WELCOME TO NOCLIP! We are a fortnightly, book club-styled podcast in which we attempt to go in-depth on an individual video game and figure out what makes it unique. Episodes are around an hour to an hour and a half long and primarily feature free form discussion on themes and mechanics present in each episode’s titular game. Bear in mind that we are not reviewers, so as far as we critique the games at hand, our intent is not to convince you to play any particular work. SPOILER WARNING: Given the depth at which we intend to cover the games in question, those which feature a story, plot, mechanical surprises, fun moments you may not have heard about or otherwise will be fully discussed, likely at length. Given this, it is advised that you go into each episode with the understanding that these elements will most likely be spoiled. If you are sensitive to that sort of thing, we recommend that you either play the game before listening to the podcast, or skip the episode altogether. (Though the latter option would make us all very sad!)
The podcast NOCLIP is created by NOCLIP. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
I caught a podcast! Must have been a perfect rod cast!
Welcome back to the podcast, where this week we're going to be talking about Nintendo's life simulation series Animal Crossing. We sat down with the most recent iteration of the series this week, but much of what is said applies to all the games, as while they change between entries, the basic gameplay remains the same and strives to achieve the same thing: a cute, relaxing experience. Because of this, fans of the series tend to have a strong connection with their villages and the residents within, driving much of the games appeal. Which of your favorite NPCs and villagers are we going to lavish affection on or badmouth horribly? Listen and find out as we talk about daily routines, home decorating for play and profit, and how the only valid read on Animal Crossing is that of the Truman Show.
Thanks for joining us again this week and keep an eye on the feed for next time as we're tackling (and jumping, and climbing...) Mirror's Edge!
A chitinous, chattering podcast began to appear,
Thanks for checking us out again this week! This time around, we're finally tackling a typing game, and we picked a hell of a one to start on. Epistory is a typing game at its heart that layers on a gorgeous paper craft art style as well as a plot that strikes at an emotional core. These elements help the game stand out and would be unique even if the game's quality didn't live up to expectations. Spoilers: it does. We're going to discuss keyboard mechanics, world and dungeon design, and feeling immense guilt over not experiencing the intended emotions in a social setting (we're doing okay, really).
Thank you for listening, and be back in two weeks when we talk about Super Mario Odyssey!
En liten tjänst av I'm With Friends. Finns även på engelska.