236 avsnitt • Längd: 70 min • Veckovis: Måndag
Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.
The podcast Lucky Paper Radio is created by Andy Mangold and Anthony Mattox. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
Andy and Anthony talk about their Cubes included in CubeCon 2024: Andy’s 100 Ornithopters and Anthony’s Regular and Turbo Cubes. They talk about what they learned about each from players’ feedback and the decklists after the event. They also talk about potential changes they’re considering based on that feedback.
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Discussed in this episode:
Timestamps
0:00 - Introduction
3:34 - Regular Cube Feedback
16:14 - Turbo Cube Feedback
30:53 - 100 Ornithopters Feedback
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Foundations, Magic’s latest set, akin to old Core Sets. The set fills multiple roles including being an approachable set for beginners, a nostalgic set to invested players, and a way to support standard with basic effects that stay in the format longer. Our hosts talk about their overall impressions of the set and individual cards they’re interested in for their own Cube projects, including Andy’s new Cube: Sacred Geometry.
View all cards mentioned in this episode
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
In the wake of CubeCon 2024, Andy and Anthony talk about how they approach drafting new Cube environments. They talk about their general draft strategies and heuristics they start with to get a sense of what’s going to be important in the environment just by looking at the packs being passed.
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Discussed in this episode:
Timestamps
0:00 - Introduction
6:09 - Are we good at Magic?
8:56 - How do we approach drafting a completely unfamiliar list
19:29 - Should you look at the available mana fixing in a cube?
26:08 - The categories of cards to pay attention to in the draft
30:25 - How often should you end up playing your pack 1, pick 1 in Cube draft?
31:59 - The importance of recontexualizaion
40:26 - The Value of Having a Plan
48:04 - How much do you trust the Cube designer?
57:24 - Heuristics for having a good time
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony, are joined by perennial favorite, Patrick, to recap their experience at CubeCon 2024. They talk about how they approached the event, the Cubes they drafted, and the highs and lows of every deck they drafted throughout the event. Growing to almost 600 players in it’s third year, CubeCon continued to deliver on being an opportunity to play a huge range of novel environments, and catch up with old or meet up with new friends in the Cube community.
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Discussed in this episode:
Timestamps
0:00 - Introduction
5:00 - The Fire Swamp
17:43 - The Way too Hybrid Cube
21:21 - The Good Old Days
29:24 - The Mono Red Cube
34:40 - Spicy Ramen Cube
43:03 - Death’s Shadow Cube
46:06 - Alpha Reimagined
57:12 - The Simple Cube
1:02:12 - C/Ube
1:10:24 - The Bodleian Cube
1:15:30 - 100 Ornithopters
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker, belatedly discuss the results from the last two standard sets’ Cube community surveys, Bloomburrow and Duskmourn: House of Horror. They talk about the top cards that have the attention of the most Cube designers as well as their general observations about what from each set the community is responding to.
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Discussed in this episode:
Timestamps
0:00 - Introduction
6:54 - Episode format overview
7:55 - Bloomburrow Overview
10:12 - On the decreasing number of survey respondents more broadly
14:21 - Bloomburrow top cards — Number 5. Hired Claw
19:51 - 4. Shoreline Looter
23:09 - 3. Kitsa, Otterball Elite
29:28 - 2. Fell
34:49 - 1. Emberheart Challenger
44:13 - Bloomburrow Commander Shout Out: Jacked Rabbit
46:06 - Duskmourn Overview
48:54 - Duskmourn top cards — Number 5. Overlord of the Mistmoors
55:11 - 4. Insidious Fungus
56:54 - 3. Wildfire Wickerfolk
1:01:23 - 2. Chainsaw
1:03:54 - The flavor of Duskmourn overall
1:07:44 - 1. Fear of Missing Out
1:10:47 - Cube Mechanical Miss: Survivor
1:13:25 - Cube Mechanical Miss: Rooms
1:16:16 - On Manifest Dread and Abhorrent Oculus
1:21:28 - Honorable Mention: Split Up
1:24:46 - Honorable Mention: Come Back Wrong
1:28:44 - Duskmourn Wrap-Up
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk with Ryan Saxe about his latest Magic passion project. Inspired by one of his favorite video game genres, AutoBattlers, Ryan has been working to create a Magic variant that incorporates the feeling of quick mini-games and constant upgrades and expansion of your arsenal. In his format, players face of in a series of mini-games with only a few cards available to each player. After each quick game, players get to modify and expand their available pool of cards to use by trading with a random new selection of cards from the Cube list. Players are eliminated as they accrue a certain number of losses leaving one the champion.
The three talk about the design process, challenges and successes Ryan’s had through iterating on the rules system, and their experience drafting the AutoBattler cube.
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Discussed in this episode:
Timestamps
0:00 - AI Corner
13:01 - Introduction to Ryan’s new format
14:20 - What is an auto battler?
17:59 - How did Ryan go about applying the patterns of an auto battler to Magic?
28:42 - How does Ryan’s auto battler format work?
46:16 - Designing the rules system vs. designing the cube list
53:22 - A deep dive on the design details of the auto battler
1:33:45 - How Anthony would teach the auto battler format
1:35:40 - Is it productive to describe this as an auto battler?
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony take a step aside from their typical focus on Cube and reflect on the recent shake ups in Commander. They talk about the major bans that have rattled the format and their feelings about Wizards of the Coast formally taking control of the fan-made format which has become the dominant form of the game.
