37 avsnitt • Längd: 70 min • Månadsvis
A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn’t, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.
The podcast RPG Reanimators is created by RPG Reanimators. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
In this episode, we dissect and reanimate the Call of Cthulhu scenario UNLAND written by Scott Dorward, with the author himself! We dissect the creepy amusement park rides and talk about Silent Hill 2 more than a bit, while Scott shares how he runs this scenario very differently than written, as the scenario that made it to print became quite different than he'd originally envisioned it to be!
The scenario is in the Fear's Sharp Little Needles collection, which is available here: https://www.drivethrurpg.com/en/product/245289/fear-s-sharp-little-needles-26-modern-day-call-of-cthulhu-scenarios
Additionally, our Beating Heart-tier Intern Zander made some awesome custom handouts and gave us permission to share them, available in our Google Drive: https://drive.google.com/drive/folders/1JT-mFFRhNrfkHJjC5VCVgx2aMi-4z12x?usp=sharing
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing
This podcast is powered by Pinecast.
In this episode, we meet with Good Friend Matt Sanderson to talk about his favorite Call of Cthulhu scenario The Burning Stars, written by David Conyers for Call of Cthulhu 6th edition. I describe this as "the most Call of Cthulhu-y-est scenario I have ever played" and for the first time, I'll recommend to anyone who has not already read or played this scenario to carefully consider if they want to spoil themselves on it by listening here, as it has a really fantastic twist that needs to come through at the table.
You can purchase a PDF of the Terrors from Beyond collection which contains this scenario from Chaosium here: https://www.chaosium.com/terrors-from-beyond-pdf/
After this recording, we also got permission from Thom Raley of Into the Darkness to share the fantastic updated handouts that he hasmade for this scenario, which you can find in our Google Drive here: https://drive.google.com/drive/folders/1IRMWBjHWd0ISXjiywCPKcca3fPpdEafP?usp=sharing
All music and sound effects were made using attribution-free creative commons resources.
This podcast is powered by Pinecast.
In this episode, we bicker about how to handle realism and verisimilitude vs. explosive pulpiness when we run RPGs, and how this can vary depending on system, scenario, and players. (Spoiler: Communication is still key)
Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we hack apart another game system, Cthork Borg, with its mad scientist creator Richard Kelly. Cthork Borg is a low-prep cosmic horror RPG set in the gloomy jazz age. As it's name suggests, it's an aberrant mutation from the Mork Borg core ruleset with some interesting changes by Richard that help it feel fresh, wriggling, and fun for GMs and players looking to try something a bit lighter than Call of Cthulhu, but still fully capable of delivering horrors at the table. We also talk about a lot of different games & systems in this interview:
All music and sound effects are sourced under attribution free creative commons licensing.
In this second Choice Cuts episode, we dissect and reanimate 3 short one-shot scenarios and a card game(?) back-to-back in the following order:
Lights Out and Spilsbury are part of the Fears Sharp Little Needles collection: https://www.drivethrurpg.com/en/product/245289/fear-s-sharp-little-needles-26-modern-day-call-of-cthulhu-scenarios Mummy of Pemberly Grange can be found here: https://www.drivethrurpg.com/en/product/329641/the-mummy-of-pemberley-grange And Wreck this Deck can be found here: https://blackarmada.itch.io/wreck-this-deck
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we provide our non-expert opinions on using props and handouts in TTRPGs, including both physical and digital versions for in-person or online games.
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
Links: Nathan's introduction of Professor Diggleby Invite to our Discord server Our free Patreon Freesound.org for free sound effects
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we dissect and reanimate the Delta Green scenario Presence written by Shane Ivey. We give our tips and advice from having read, ran, and played this scenario both as a multi-session investigation, as well as an explosive one-shot! Also, here is the player-friendly map we referenced.
You can find the scenario at: https://shop.arcdream.com/products/delta-green-presence-paperback (Physical) or https://www.drivethrurpg.com/en/product/432077/delta-green-presence-apu8165 (PDF)
And also check out both of our APs to see how different GMs can approach the same content:
You can chat with other listeners on our Discord and Reddit, and find more resources and downloadable episodes on our free Patreon.
All music and sound effects are sourced under attribution free creative commons licensing.
This week, the RPG Reanimators discuss the dreadful game of Bedlam Hall, an RPG where you regrettably play the staff of a manor somewhere between Downton Abbey, the Addams Family, and Lemony Snickett. This in an Aberration where we focus a full system, rather than just a scenario.
Unfortunately, Bedlam Hall was written by David Kizzia and published with Monkeyfun Studios. If you would want to make the terrible decision of purchasing this system for yourself, you can find it secreted away from public view here: https://www.drivethrurpg.com/en/product/216652/bedlam-hall?src=hottest_filtered
All music and sound effects are sourced under attribution-free creative commons licensing.
