with Richard Garfield, Christian Kudahl & Skaff Elias

21 april 2023 | 51 min
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094 – Mindbug Kickstarter Lessons Learned

3 januari 2023 | 59 min
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093 – A Working Day as a Games Publisher

27 maj 2022 | 31 min
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092 – Mindbug – Officially Announced

5 oktober 2021 | 31 min
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091 – The Journey of AracKhan Wars with Robert Palmer

29 juli 2021 | 79 min
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090 – Designing Slay the Spire – The Boardgame – with Gary Dworetsky

20 juli 2021 | 60 min
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089 – The Design Philosophy of Riftforce with Carlo Bortolini

1 juni 2021 | 63 min
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88 – The Game Design Process of Bruno Cathala

20 maj 2021 | 53 min
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87 – Victory Points and Player Agency with Tom Lehmann

13 maj 2021 | 64 min
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086 – How to Start an E-Mail List as a Game Designer

6 maj 2021 | 50 min
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085 – Why you need an E-Mail List as a Game Designer

30 april 2021 | 33 min
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084 – The Importance of Getting Involved in the Board Game Community

15 april 2021 | 21 min
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083 – Richard Garfield on Physical and Digital Card Game Design

5 april 2021 | 64 min
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082 – Creating Expansions with Bruce Glassco, Designer of Fantasy Realms

29 mars 2021 | 55 min
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081 – Blue Ocean Strategy in the Board Game Industry – Part 2

22 mars 2021 | 43 min
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080 – Blue Ocean Strategy in the Board Game Industry – Part 1

9 mars 2021 | 37 min
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079 – Preliminary Print and Play Kickstarter Campaigns

23 februari 2021 | 25 min
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078 – Point Scoring Mechanics

16 februari 2021 | 48 min
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077 – The Design of Radlands with Daniel Piechnick

8 februari 2021 | 59 min
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076 – The Interplay of Hidden and Visible Information in Magic’s new set Kaldheim

1 februari 2021 | 32 min
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