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Discussed in this episode:
Timestamps
0:00 - Introduction
1:10 - Basic rundown of the events of the past two weeks in Magic
5:00 - The banning of Dockside Extortionist, Nadu, Winged Wisdom, Mana Crypt, and Jeweled Lotus in Commander
12:02 - “Rule Zero” and why it does not work
15:58 - The respective strengths and flaws of Commander and Cube
23:48 - On the deplorable backlash from a vocal subset of Magic players
39:16 - A clarification of our stance on proxies
44:02 - Magic and consumption as self expression
58:30 - What about Sol Ring?
1:02:21 - Wizard’s of the Coast’s concept about managing the Commander format with a series of tiers
1:09:39 - Summary and conclusions
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty
Andy and Anthony talk about a big batch of updates to Anthony’s Turbo Cube. In this Cube, all spells and activated abilities cost {2} less. They talk about their general philosophy of updating Cubes, what types of strategies Anthony is hoping to bolster with these updates, and talk through the changes card by card.
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Discussed in this episode:
Timestamps:
0:00 - Introduction
0:51 - Draft report: Boromir Sucks
3:25 - Episode overview
6:20 - What is the Turbo Cube?
10:48 - Broad goals and philosophies underpinning these changes
13:01 - A bold new direction for lands
24:55 - Black improvements and a focus on discard synergies
37:04 - Why cut Reckoner Bankbuster?
39:10 - Changes to green
44:14 - Minor tweaks to red
48:34 - The smallest changes: blue and white
1:03:01 - Changes to colorless cards
1:10:30 - Andy’s suggestion corner
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony reflect on the Mark Rosewater’s reflection on the past year in Magic. Every year, Magic’s lead designer shares lessons learned and strengths from each booster set. This year’s felt lacking a bit of thematic focus, but maybe the lack of focus is emblematic of this last year in Magic.
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Discussed in this episode:
Timestamps
0:00 - Introduction
3:32 - Is this even for us? How invested are we in Magic these days?
10:30 - Is this year’s ‘State of Design’ article more shallow than previous years?
12:57 - 2024’s Theme: Lack of Focus
17:43 - Lesson: Magic was too on the nose with its tropes
26:53 - Lesson: Some individual mechanics were too complex
32:09 - Lesson: More mechanics were polarizing than previous years
49:41 - Does R&D drive Magic these days?
51:43 - Our favorite thing from Magic this year: grassroots Cube events
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Parker look back on all the sets currently cycling out of standard and talk about their overall impressions and how individual cards from each have aged in their various Cubes. Anthony’s there too, kinda just vibing cause he’s been updating his Cubes at an agitated non-newtonian fluid pace.
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Discussed in this episode:
Timestamps:
0:00 - Introduction
2:46 - Topic Overview
11:41 - Innistrad: Midnight Hunt
21:28 - Why we’re not talking about Commander sets
22:53 - Innistrad: Crimson Vow
27:31 - Kamigawa: Neon Dynasty
43:06 - Streets of New Capenna
48:17 - Triomes revisited
52:37 - Commander Legends: Battle for Baldur’s Gate
59:54 - Big picture lessons learned from standard rotation
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony revisit randomness in Magic with more resources and input form listeners. They talk about decision making at large and small scales in games: strategy vs tactics, and how randomness impacts what kind of planning are rewarded.
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Discussed in this episode:
Timestamps
0:00 - Introduction
6:29 - Input Randomness vs. Output Randomness
10:05 - Strategy vs. Tactics
21:34 - Is there a fundamental difference in randomness between Bloodbraid Elf and Fact or Fiction?
39:52 - Chess vs. Poker in the Strategy vs. Tactics Dichotomy
46:04 - Why numerous random events converge on predictability and how that describes Xerox Theory
52:05 - Neverwinter Hydra vs. Carnage Tyrant
59:58 - Randomness laundering skill disparities
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about randomness in Magic, and specifically just how much randomness there is in a Cube draft. They talk about where randomness comes from and how different mechanics use the library or other sets of cards as a random source to make them work. They also go into their own preferences and how they thing about randomness in their Cube designs.
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Discussed in this episode:
Timestamps
0:00 - Introduction and why you should cut your opponent’s deck
5:03 - Why randomness is maybe the most fundamental aspect of Magic: the Gathering
7:08 - Andy says some really big numbers to convince you Magic is really random
19:22 - Using your library as a random number generator
26:57 - Categorizing different types of ‘random’ cards
49:09 - Andy and Anthony’s approach to randomness as Cube designers, in summary
55:41 - Andy and Anthony’s favorite ‘random’ moments from games they’ve played
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about some of the past and pending Cube events they are attending. This year has seen a proliferation of new small Cube events. Anthony reviews his experience at the Capitol Cube Champs and they talk about what they’re excited about in the upcoming Cube 4 Charity hosted by Upkeep New York.
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Timestamps
0:00 - Introduction
2:42 - Capitol Cube Champs Tournament Report
22:04 - Mailbag
25:01 - Anthony’s Irregular Cube Preparation for Cube 4 Charity
39:17 - Andy’s 100 Ornithopters Preparation for Cube 4 Charity
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
No regular episode of Lucky Paper Radio this week, sadly, but in an effort to not leave y’all empty handed and to help highlight a great new Cube podcast, we’re bringing you and episode of Kade Goforth’s Recross the Paths.
Discussed in this episode:
Andy and Anthony each rank every evergreen creature ability and then, tier by tier, discuss what they love each adds (or doesn’t) to the game.