Kingdoms - Consultation with Sophia Tinney
In this episode, we consult on the Kingdoms system with the author, Sophia Tinney! Sophia discusses the origin of the system, provides some guidance for game masters, and chats about the upcoming game Fever Dream Nexus. We reference our playthough of Kingdoms a fair bit in this episode, and you can find all 4 episodes (plus a session 0) on our It's Alive! AP series on YouTube. https://www.youtube.com/playlist?list=PLkzg78zoNtepyAka8Wu7QePVVYx2XRpWP
You can pick up a copy of Kingdoms at https://dapirate.gumroad.com/ and can also follow the progress of Fever Dream Nexus at https://www.kickstarter.com/projects/dapirate/fever-dream-nexus
If you'd like to join our Discord for more discussions: https://discord.gg/R8Q6aeyVk8%E2%81%A0%E2%81%A0%E2%81%A0
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we consult on a spreading case of Flash Cthulhu quick one-shot scenarios for Call of Cthulhu with Michael of MJRRPG. Michael shares his arcane knowledge of writing and running short (~1 hour) horror scenarios, and then the rest of the Reanimators discuss the scenario Sell Yourself, which was recently featured in our It's Alive! AP series on YouTube
You can also check out more of Michael's work at mjrrpg.com and by searching "Flash Cthulhu" on drivethrurpg
If you'd like to join our Discord for more discussions: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we dissect and reanimate the Pulp Call of Cthulhu scenario Field of Screams with the author Al Smith! The scenario is available at the following link:
PDF: https://www.drivethrurpg.com/en/product/378340/field-of-screams
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we dissect and reanimate the Delta Green scenario Convergence written by John Tynes and available from Arc Dream Publishing (links below). Holly, Alex, and Nathan run through their combined experiences running this scenario to share their tips and advice while Lex stares at the pretty lights in the sky. We're also sharing some resources we've made and found via our Reanimator google drive here: https://drive.google.com/drive/folders/1FeQ4zrSAcZRsaQ4E_3y-T1T_N94HPAzo?usp=sharing
Reanimation starts around 36:33
Physical: https://shop.arcdream.com/products/delta-green-convergence-paperback
PDF: https://www.drivethrurpg.com/en/product/415615/delta-green-convergence
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we dissect and reanimate the Delta Green scenario Music from a Darkened Room written by Dennis Detwiller and available as part of the Night at the Opera collection from Arc Dream Publishing (links below). Lex walks through his tips and advice from his "by the book" and reanimated runs of the scenario, and is also sharing the resources used in the last run via this google drive link (featuring art by Colin Richards!): https://drive.google.com/drive/folders/1lnPU4vOvy6H9DnXZSti8hj8N9J3PZxks?usp=sharing
Reanimation starts around 35:39
PDF: https://www.drivethrurpg.com/en/product/224323/delta-green-music-from-a-darkened-room
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, the Reanimators and special guest Intern Tyler Hudak dissect and reanimate the Alien RPG scenario Chariot of the Gods, written by Andrew E. C. Gaska and available as part of the Alien RPG Starter Set from Free League Publishing. Now with remastered audio!
Physical: https://freeleaguepublishing.com/shop/alien-rpg-2/starter-set/
Standalone PDF: https://www.drivethrurpg.com/en/product/293977/alien-rpg-chariot-of-the-gods-scenario
Reanimation starts around 55:40
Tyler's run of Chariot of the Gods for Into the Darkness: https://www.youtube.com/playlist?list=PLJQ7JbI3-ZhL7O8EWMgEzCptHKHpBoiSc
If you'd like to join the autopsy discussion on our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we continue our unofficial series on Gateway Scenarios by dissecting and reanimating the Call of Cthulhu scenario The Necropolis written by Leigh Carr and available via the following links as part of the Gateways to Terror collection from Chaosium. Featuring a special guest Jimmy the Intern (RIP...), and now with remastered audio!
Physical: https://www.chaosium.com/gateways-to-terror/
PDF: https://www.drivethrurpg.com/en/product/293105/gateways-to-terror
Reanimation starts around 19:54
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
Now with remastered audio! In this episode, we dissect and reanimate the Call of Cthulhu scenario The Dead Boarder written by Todd Gardiner with Mike Mason and available via the following links as part of the Gateways to Terror collection from Chaosium:
Physical: https://www.chaosium.com/gateways-to-terror/
PDF: https://www.drivethrurpg.com/en/product/293105/gateways-to-terror
Reanimation starts around 55:40
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode we consult on a serious case of considering Gateway Scenarios to introduce new players to the TTRPG hobby and more experienced players to new systems. We cover some of our favorite examples from across systems as well as what factors we look for when trying to identify new possible gateway scenarios. Now with remastered audio!
