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Level Design Lobby

Level Design Lobby

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/

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Avsnitt

Level Design Lobby - Lead Level Designer Leo Mah

This episode I am joined by Lead Level Designer Leo Mah, who shares his journey to that of a Lead Designer. Breaking down what makes a good lead and work on his past projects. Support the show: http://bit.ly/33xpKbG
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Leo Mah
-----------------------------------
Website: https://www.leomah.com/
LinkedIn: https://uk.linkedin.com/in/leomah0308
---------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2024-06-25
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Level Design Lobby - How to approach Stealth Design

In this episode, I have taken a deep dive on of my favourite levels to play when growing up which was stealth levels. I was a huge fan of both MGS & Splinter Cell franchises, now we see some form of stealth in many of our games. So I wish to share some tips which I have learned over my time. 
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Stealth Resources
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Common Stealth Mistakes - https://youtu.be/ysXTQgHP-NY?feature=shared

LD for Stealth Games - https://youtu.be/EIgwEZFEsB4?feature=shared
----------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2024-06-11
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Level Design Lobby - Reading Materials #61

A month of incredible resources avalible for us to learn from, I share some of my fav over the month:
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Resources
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Research for Caraclismo: https://www.gamedeveloper.com/art/cataclismo-shows-how-devs-can-be-inspired-by-their-home-regions

Cyberpunk GDC Talk: https://youtu.be/lXLRd5Kah-I

LD of Bloodborne: https://youtu.be/mPHbokODbeM
Colour Book: https://store.philamuseum.org/papier-tigre-color-inspiration-book-volume-i/

Fireside Chat:
https://youtu.be/UlckHuZQpNo

Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2024-06-04
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Level Design Lobby - Redesigning Others Levels

An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk about what we can do once handed ownership. 
------------------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2024-04-23
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Level Design Lobby - Design through production

As we develop games there are multiple stages of processes we go through: 
- Preproduction 
- Production 
- Polish
As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages. 
------------------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears 
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------
#gamedev #leveldesign #podcast #leveldesignlobby

2024-04-16
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Level Design Lobby - Reading Materials #60

April is upon us, so let us celebrate it with an incredible list of great resources to help us all learn and grow from one another. 
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Resources
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Industrial Design Trends: 

https://youtu.be/Ieg5qv1JYuU?feature=shared

Oki Sato Interview: https://youtu.be/c3TPbj2_Xjg?feature=shared

LD Comparisons: https://www.gamedeveloper.com/design/level-design-compare-fps-vs-tps-games

Immersion In Games: https://open.spotify.com/episode/6ZKEQe1Syp3TjBtRwRfLTy

Architect Compares CP vs Starfiel vs StarCitizen: https://youtu.be/sbOFw1NgUj4?feature=shared

-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears 
Website: https://www.maxpears.com/?
Email: [email protected]
#gamedev #leveldesign #podcast

2024-04-09
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Level Design Lobby - Inspiring Through Design

Design is not a solo journey but one in which to achieve the best designs possible we work with incredible other devs and disciplines. So we must figure out how to inspire, learn, compromise and design with others. 
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter:   / maxpears  
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------
#gamedev #leveldesign #podcast #leveldesignlobby

 

2024-03-26
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Level Design Lobby - Designing Boss Battles

While working on my GoW level I have currently been designing a boss arena. I received some questions on twitter and want to give some advice on how you should and would design. 

Questions: https://x.com/MaxPears/status/1745015457600471045?s=20
------------------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter:   / maxpears  
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------
#gamedev #leveldesign #podcast #leveldesignlobby

2024-03-19
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Level Design Lobby - Reading Material #59

Start of the month and here are the recommended resources which I think are very much worth checking out to learn from!  ----------------------------------
Resources
-----------------------------------
Great Game Designer Book - https://www.amazon.co.uk/Role-Great-Game-Designer-Handbook/dp/1777993202

Return to Monkey Island - https://youtu.be/SdWzlDwxBmQ?feature=shared

Graveyard of Features - https://www.gamedeveloper.com/design/the-graveyard-of-features-in-games-when-stuff-that-seemed-promising-just-doesn-t-work