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Discussed in this episode:
Timestamps
0:00 - Introduction
0:30 - Tier list and evergreen keyword ability overview
3:45 - F Tier
8:56 - D Tier
27:29 - C Tier
33:15 - B Tier
40:11 - A Tier
45:20 - S Tier
52:40 - The biggest differences between Anthony’s and Andy’s Tier Lists
53:57 - Why are aggressive mechanics so good and the defensive mechanics so bad?
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony take a first look at Bloomburrow, breaking down the mechanics, flavor, and the cards their interested in giving a try in their on Cube environments.
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Discussed in this episode:
Timestamps
0:00 - Introduction
2:46 - Bloomburrow Flavor and Vibes
6:11 - Mail bag
8:28 - Offspring
11:24 - Gift
15:32 - Forage
16:58 - Valiant
20:24 - Expend
26:03 - Pawprints
29:08 - Creature Type Matters
34:18 - Other Returning and Unnamed Mechanics
38:22 - 100 Ornithopters Cube Inclusions
39:28 - Honorable Mention: Heirloom Epic
40:35 - Honorable Mention: Dawn’s Truce
41:03 - Honorable Mention: Season of Gathering
43:30 - Gossip’s Talent
45:15 - Innkeeper’s Talent
48:05 - Three Tree City
49:22 - Turbo Cube Inclusions
49:49 - Barkform Harvester
50:29 - Agate Assault
51:39 - Coruscation Mage
52:45 - Heaped Harvest
53:40 - Stocking the Pantry
54:38 - Wear Down
55:04 - Briya, Riptide Rogue
57:30 - Bun Magic Cube Inclusions
58:41 - Honorable Mention: The Infamous Cruelclaw
59:37 - Honorable Mention: Hired Claw
1:01:27 - Honorable Mention: Iridescent Vinelasher
1:02:48 - Honorable Mention: Mockingbird
1:04:07 - Darkstar Augur
1:05:57 - Emberheart Challenger
1:06:42 - Kitsa, Otterball Elite
1:08:22 - Stormchaser’s Talent
1:10:48 - Fell
1:12:00 - Regular Cube Additions
1:12:17 - Honorable Mention: Mousetrapper
1:12:51 - Honorable Mention: Heartfire Hero
1:15:09 - Honorable Mention: Sazcap’s Brew
1:15:53 - Honorable Mention: Peerless Recycling
1:17:04 - Honorable Mention: Patchwork Banner
1:17:40 - Bravekin Duo
1:18:38 - Eddymurk Crab
1:19:48 - Tempest Angler
1:20:51 - Bonus: Flowerfoot Swordmaster
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
In the first “book club” episode, Andy, Anthony, and Parker talk about The Beauty of Games by Frank Lantz. The book sets out to defend the thesis that games are artistic works (or, more descriptively, “aesthetic works”) worth the same level of appreciation as other art forms and teach sophisticated, systems-thinking. After reading the book, our hosts talk about what they took away from the book and some aspects they were a little more critical of. Thank you to the listeners who joined the book club and send in their own takes!
Cards mentioned in this episode.
Discussed in this episode:
Timestamps
0:00 - Introduction
4:13 - What is a book club, anyway?
5:51 - Summary of The Beauty of Games
9:17 - Do we need to defend the position that games are meaningful?
14:02 - Andy’s Two Main Criticisms of The Beauty of Games
17:07 - Games as an aesthetic experience
21:34 - Gamer Knowledge™️
23:31 - The Reasons for Doubt and Frank’s rebuttal to them
31:36 - Unpacking the conclusion of The Beauty of Games
41:19 - Ought we blame the beneficiaries of inequitable systems?
45:07 - How games crystalize satisfying action, and what satisfying actions does Magic capture?
58:17 - Why do we as Cube designers put so much knowledge between our players and the satisfying experiences Magic offers?
1:06:50 - Listener Submitted Clips
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about complexity in Magic. After their discussion on the previous episode on Andy’s Neoclassical Cube comparing arguable simplicity of old school Magic cards, and continued discussion on the MTG Cube Talk Discord, they talk about the nature and different types of complexity. They compare cards which are simpler to read vs to play with and how different types of complexity effect the feel of the game.
View all cards mentioned in this episode on our website.
Timestamps
0:00 - Introduction
3:06 - GayTransMulldrifter’s Belated MH3 Hot Take
12:27 - Strategic Complexity and its costs
33:26 - Kitsa, Otterball Elite Korner
39:45 - Lenticular design
50:52 - The tension between accessible and skill testing environments
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our P.O. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Andy and Anthony talk about Andy’s Neoclassical Cube. They talk about some of the changes Andy’s been making leading up to it being played by a wider audience at Steel City Cube. They talk about how the design philosophy has evolved and their recent experience playing the Cube.
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Timestamps
0:00 - Introduction and Airplane Corner
6:04 - Overview of the Neoclassical Cube and why old school Magic might appeal to players due to its simplicity
10:44 - The Beauty of Games Book Club Check In
12:15 - Lucky Paper Mail Bag: bird p1p1 and custom cards in cube
20:07 - Deep-dive on the design of the Neoclassical Cube: what defines ‘old school’ Magic?