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
All music and sound effects are sourced under attribution-free creative commons licensing.
Listen to a live recording of our panel at Chaosium Con 2024 where we discuss obstacles and ideas to help bring classic 1920s-30s Call of Cthulhu scenarios into modern settings, and Reanimate the classic Call of Cthulhu scenario The Haunting by Sandy Petersen as a case example! We've tried to boost the audio for participant questions as much as possible, but they are a bit quiet.
*This also serves as proof that we are in fact capable of walking among the living for short bursts out of direct sunlight, and anything you've heard to the contrary amounts to lies and slander.
Join us again in the Break Room as we decompress from playing and running games from Chaosium Con 2024 and discuss all the awesome people we had the chance to connect with! Now with remastered audio!
These Break Room discussions are meant to be very casual, and a slight break from our ususal TTRPG-related content so that we can seem more human in order to better blend in among the populace... We originally recorded this session in early January shortly after New Years, but alas release schedules got the better of us, so our resolutions may be slightly out of date. We hope you enjoy our chat and movie/book recommendations!
Here are the links for different folks and organizations we discussed in this ep!
https://www.colinrichardsart.com/
https://surrealsun.com/Scenarios/
https://www.prosperopublishing.com/2024/04/22/chaosium-con-iii-the-extended-cut/
https://mjrrpg.com/chaosium-con-2024/
https://www.patreon.com/voidrealmminis
https://www.inprnt.com/gallery/katrindirimart/
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we discuss dissection and reanimation of the 1980s Call of Cthulhu analog horror scenario scenario Signal to Noise, written by Colin Richards. Now with remastered audio! You can find it on drivethruRPG at the following link:
https://preview.drivethrurpg.com/en/product/442567/signal-to-noise-a-1980s-analog-horror-scenario
Reanimation starts around 38:55
You can check out more of Colin's work at www.colinrichardsart.com
Our It's Alive! AP of this scenario: https://youtu.be/woGaUzeSrio?si=4AXMhJ9SP2xsYKdV
Some resources including Alex's revised bouts of madness, Lex's updated missing poster, and a list of analog horror media recs mentioned in our Google Drive here: https://drive.google.com/drive/folders/1aRvB3lwLh9zcIfVe4mie5-uBgr_24A3f?usp=drive_link
And if you'd like to join the discussion our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we consult on a serious case of critically reading scenarios with an eye for running them at the table. We discuss some red flags we've noticed over the years, some things we tend to look for, and generally discuss how and why we pick the scenarios that we do. Now with remastered audio!
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we confront our first Aberration - attempting to dissect and understand an entire ttrpg system rather than just a scenario. We discuss our thoughts and experiences with the tragic horror of the Ten Candles Roleplaying game, written by Stephen Dewey, and published by Cavalry Games. If you'd like to learn more about the system and consider purchasing it, you can find the physical and PDF versions available here: https://cavalrygames.com/shop Now with remastered audio!
All music and sound effects are sourced under attribution free creative commons licensing.
Join us in the Break Room between Dissections and Consultations where we casually chat about what we're up to while we're off-shift at the H.West Memorial Mortuary and Laboratories, and welcome our new full-time Reanimator Holly! Now with remastered audio!
These Break Room discussions are meant to be very casual, and a slight break from our ususal TTRPG-related content so that we can seem more human in order to better blend in among the populace... We originally recorded this session in early January shortly after New Years, but alas release schedules got the better of us, so our resolutions may be slightly out of date. We hope you enjoy our chat and movie/book recommendations!
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we consult on a serious case of analyzing scenario structure, in which we share our personal thoughts on recognizing it while reading, and tips for how to use it to your advantage, or tweak some aspects of a given scenario to better suit your needs. Now with remastered audio!
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
All music and sound effects are sourced under attribution-free creative commons licensing.
Now with updated audio! In this episode, we discuss dissection and reanimation of the Delta Green scenario Puppet Shows and Shadow Plays written by Adam Scott Glancy and available on drivethrurpg via the following link:
https://preview.drivethrurpg.com/en/product/458828/delta-green-puppet-shows-shadow-plays
Reanimation starts around 34:40
Holly's Reanimated run of Puppet Shows for Into the Darkness: https://www.youtube.com/watch?v=kNA5x-JO2Ic
UPDATE: The handouts used in Holly's run can now be found in our google drive: https://drive.google.com/drive/folders/1tmlkPN2KTM7wHApy4YM-TkITTuvYCVdD?usp=sharing
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we continue chatting with our special guest Matt Sanderson consulting on a serious case of Writing Scenarios to share our thoughts and any tips based on our experiences. Now with remastered audio!