Suda 51 Career - https://www.gamedeveloper.com/design/suda51-on-25-years-of-making-strange-masterpieces-at-grasshopper-manufacture

IGN Unionise - https://www.gamedeveloper.com/business/ign-workers-are-unionizing-under-newsguild-cwa

-----------------------------------
Contact Me
----------------------------------
Twitter: maxpears?  
Website: https://www.maxpears.com/?
Email: [email protected]
#gamedev #leveldesign #podcast

2024-03-12
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Level DesignLobby - Unionise

I was not feeling good the week I recorded this as I am sure many of you have seen it had been nonstop layoffs for nearly the whole of January. This affected some good friends of mine as well as my own mental health.

For this, I want to talk about the possibility of how Unionising as gamedevs could possibly help us in the future. That is by joining a union, here are some of the pages in a few different countries:

UK GameDev Union: https://www.gameworkers.co.uk/
Poland: https://gamedevunion.pl/en/main-en/
France: https://www.stjv.fr/en/news-en/

Union Articles: https://www.polygon.com/gaming/23538801/video-game-studio-union-microsoft-activision-blizzard

https://www.theguardian.com/politics/2024/jan/20/video-game-developers-union-membership-in-uk-soars-after-thousands-laid-off
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2024-02-20
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Level Design Lobby - Tools to make Level Design Better

In our career, we use a lot of different tools to construct and build our worlds. I wanted to talk about some that have helped in my experience. Each game is different & requires different equipment to improve our work. 
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------
#gamedev #leveldesign #podcast #leveldesignlobby

2024-02-13
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Level Design Lobby - Reduendcy Sucks, but this can help!

It is no secret that we have seen the biggest job losses in the industry. With over 9000 lost in 2023 and currently 6000 in 2024. I sadly was one of these, so I wish to share my experience with you all alongside that which helped me to land jobs as well. 
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2024-02-06
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Level Design Lobby - Reading Material #58

Happy 2024, we are back with the podcast and no better place to start than that of the resources we should read and enjoy! 
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Resources
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GDC Boss Mode: https://www.youtube.com/watch?v=TO23gOGZkcA&ab_channel=GDC
Anime Animation: https://www.youtube.com/watch?v=kZsboyfs-L4&ab_channel=NewFramePlus
How to steal like an artist: https://rb.gy/dytul4
Gamedev Bussiness Book: https://rb.gy/nmuuo9
The Raid -Breakdown: https://www.youtube.com/watch?v=SNkeEZ1EHbo&ab_channel=Storytellers
-----------------------------------
Contact Me
----------------------------------
Twitter:   / maxpears?  
Website: https://www.maxpears.com/?
Email: [email protected]


2024-01-31
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Level Design Lobby - Giving Talks

This year I have been fortunate enough to attend multiple conferences giving talks. So I felt that I had to share some tips I have found over the years which I have given talks and from me attending multiple talks out there.
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
#leveldesign #gamedev #podcast

2023-10-31
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Level Design Lobby - Reading Material #57

Sorry guys, things have been a bit hectic and this video was supposed to be released a couple of weeks ago. I hope you enjoy it regardless and learn from these incredible resources.

Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Death of Unity - https://youtu.be/1zuZaJE3n-4?feature=shared

Satoshi Kon Editing - https://www.youtube.com/watch?v=oz49vQwSoTE&ab_channel=EveryFrameaPainting

Must play Baulders 3 quest - https://www.gamedeveloper.com/blogs/this-baldur-s-gate-3-quest-is-a-must-play-for-designers
Spatial Composition - https://www.youtube.com/watch?v=RIsLDFD8E7s&ab_channel=LevelDesignLobby

Lettering in Comics- https://www.youtube.com/shorts/9tbi4GaPNL8
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/? Email: [email protected]

2023-10-17
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How I Designed Cybperpunk 2077 Levels

Welcome to my 2023 talk on the level design process I went through, who I worked with, and the challenges we faced while developing the quest 'Chippin'In'. I breakdown, my personal design process I went through while making the level of Ebunike. ----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]