27:16 - Dialing in the right quantity and quality of powerful enablers
32:41 - Storm in the Neoclassical Cube
38:37 - Resource denial, creatureless decks, and other aesthetic departures from modern Magic
47:46 - The Kiki Jiki Question
52:41 - The state of Reanimator
55:07 - The death of the cycling deck
57:37 - The state of the Burn deck
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the results of the Modern Horizons 3 Cube Community Set Review. As usual, we asked the Cube community to share what cards from the set they’re interested in trying in their Cubes, for whatever reasons that are relevant to their own curation goals, and how confident they are the cards will be hits. We compiled the results and our hosts talk through the top cards, as well as some trends and interesting patterns in the communities expectations for the set.
View all cards mentioned in this episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
4:03 - Overview of Set Review Structure
5:23 - Broad Modern Horizons 3 survey facts and figures
9:21 - Headline mechanics that didn’t crack the top cards tested
17:29 - Individual Card Discussion
17:53 - 11. Emperor of Bones
24:38 - 10. Brainsurge
27:34 - 9. Reckless Pyrosurfer
30:20 - 8. Wight of the Reliquary
33:21 - 7. Warren Soultrader
37:59 - 6. Phlage, Titan of Nature’s Fury
42:48 - 5. Phelia, Exuberant Shepherd
46:05 - 4. Six
49:23 - 3. Nethergoyf
55:32 - 2. Psychic Frog
1:00:24 - 1. Marionette Apprentice
1:03:48 - Honorable Mention: The Landscape Cycle
1:06:26 - Honorable Mention: Accursed Marauder
1:08:01 - The powerful cards people are mostly not testing
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Fresh off of Boston Cube Party, Andy, Anthony, and Patrick recap their weekend of Cubing. They talk through highlights of the event and the Cubes they drafted over a great weekend of Magic.
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Discussed in this episode:
Timestamps
0:00 - Introduction
5:39 - Boston Cube Party Tournament Report
9:33 - Neoclassical Cube Train Draft
14:55 - 100 Ornithopters Cube Draft
18:00 - Saturday Morning Draft
27:44 - Saturday Afternoon Draft
37:55 - Sunday Morning Draft
49:15 - Sunday Afternoon Draft
1:05:49 - Top 8 Draft
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Andy and Anthony are joined by Richard Garfield, legendary game designer and the creator of Magic: the Gathering. Richard talks about how he got interested in modifying and tweaking games, his concept that players can be loosely understood as either ‘honers’ or ‘innovators’, and why some games with great mechanics have no soul as a result of overdevelopment. Andy and Anthony also take advantage of this opportunity to ask Richard about his relationship to Cube, getting insight into how he designs his own and what he values about the format. They cover all the most salient Cube topics, including handling feedback from players, how to approach power level outliers, and how to manage complexity.
View all cards mentioned in the episode →
Timestamps
0:00 - Introduction
1:49 - Welcoming Richard Garfield to the show
3:31 - How Richard got started modifying games
11:12 - How do you know when a game has gotten too complex?
17:37 - Honers vs. Innovators
22:48 - Richard’s relationship to Cube
28:46 - On “Overdeveloped” Games
31:22 - The virtues of a wider power level band
43:09 - How to process feedback from players
46:58 - Is getting into nature an important part of Richard’s creative process
49:15 - The role of visual and narrative elements in games
55:00 - Designing a meta vs designing a game
58:10 - Richard’s current favorite games
1:02:56 - Richard’s game design book recommendations
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Anthony is taking a break this week and it takes no less than two other people to fill his shoes, so Andy is joined by two other friends from their Baltimore playgroup to discuss two recent roto drafts of the full vintage card pool. They share their strategies surrounding this complicated draft format and talk about whether or not it led to actually fun games, while also touching on how this exercise informs their own Cube designs and why some cards from Magic’s history are just miserable to play with and against. Is full vintage roto the future? Or just an overwhelming way to ineveitably get Strip Mine locked?
View all cards mentioned in the episode →
Discussed in this episode:
0:00 - Introduction
3:12 - Overview of Rotisserie Draft
4:54 - Our experience with Full Vintage Rotisserie Drafting
31:35 - Does this draft format actually lead to fun games?
37:35 - Observations on which cards got drafted and which didn’t
43:51 - Andy’s rant against the Initiative
51:10 - The way full vintage rotos impact cube design considerations
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony take a first look at Modern Horizons 3. The latest installment of this Time Spiral-esque series continues the tradition of a huge range of cards and an abundance of callbacks and remixes of classics. Our hosts talk about their overall impressions of the set and go into individual cards their interested in generally and for specific Cubes.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction and Admin
8:07 - Card by Card Discussion: Regular Cube
8:23 - Mandibular Kite
9:40 - Expel the Unworthy
12:24 - Indebted Spirit
13:41 - Brainsurge
15:16 - Lethal Throwdown
18:14 - Retrofitted Transmogrant
19:37 - Mogg Mob
20:48 - Molten Gatekeeper
21:14 - Fanatic of Rhonas
22:13 - Kudo, King Among Bears
24:44 - Wight of the Reliquary
27:30 - Pinnacle Monk
29:56 - Deceptive Landscape
31:41 - Card by Card Discussion: Turbo Cube
32:00 - Vexing Bauble
33:38 - Disruptor Flute
35:07 - Fanged Flames
35:51 - Glimpse the Impossible
37:04 - Molten Gatekeeper
37:57 - Warren Soultrader
39:42 - Urza’s Cave
41:21 - Glaring Fleshraker
43:24 - A diversion about lands in the Turbo Cube
47:23 - Monumental Henge, Arena of Glory, and Shifting Woodland
51:25 - Glyph Elemental
52:29 - Guide of Souls
57:57 - Phelia, Exuberant Shepherd
1:00:35 - Consign to Memory
1:01:49 - Shadow of the Second Sun
1:04:01 - Nethergoyf
1:05:50 - Detective’s Phoenix
1:07:47 - Reckless Pyrosurfer
1:08:33 - Skoa, Embermage
1:09:47 - Birthing Ritual
1:11:41 - Six
1:13:49 - Phlage, Titan of Fire’s Fury
1:17:23 - Fell the Profane
1:18:08 - Waterlogged Teachings
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Andy and Anthony talk about the history of architecture and the design of the physical spaces we inhabit. They draw parallels to design more broadly, the design of games as mental spaces, and specifically Cube design.
