Anna Blackwell is the designer of the solo RPG Delve, or rather the solo RPG series Delve, Rise and Umbra.
Delve is a map-drawing game in which you run an underground dwarven hold. As you dig underground you encounter magic, treasures, evil forces. The game is played with dice and a standard card deck. It involves exploration, resource management, and drawing, and it's built to create a strong emergent narrative experience.
In this episode, we talk about the fear of the dark, caving, drawing, solo RPGs, emergent narrative and game design.
For more info on caves, night, to read an Anna Blackwell Delve story, to watch a secret film for cool links get THE ZINE OF ZINES - ISSUE 1 it's free for you to download on itch.
The podcast is also on Youtube, here: https://www.youtube.com/channel/UCBcjgiUURodfLWy-cDqpK2Q
You can find Anna's games here:
https://blackwellwriter.itch.io/
or here:
https://www.blackwellwriter.com/
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