2023-09-26
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Conversing with Players Spatial Composition - Level Design

Sharing my talk which I gave out in Norway back in Konsoll 2021. The topic I focus on is on how we can help guide players through our levels using spatial communication. As it allows players to build up their own mental map of our levels.
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]

2023-09-12
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Level Design Lobby - Reading Material #56

It is a new month for the podcast, which means a whole bunch of new incredible resources for us to check out and enjoy. I hope you enjoy it. 
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Spider-Man Building NYC: https://youtu.be/Bix1nLgneR4?si=bRPPYI7mcmlwyZ6f

Immortality Documentary https://www.youtube.com/watch?v=8ov00DFQ5gg&ab_channel=Noclip-VideoGameDocumentaries

Where birds go to sleep 
https://www.gamedeveloper.com/design/designing-for-the-draw-of-evil-in-where-birds-go-to-sleep-

Deltarune Analysis: https://www.youtube.com/watch?v=BtP7PnyuSw4&ab_channel=DarylTalksGames
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected] 

2023-09-05
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Level Design Lobby - Career Growth Part 2

Great to hear people really enjoyed the first episode and wanted to hear more, so I come here to share more tips to help learn/grow and skills to develop to progress your career. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-08-29
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Crafting Level Design for Combat

I gave a talk at Konsoll back in 2020, during could breaking down how to best set up your levels for the use of Combat. Going through elements you need to consider and how to best set up your geometry.
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-08-22
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Level Design Lobby - Narrative Designers

We will be talking about one of the less discussed or shared roles online which is that of a Narrative Designer. I am joined by my friend Keano Raubun, who has worked on some big titles and shares his experience with us. 
Support the show:
http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------  
Contact Keano 
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Twitter: https://twitter.com/xArcky
Instagram: https://www.instagram.com/minisbykeano/
---------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-08-15
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Level Design Talk - Mental Maps

I thought I would share an old talk I gave back in 2018, where I talk about Mental Maps, how we can encourage players to better understand and learn the layout of your map. Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-08-08
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Level Deisgn Lobby - Career Growth Part 1

For those who want to grow their careers in Level Design, it is not always about being the best LD, there is a lot that you need to learn and develop as you progress. Not many of these are discussed so I thought it would be best to bring them up for everyone's attention. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-08-01
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Level Design Lobby - Reading Material #55

Hitting July hard with great new resources. Talking about what I have read, watched, and listened to, which I think we can all learn from. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Starwars:Outlaws - https://www.gamedeveloper.com/design/star-wars-outlaws-finally-makes-good-on-a-scum-villainy-fantasy

GDC Vault God of War Ragnorok -  https://www.gdcvault.com/play/1029343/The-Final-Battle-of-God

Silent Hill 2 - https://www.youtube.com/watch?v=Xa1i06kVIVQ&ab_channel=TotallyPointlessTV

LD Test - https://www.youtube.com/watch?v=LTIiIZ-Agco&ab_channel=LevelDesignLearningwithPatrickHaslow
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
#LevelDesign #Podcast #GameDev

2023-07-25
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Level Design Lobby - What's Next?

Hey all, I hope you are well it has been a busy and crazy one for me with all the contracts and I wanted to discuss what is next for the podcast, what is the plans for the show moving forward and what has slowed me down. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-07-18
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Level Design Lobby - Designing Tools

I have the utmost pleasure of sitting down with the lovely Robin-Yann Storm, who is a Tools UX Designer, and discussing the tools that we use as designers and how he helps make them better for us. It is a complicated process but one that I believe is extremely eye-opening. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
 Contact Robin-Yann
-----------------------------------
Twitter: https://twitter.com/RYStorm 
Website: https://rystorm.com/
Talk: youtu.be/brByJ5EVBn4
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-04-28
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Game Conferences - Best practisces

Throughout every year there are incredible conferences for us all to attend as either gamers or as devs. It is a brilliant opportunity for us to network and make new friends. In this episode, I will talk to you about how to best present yourselves and what I have learned over my time attending and presenting at these.  
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-------------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
#LevelDesign #Podcast #GameDev

2023-04-21
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Designing Levels for your portfolio