Discussed in this episode:
Timestamps
0:00 - Introduction
5:22 - Generalists vs. Specialists and Contextual Knowledge
11:55 - Andy and Anthony’s Relationship to Architecture
16:48 - The Abstract Similarities between Architecture and Game Design
23:46 - An abridged history of Architecture and how it connects to game design — Vernacular Architecture
33:05 - Architecture in the European Renaissance and the changing relationship between the designer and the building
39:23 - The Industrial Revolution and Modernism
41:51 - Andy and Anthony’s Relationship with Modern Architecture
55:51 - Summary
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Andy and Anthony read and comment on the entirety of a recent article on the early history of Magic and it’s creator’s struggles with the game. The article, including quotes from an interview with Richard Garfield, explores his complex relationship to his creation. It explores his perspective on games, and why he values them. Since it’s first publication, Richard has struggled to re-create the experiences he found most valuable from the pre-publication version. Our hosts unpack the article, give their own perspective, and inevitably tie it back to their own Cube experience.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
1:54 - Overview of episode format
4:57 - Read Through Begins
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about novelty Cubes. Many Cubes are built around a novelty concept or design restriction. Novelty designs can be fun and light, but gimmicks can also pigeonhole cubes, making them feel unworthy of serious attention. Our hosts discuss their experience with novelty design, from its benefits to its challenging implications.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
3:45 - What is novelty in Cube design?
8:38 - How does novelty impact draft vs gameplay? What about self-imposed restrictions?
17:13 - The Monoblack Cube, The Turbo Cube, and first impressions of your themes “at common”
29:08 - A Ward Sliver Detour
35:54 - What can Dan Dan’s virality teach us about novel ways to play Magic?
49:44 - Pack 1, Pick 1 from the 100 Ornithopters Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony celebrate their 200th episode!! They look back at where they were and how they approached Magic when they started the podcast vs now. Andy reverse engineer’s his Cube list from the time and talks about how his tastes in Magic have changed. Anthony goes a little off the rails as they talk about how to still get the most enjoyment out of the game at a less involved level.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
7:44 - The Top 200 Most Powerful Cards for Vintage Cube
13:05 - Episode Overview
15:15 - Four Years of the Bun Magic Cube
38:16 - Four Years of Anthony’s Relationship to Magic
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about “tutors” in Cube and how cards that give you access to any card in your library impact the game. Historically, both of our hosts have tended to avoid them in most of their Cube designs, but the serve a unique function that could make them worth considering.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
2:12 - Andy’s Salty Bad Beats
8:20 - What is a tutor?
11:10 - What tutors have Anthony and Andy been playing since the beginning and why?
16:21 - Why have Anthony and Andy mostly avoided unconditional tutors in their Cube designs?
18:48 - Tutors in the Neoclassical Cube
37:24 - Tutors in 100 Ornithopters
43:47 - Our hosts current advice on designing with tutors
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Andy, Anthony, and Parker review the results of our Cube community set survey for Outlaws of Thunder Junction. As with every set, we asked Cube designers which cards they’re excited about from Magic’s latest world of hats, and how confident they are in them remaining in their Cubes long-term.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
6:16 - Episode Overview
21:51 - 10. Phantom Interference
24:45 - 9. Aven Interrupter
28:26 - 8. Nurturing Pixie
32:06 - 7. Requisition Raid
34:43 - 6. Three Steps Ahead
38:44 - 5. Harvester of Misery
46:24 - 4. Legion Extruder
52:35 - 3. Bristly Bill, Spinesower
57:53 - 2. Slickshot Showoff
1:03:57 - 1. Forsaken Miner
1:07:07 - Honorable Mention Tinybones
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony revisit designing a Cube starting with a single card as inspiration. Starting with Goblin Charbelcher, they each explore themes and mechanics that could make the card relevant in a Cube, and build off those to create rough Cube skeletons.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
3:11 - Overview of episode
4:37 - Meta show business, including the first edition of the Lucky Paper Mailbag
11:57 - All about our focal card: Goblin Charbelcher
16:11 - Anthony’s Charbelcher Journey
31:14 - Andy’s Charbelcher Journey
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Sam from Rhystic Studies to talk about his first Cube design project. Sam, who produces thoughtful, carefully written videos on Magic, has been interested in Cube design for years and has finally made the leap to create his own list. They talk about what motivates Sam’s design goals, how he’s approached the project, and what he’s looking forward to in his first experiences playing it.
View all cards mentioned in the episode →
Timestamps
0:00 - Introduction
3:06 - Betrayal Corner and the Magic to Game Design Pipeline
7:53 - Introduction to “Kitchen Table All Stars”, Sam’s new Cube
11:46 - Why now and why Cube is Sam’s “end game” for Magic
22:22 - Cube Design in the Liminal Space Between the First Complete List and the First Actual Draft
30:23 - What Are Sam’s Goals for the First Draft
44:34 - What are the other hallmark cards of Kitchen Table All Stars?