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we discuss dissection and reanimation of the Call of Cthulhu scenario Saturnine Chalice written by Matt Sanderson, with the author himself as our special guest! Now with updated audio! Physical and PDF versions of the scenario are available via the following links:
https://www.chaosium.com/dead-light-and-other-dark-turns/
https://preview.drivethrurpg.com/en/product/297068/dead-light-and-other-dark-turns
Reanimation starts around 55:14
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution-free creative commons licensing.
Now with remastered audio! In this "Choice Cuts" episode, we dissect and reanimate 3 short one-shot scenarios back-to-back on the chopping block in the following order:
Timestamps for the different scenarios are: Oath of Blood - 1:05 Poisoned Soup - 26:04 Ten - 50:49
Additionally, here are the APs with Into the Darkness we referenced in this episode: Oath of Blood, Poisoned Soup
If you'd like to join the autopsy discussion on our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution-free creative commons licensing.
Now with updated audio! In this episode, we dissect and reanimate the Call of Cthulhu scenario Viral written by Bud's RPG Review with Alex Guillote with our review, tips, and advice to run it at the table. It's available via drivethrurpg at the following link:
https://preview.drivethrurpg.com/en/product/391974/viral-a-modern-call-of-cthulhu-scenario
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we consult on a serious case of taking GM Notes, in which we share our personal tips and tricks that we use when we run tabletop games. Now with updated audio!
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
All music and sound effects are sourced under attribution-free creative commons licensing.
In this episode, we dissect and reanimate the Delta Green scenario written by Shane Ivey to share our tips and advice to help your next run if this scenario reach the stars. Now with updated audio! Available through drivethrurpg or Arc Dream publishing via the following links:
https://www.drivethrurpg.com/product/222155/Delta-Green-Extremophilia
Here is the plot map Lex mentioned in the discussion:
https://drive.google.com/drive/folders/1NX2XYW8FWmzlRzX4c9WQ1UGY3_61rxUT?usp=sharing
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
In this episode, we consult on a serious case of Good GM Habits, in which we share our personal tips and tricks that we use when we run games. Now with remastered audio!
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
Here is a list of our Good GM Habits: https://drive.google.com/drive/folders/1j3VhL_U7a_-ZRSe5zfAXh7uwofflCVgS?usp=sharing
As always, you can find us on Discord at: https://discord.gg/V72GmHsDkR
All music and sound effects are sourced under attribution-free creative commons licensing.
Now with remastered audio! In this episode, we discuss dissection and reanimation of the Call of Cthulhu scenario Uncle Timothy's Will written by Keith Herber and available as part of the Blood Brothers collection on Chaosium's website or drivethrurpg via the following links:
https://www.chaosium.com/blood-brothers-pdf/
https://www.drivethrurpg.com/en/product/1681/Blood-Brothers
We also have a special guest joining us this episode - Holly Buteau! She has a great run of the scenario with folks from Into the Darkness which we highly recommend checking out here: https://youtu.be/Z19s_Eu8iEQ?si=16Xj45bG3UIapil1
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All sound effects are sourced under attribution free creative commons licensing.
In this episode, we consult on a serious case of conflicting player goals, in which player characters may have (or create) hidden agendas that may conflict with the main narrative goal of the group. Now with updated audio!
Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).
As always, you can find us on discord at: https://discord.gg/R8Q6aeyVk8
All sound effects are sourced under attribution free creative commons licensing.
In this episode, we discuss dissection and reanimation of the Delta Green scenario Last Things Last written by Brett Kramer with Shane Ivey and available for free on PDF as part of the Need to Know quickstart rules via drivethrurpg:
https://www.drivethrurpg.com/product/175760/Delta-Green-Need-to-Know--Free-Starter-Rulebook
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
Reanimation around 12:32
All sound effects are sourced under attribution free creative commons licensing.
In this episode, we discuss dissection and reanimation of the Call of Cthulhu scenario The Lightless Beacon written by Leigh Carr with Lynne Hardy and available for free through Chaosium via the following link:
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All sound effects are sourced under attribution free creative commons licensing.
Ending excerpt: Solo Cello Passion by Doug Maxwell
In this episode, we dissect and reanimate the scenario Victim of the Art written by Dennis Detwiller for Delta Green.
Reanimation starts around 9:39
Available via drivethrurpg and/or Arc Dream publishing at the following links:
https://shop.arcdream.com/products/delta-green-a-victim-of-the-art-paperback
If you'd like to join our Discord: https://discord.gg/R8Q6aeyVk8
All music and sound effects are sourced under attribution free creative commons licensing.
En liten tjänst av I'm With Friends. Finns även på engelska.