As some of you will know, I have been working on a personal level for a while which is based on the God of War Universe. It has taken some time to work on it, gone through many iterations, and with more to come. But with this still, in development, I really wanted to talk about personal work its importance for us as LDs at all levels and how best to approach one.
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Live Steams 
-----------------------------------
Part 1 - https://www.youtube.com/live/bOJeRJmjzy8?feature=share
Part 2 - https://www.youtube.com/live/9yk4T2NBTgQ?feature=share
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
#LevelDesign #Podcast #GameDev

2023-04-12
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Level Design Lobby - Reading Material #54

April starts with no fools, but with great resources. I talk about what I have read, watched, and listened to which I think will improve our skillsets. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Unreal Engine 5.2: https://www.youtube.com/watch?v=teTroOAGZjM&ab_channel=UnrealEngine

Photo as Narrative Tools: https://www.gamedeveloper.com/gdc2023/building-a-compelling-photography-mechanic-mexico-1921

Ai Dev Tools: https://www.youtube.com/watch?v=EJ6fALsLUKg&ab_channel=ThomasBrush

Mental Mapping: https://www.youtube.com/watch?v=Q1Tczf8vxCM&ab_channel=GDC
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
#LevelDesign #Podcast #GameDev

2023-04-04
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Level Design Lobby - Reading Material #53

New month, new reading material out there to help us all out and grow as designers! 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Emotional Design: 
https://www.gamedeveloper.com/road-to-igf-2023/telling-emotional-stories-through-evocative-scenes-in-rhett-tsai-s-how-deep-is-the-dark-water

Level Design Book: 
https://www.routledge.com/A-Practical-Guide-to-Level-Design-From-Theory-to-Practice-Diplomacy-and/Bauer/p/book/9781032230894

Remaking Dead Space: 
https://www.gamedeveloper.com/design/diving-into-the-nightmarish-new-systems-of-the-dead-space-remake

I expect you to die 2
https://www.youtube.com/watch?v=j_Ez3RpJUtw&ab_channel=GDC
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]

2023-02-15
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God of War Ragnarok - Design Breakdown

Many of you will know that I really am such a huge fan of GoW Franchise and I could not stop at just one episode, I had to do a few of these because their designs are just so well thought out. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
----------------------------------- 
 Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-02-08
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LDL - Lead 3D Artists: Jobye- Kyle #129

Joined by a good friend of mine Jobye-Kyle Karmaker, we talk about the dynamic between Level Design and Enviro Art, how the education side of the industry has changed and much more! 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Jobye
-----------------------------------
Twitter: https://twitter.com/jobyek
Artstation: https://www.artstation.com/jobyek
Mentorship: https://www.skilltreeinc.com/mentor/jobye-karmaker
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-02-01
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Level Design Lobby - God of War Open World Design #128

After completing God of War Ragnarok, I wanted to take a closer look at their design choices as they tease how they as a studio would create open-world areas with their 'Crater' level.  
Support the show: http://bit.ly/33xpKbG
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Eric Williams Biggest Moments - https://youtu.be/gmXln1nUN4E
Spoiler Cast - https://youtu.be/fOeWO26Dj5o
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2023-01-25
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Level Design Lobby - Reading Material #52

Happy New Year! What a better way to kick off the new year with some incredible resources that I have seen and wish to share with you all! 
Support the show: http://bit.ly/33xpKbG
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Let's Design Books
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Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
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Resources
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Creative Xp Game of 2022 - https://youtu.be/Ml5njHO-TpY

Art of DLC - https://youtu.be/NA1WjtGDzIU

Designing Romance - https://youtu.be/vlyH_NAs3f0

Designing Death Loops first hour - https://youtu.be/rTbGuDlzkNs

Call of Duty Map Design - https://youtu.be/6LjOSCLlf5s
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Contact Me
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Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
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2023-01-18
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Level Design Lobby - Senior LD Jack Chapman #127