51:38 - Identifying and Handling Power Outliers
56:13 - Pack 1, Pick 1 from Sam’s Cube
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Cube Prospective Surveys for Outlaws of Thunder Junction is now open! Let us know what you are testing in your cube from the latest set.
Andy and Anthony talk about their first impressions of Outlaws of Thunder Junction and the cards their interested in for their own Cube lists. Anthony is not too impressed by the aesthetics of the set, but they manage to power through, talk about the mechanics and how they might be relevant to different Cube designers, and even a few individual cards that stand out.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
3:26 - Upcoming Cube Event Rundown
9:17 - Andy and Anthony’s Broad Impressions of Outlaws of Thunder Junction
25:27 - Mechanics from Outlaws of Thunder Junction
26:10 - Outlaws
28:19 - Committing a Crime
36:01 - Spree
44:29 - Mounts and Saddle
48:08 - Plot
51:12 - Unnamed mechanics and themes
52:14 - Bun Magic Cube Additions
52:55 - Slick Shot Showoff
53:48 - Goldvein Hydra
54:50 - Harvester of Misery
56:22 - Andy’s long list of half-considered ‘maybes’ for the Bun Magic Cube
57:04 - Regular Cube Additions
57:41 - Trained Arynx
58:32 - Demonic Ruckus
59:15 - Bristly Bill, Spine Sower
1:00:17 - 100 Ornithopters Additions
1:02:24 - Lost Jitte
1:04:43 - Trash the Town
1:09:10 - Pitiless Carnage
1:10:14 - Pest Control
1:11:03 - Requisition Raid
1:13:07 - Turbo Cube Additions
1:13:28 - Magebane Lizard
1:14:17 - Geralf, the Fleshwright
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Guests Tara, Jenn, and Haiyue join Andy and Anthony for a discussion on making play spaces that are more accountable and inclusive to help grow more diverse playgroups. Tara brings her perspective as a professional diversity, equity, and inclusion consultant; Jenn, their experience organizing and judging events; and Haiyue what she’s learned managing the VML, and, from all of them, much much more.
As Cube designers, our hosts and many of our listeners need to grow their communities as much as their Cube lists if they hope to play consistently. Our guests bring their broader perspective on why it’s so important to do that in an inclusive way and how to go about it.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Andy’s newest Cube experiment: a cube who’s only creatures are Ornithopters. Andy couldn’t help but entertain the idea of an all-ornithopter Cube in a humorous tweet, and a recent draft of it in the Cube Con discord inspired him to flesh out the idea even further.
Our first playmat is currently available for pre-order! Illustrated by Andy and featuring gold, foiled details it expresses our love of the most punk rock Magic format.
The show now has a dedicated PO box. Want to send us a letter? A drawing? I don’t know, maybe an Ornithopter you doodled on you want Andy to put in his Cube? Send it along to:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned:
Timestamps
0:00 - Introduction
1:39 - Opening up the Plug Bag
6:24 - Art Episode Follow Up
20:02 - 100 Ornithopters Cube Introduction
25:50 - Anthony’s First Impressions of 100 Ornithopters
32:25 - The powerful strategies this cube supports
41:33 - Known issues with the 100 Ornithopters Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our first, limited edition playmat is now available for pre-order. The playmat is designed and illustrated by Andy and custom printed to order. Orders will only be available for a limited time. Pre-order a mat here.
Andy and Anthony talk about “ART!” loosely as it relates to Magic: The Gathering. They talk about the role of creative work in the game, the nuances of art and illustration, how the approach to illustration has changed over the history of the game, and even the present and future of large language model generated images.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction and Garden Path Sentence Corner
5:24 - Overview of episode
7:57 - Why is there art in Magic?
10:22 - Are the illustrations in Magic even “Art”?
28:56 - What do we think about Carly Mazur’s Faithless Looting?
34:44 - The Invention of the Camera and the Beginning of Modern Art
46:34 - On AI Generated Art
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Ryan Overturf, sharing his Cube design wisdom. Starting with Ryan’s articles on power outliers and letting fun drive Cube design, they talk about their approach to Cube design and how they let play experience, vibes, and taste inform their processes.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
3:51 - What is a power level outlier?
18:40 - Exciting cards to draft and the right vs. the wrong power outliers
28:54 - How power level outliers might make the game more egalitarian
33:05 - Making mopey threats appealing with the power of nostalgia
35:46 - Power level outlier’s contributions to a player’s ability to make a comeback
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the results of the Murders at Karlov Manor Cube Community Survey and discuss the top cards, tested by the most Cube designers. They dig into some trends, patterns, and surprises in the cards people are giving a chance in their environments.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction and Clue Talk
7:10 - Overview of Set Review Format
9:26 - Carnage Interpreter from Ravnica: Clue Edition
14:15 - Unshakable Tail from Murders at Karlov Manor Commander
17:26 - Murders at Karlov Manor in Broad Stokes
19:18 - 9. Cryptic Coat
25:15 - 8. Aftermath Analyst
27:42 - 7. Deduce
30:21 - 6. Escape Tunnel
33:24 - 5. Snarling Gorehound
35:10 - 4. Surveil Lands
39:08 - 3. Sharp-Eyed Rookie
44:05 - 2. Novice Inspector
46:41 - 1. Demand Answers
Cubes mentioned:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about layers of interaction in Cube design. Some cards interact with particular effects. Other cards are, in turn, resistant to those responses. Inevitably other cards get around those resistances. Our hosts talk about how they approach these orders of interaction.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
1:57 - What does it mean to ‘interact’ in Magic
6:38 - What sorts of mechanics limit ‘interactivity’?