Joined by Senior LD Jack Chapman to talk about his journey through the industry as well as what makes a good online presence when applying for jobs.
Support the show: http://bit.ly/33xpKbG
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Let's Design Books
-------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
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Contact Jack
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Twitter - https://twitter.com/ShakaInc
Website - https://www.jackchapmandesign.com/
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Contact Me
------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
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#Lego #starwars #gamedev #leveldesign #leveldesignlobby

2022-11-23
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Level Design Lobby - Final Fantasy Intergrade

I really love the FFVII universe as many of you know, so I took some time to look deeper into that of the latest DLC Intergrade. Breaking down its game and level design. 
Support the show: http://bit.ly/33xpKbG
-------------------------------
Let's Design Books
-------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-------------------------------
Contact Me
------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
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2022-11-08
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Level Design Lobby - Reading Materials #51

Coming to you this month with some great resources which are super informative and great influences. 
Support the show: http://bit.ly/33xpKbG
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
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Last of us 2: https://medium.com/@arnaldo42/the-escape-brewery-1690f81ff1e
Titan Fall 2: https://www.youtube.com/watch?v=279q6NzJkrk
Returnal: https://www.youtube.com/watch?app=desktop&v=lLEyp0QV9Ns&feature=youtu.be
Design Break Down: https://www.ketulmajmudar.com/design-analysis
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Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-10-19
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Level Design Lobby - Five Years!

Hey all, been way too long since our last talk but I am back and wanted to share with you all some updates and what has been happening with the show recently. 
Support the show: http://bit.ly/33xpKbG
---------------------------------
Let's Design Books
---------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
---------------------------------
Contact Me
--------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
---------------------------------

2022-10-11
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Level Design Lobby - Reading Materials #50

New month, means new incredible content for us all to learn from. I break down some of the great work that I have come across this month which I think will help all of us improve our quality of design. 
 Support the show: http://bit.ly/33xpKbG
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Manscaped
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https://www.manscaped.com/
20% Off Code: LDL
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Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
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Apex LD Breakdown - https://youtu.be/yEyDzesNg20

Arkane Studios Level Design GDC - https://youtu.be/UrdZhnA-PaI

GoW Level Live Stream - https://youtu.be/bOJeRJmjzy8

Ryan Smith Apex - https://twitter.com/Iam_RyanSmith/status/1454608878579195917

Friction in Games - https://www.gamedeveloper.com/blogs/does-intentional-friction-work-in-videogames-

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Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-07-07
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Level Design Lobby - Finding Inspiration #124

When creating levels we want to make them impactful for players, but the first step to this is finding your inspiration for your levels and taking that inspiration and applying it to your work. I break down some of the inspirations I use and find when I am trying to design my work and levels. 
Please Support: http://bit.ly/33xpKbG
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Manscaped
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https://www.manscaped.com/
20% Off Code: LDL
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------
#podcast #leveldesignlobby #games #leveldesign

2022-06-30
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Level Design Lobby - Unpacking Level Design #123

With not being able to play many AAA games recently I have been playing that of Indie and Mobile. Two of those games are 'Unpacking' and 'Assemble with Care'. Seeing how these two differ from the usual games I play I thought it would be great to break down how they tackle level design and delivering their narrative.
Please Support: http://bit.ly/33xpKbG
----------------------------------
Manscaped
----------------------------------
https://www.manscaped.com/
20% Off Code: LDL
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------
#podcast #leveldesignlobby #games #leveldesign

2022-06-15
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Level Design Lobby - Reading Materials #49

An incredible month of fantastic resources released by other devs as I recommend 5 resources for all you game gurus to consume and enjoy. 
Support the show: http://bit.ly/33xpKbG
----------------------------------
Manscaped
----------------------------------
https://www.manscaped.com/
20% Off Code: LDL
----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Resources
-----------------------------------
Death Loop Narrative Design - https://shorturl.at/jlJVX

Bunker Design Horizon Forbbiden West https://shorturl.at/rCHOX

 

Open World Exploration - https://shorturl.at/mwKS8

Readability - https://shorturl.at/mEGPS

Ghost of Tsushima Design - https://shorturl.at/bcBE9
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Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-06-10
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Level Design Lobby - Burnout & Freelance #122

The podcast is back with a vengeance as I return to talk about where I have been, brunout and how to regain one's passion as they suffer as well as what work is like when you become a contractor. 
Please Support: http://bit.ly/33xpKbG
----------------------------------
Manscaped
----------------------------------
https://www.manscaped.com/
20% Off Code: LDL
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-05-31
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Level Design Lobby - Open World Exploration #121

I go through Elden Ring and discuss how they have designed their open world to encourage exploration and peak interest of the player. As well as talking about how and what other techniques can be used by developers to draw in players.  
Please Support: http://bit.ly/33xpKbG
----------------------------------
LDL - Store Store-https://bit.ly/39BakJD
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-04-27
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Level Design Lobby - Reading Materials #48

It has been too long, since the last episode, and an essential reading one. So I decided to fix that and get the ball rolling on the episodes again! 
Support the show: http://bit.ly/33xpKbG
--------------------------------------------
Level Design Store
--------------------------------------------
https://bit.ly/39BakJD
--------------------------------------------
Let's Design Books
--------------------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
---------------------------------------------
Resources
---------------------------------------------
Skybridge - https://www.youtube.com/watch?v=tBgn2jxhYQ4&ab_channel=TheB1M

Enviro vs LD - https://www.gormandev.com/about-sean-gorman

Spatial Composition - https://www.youtube.com/watch?v=fyBSDbm0tv8&ab_channel=Konsoll

LoU2 The Flooded City - https://medium.com/@arnaldo42/the-flooded-city-mall-infiltration-e4aaee87735

Core Gameplay Loop - https://podcasts.apple.com/us/podcast/32-the-core-game-design-loop/id1533677626?i=1000533505542
---------------------------------------------
Contact Me
---------------------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
----------------------------------------------
#LevelDesignLobby #Podcast #Games #Podcast 

2022-04-19
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Level Design Lobby - Narrative Evolution #120

A short episode this time, but we talk about how narrative and storytelling have evolved over the years with the medium. Ways which were previously not used and how we can constantly evolve with our world-building. 
Please Support: http://bit.ly/33xpKbG
----------------------------------
LDL - Store
Store-https://bit.ly/39BakJD
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-03-29
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Level Design Lobby - Architectual Emotion Design #120

Really enjoyed this topic and feel that I only scratched the surface of it as I discuss how we can use more Architectural references in our blockouts to improve the emotion we wish players to feel within our layouts. 
Join the community http://bit.ly/33xpKbG
----------------------------------
LDL - Store
Store-https://bit.ly/39BakJD
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-03-22
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Level Design Lobby - Halo Infinte Outpost Design #119

Joined again by the ever passionate Kolbe Payne to talk about his work on the latest installment in the Hald franchise: Halo Infinite. He will break down his thought process and what he learned along the way. Join the community http://bit.ly/33xpKbG
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LDL - Store Store-https://bit.ly/39BakJD
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Kolbe
-----------------------------------
Twitter: https://twitter.com/kolbepayne
Website: https://kolbepayne.artstation.com/
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-03-16
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Level Design Lobby - Level Scripting #118

Today is a short episode, but a fun and educational one, nonetheless. I will go through the importance of scripting and why when you build your folio pieces you should implement some form of scripting. 
Please Support http://bit.ly/33xpKbG
----------------------------------
LDL - Store
Store-https://bit.ly/39BakJD
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
-----------------------------------

2022-02-22
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Level Design Lobby - Lead LD Ross Wilding #117

Here joining me on the show we have Lead Level Designer Ross Wilding. As we go through his journey into the game industry and his advice on how to not only break into the industry but tips on how to progress through your career. 
Please Support http://bit.ly/33xpKbG
----------------------------------
LDL - Store Store-https://bit.ly/39BakJD
-----------------------------------
Let's Design Books
-----------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
----------------------------------- 
Contact Ross
-----------------------------------
Twitter - https://twitter.com/Scourged_Wolf
-----------------------------------
Example Folio
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https://www.jtdesigner.com/
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Contact Me
------------------------------------
Twitter: https://twitter.com/MaxPears?
Website: https://www.maxpears.com/?
Email: [email protected]
--------------------------------------

2022-02-16
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