8:37 - Andy’s concept of orders or tiers of interaction
38:27 - What densities and types of second-order interaction to Andy and Anthony include in their primary cubes?
Cubes Mentioned:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Well, it’s my (Andy’s) final week of writing the show notes as punishment for losing a bet against Anthony. But that’s ok, because writing these particular notes is a privilege, as we are joined by special guest Emma Partlow on this episode! We’be been trying to get Emma on the show for a long time and I’m really glad we were finally able to make it happen. We use her Peasant Cube as a jumping off point to discuss playing Magic with rarity and budget restrictions, what traits describe the platonic ideal of an uncommon, how to navigate the endless sea of card variants spewing out of Wizards of the Coast these days, and the value of accessibility of all kinds.
My take on Thraben Inspector from last week, which you all have been ruthlessly dragging me for, did not come up. I presume she didn’t hear it and none of you better tell her!!! If you tell her I’m going to be so mad at you.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
5:17 - How did Emma get introduced to Magic
8:17 - When did Emma discover the joy of Cube?
11:53 - Emma’s roots in rarity and budget restrictions
17:41 - Downshifts and rarity restricted Cube design
26:33 - What is the most uncommony uncommon card?
30:57 - On Emma’s inclusion of controversially powerful cards in her peasant Cube
37:52 - Emma’s local Cube playgroup
45:34 - Does Emma think of herself as a casual or competitive player?
47:05 - How does Emma prioritize accessibility vs. bling in her card variant selection for her cube?
52:33 - Potpurri
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Well folks, it happened. I lost the bet on air last week about whether or not Wizards would include a physical, punch-out reminder for “suspected” creatures in the pre-release kit for Murders at Karlov Manor, so here I am writing the notes. I still think it’s weird that they literally include a counter for a mechanic that they explicitly designed to NOT include a physical counter, but I forgot the precedence set by Exert in Amonket, so that’s on me.
This week is part two of our marathon, pre-Andy’s-vacation, recording session. We’re discussing additions from Murders at Karlov Manor and Ravnica: Clue Edition to our four relevant personal Cube projects. Tune in to find out what beloved Cube card Andy believes has jumped the shark, which two cards are clearing the high bar of the Degenerate Micro Cube, what Anthony is going to do with all of the amazing new options for the Turbo Cube, and what happens when you have two cost reduction mechanics with different stipulations in our new segment “Judge Bones”.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
4:35 - Additions to the Bun Magic Cube
10:50 - Honorable Mention: Tenth District Hero
12:19 - Honorable Mention: Deduce
14:07 - Honorable Mention: Drag the Canal
15:33 - Honorable Mention: Trostani, Three Whispers
17:48 - Honorable Mention: Necropsy
19:21 - Honorable Mention: Warleader’s Call
20:50 - The Surveil Lands
30:01 - Fugitive Codebreaker
33:59 - No More Lies
36:26 - Additions to the Regular Cube
38:10 - Curious Inquiry
40:07 - Push // Pull
42:28 - Cease // Desist
45:04 - The Surveil Lands (Again)
46:38 - No Ravnica: Clue Edition Cards for the Regular Cube?
48:38 - Additions to the Degenerate Micro Cube
49:03 - Pick Your Poison
50:43 - Doorkeeper Thrull
51:51 - Additions to the Turbo Cube
53:03 - Cerebral Confiscation
54:11 - Forensic Gadgeteer
56:29 - Torch the Witness
58:04 - Demand Answers
58:51 - Crime Novelist
1:00:15 - Vengeful Tracker
1:00:37 - Andy’s Potential Turbo Cube Inclusions
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Anthony’s experimental Battle Box where players start at three life, can cast spells without paying their mana cost, and start the game with two Lightning Bolts on the stack. They talk about rapid prototyping and challenges in game design. The novel design didn’t initially play as hoped, and they brainstorm ideas to make it work.
View all cards mentioned in the episode →
Discussed in this episode:
Cubes mentioned:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about updates to Anthony’s Turbo Cube and how changing a few cards can impact the way a cube feels. In this environment, all spells and activated abilities cost generic mana less. They cut some of the most potent win conditions including Teferi's Tutelage, and added a handful of cards to bolster black discard focused strategies.
View all cards mentioned in the episode →
0:00 - Introduction
4:09 - Small (but actually big) changes to the win conditions in the Turbo Cube
16:50 - Do the colors have identities in the Turbo Cube?
20:18 - The problem with black in the Turbo Cube
28:03 - Tournament report from the first draft of the new discard package
39:40 - Ideas for improving the archetype after the first playtest
54:12 - How will Anthony evaluate success or failure of this archetype moving forward?
58:34 - Tidebinder Corner
Discussed in this episode:
Cubes Mentioned:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about cubing on a budget. Between cards, sleeves, and other needs, putting a cube together is not without costs, but the format has some unique attributes that can still make it approachable on a budget.
But first, they talk for a long time about Tetris.
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned:
Timestamps:
0:00 - Introduction
1:41 - Tetris Talk
25:53 - Introduction to Playing Cube on a Budget
35:49 - Tip 1: Play with the cards you have
40:11 - Tip 2: Most cards are not that expensive. Really!
42:02 - Tip 3: Be aware of the secondary market and pick up cards at the right time, if you can.
44:42 - Tip 4: Consider rarity restricted cubes, but be aware rarity and price are only mildly correlated!
48:26 - Tip 5: Use proxies
50:49 - Tip 6: Use BCW cardboard longboxes bought in bulk
54:39 - The biggest barrier to budget cubing: sleeves
1:03:46 - Tip 7: Get your playgroup to chip in cards
1:04:39 - Tip 8: Save and sell/buylist cards to subsidize bigger purchases
1:07:58 - Remember the most important thing: drafting a cube is FREE if you’re not the cube owner
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk through emergent cube design by example. Starting with a listener submitted card — Trade Routes — they explore ways to create a context where the card is a role player. Moving beyond direct synergies, they demonstrate how they’d use on card as a seed crystal to generate ideas for a mechanically coherent Cube.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
1:18 - Episode Overview
6:29 - Step 0: Look for redundancy
8:35 - Step 1: Identify Cards with First Order Synergy
24:47 - Step 2: Identify Cards with Second Order Synergy and Emergent Themes
36:01 - Step 3: Look for natural answers to your emergent themes
40:33 - Step 4: Look at the bigger picture: What does aggro look like? What does interaction look like? What does fixing look like?
47:15 - Conclusion
Cubes Mentioned
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about gold cards in Cube. They talk about how they effect decks and drafts and their roles in their own cubes.
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned
Timestamps
0:00 - Show Notes Hangman and Nog Corner
7:07 - Finally getting to the actual topic
8:28 - Pedantry Corner: What is a gold card?
13:48 - How many gold cards should you run in your cube?
24:01 - Gold Card Counts from Our Cubes
35:42 - The Legacy of Gold Cards: Are they cool any more?
44:41 - Andy’s “Three S’s” of Gold Cards: Signposts, Splashables, and Scraps 53:31 - Anthony’s wrap up
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker climb up on Maro’s Lap and share their Christmas Cube wishes for the coming year: what cards do they want to see printed for their Cubes, what cycles do they want to see completed, and how much of a Grinch can Anthony be.
View all cards mentioned in the episode →
Timestamps
0:00 - A very long and involved series of intros
7:37 - Overview of episode structure
9:03 - Parker’s Cubesmas List
35:08 - Andy’s Cubesmas List
48:55 - Anthony’s Cubesmas Grinch Corner
Discussed in this episode:
Cubes Mentioned
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony take a look back on 2023, and what a year it’s been! Our hosts discuss some of their favorite things happening this year, including the second annual CubeCon, and a growing number of Cube events. They talk about how valuable Magic has been as a vector for creative outlets. In a candid, critical discussion they share how Magic as a game, and a product, has fundamentally changed in the recent years and how in many ways it no longer supports the way they most deeply engaged with it.
Discussed in this episode:
Timestamps
0:00 - Introduction
3:35 - Episode breakdown
5:31 - The good stuff — the second Cube Con and a battery of smaller, grassroots Cube events
12:22 - The joy of using Magic as a creative outlet
18:08 - Hasbro layoffs and the incentive structures of the business of Magic
36:08 - The costs of Magic’s growth and expansion
52:14 - Universes Beyond and the fractured identity of Magic
1:13:59 - Andy and Anthony’s Cube cards of the year!!
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony open up the mailbag and answer questions from listeners. Our hosts answer all your burning questions about Cube, soup, and probably egg nog?
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned
Timestamps
0:00 - Introduction
4:47 - Why have we not done a mailbag episode before?
7:47 - How do you design for an interesting draft? What is your ideal booster pack?
18:59 - What are the unique aspects of designing old border Cubes?
26:12 - What factors make you excited or unexcited to draft a new cube?
30:54 - What card should be in every cube?
33:27 - What about all the lands you don’t talk about all the time?
41:43 - What is the best meal you have ever had in your life?
49:12 - What recipe has been your favorite to cook this year?
51:47 - To nog or not to nog?
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about combos. What is a combo? Is it a spectrum? Almost certainly. How are they related to the aggro-midrange-control metagame? How do they affect the draft and gameplay of a given Cube? Does Anthony hate combos? Does Andy hate combos? Only one way to find out.
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned:
Timestamps
0:00 - Introduction
0:58 - How good is Whitemane Lion plus Oketra’s Monument?
3:08 - Why is combo not Anthony’s favorite style of gameplay?
8:53 - What is a ‘combo’? What is a ‘combo deck’?
20:08 - The tension between heuristics and individual cards
24:09 - Does Andy hate combo?
31:10 - The impacts of combo on gameplay and sequencing
39:35 - How does the presence of combo affect the draft?
45:34 - Satisfying different desires with different cubes
49:01 - Balancing combo alongside fair decks
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker discuss the results of The Lost Caverns of Ixalan Cube community survey. As always, we asked cube designers to share what cards they’re interested in from Magic’s newest premier set. Our hosts discuss the results: the top, and top rated, cards, as well as other patterns and surprises they found in the results.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
2:48 - Survey Structure Overview
4:22 - Big Picture Impressions of Lost Caverns of Ixalan
10:05 - 10. Confounding
13:47 - 9. Spyglass Siren
17:37 - 8. Restless Vents
20:20 - 7. Deep Cavern Bat
22:02 - 6. Sentinel of the Nameless City
24:53 - 5. Get Lost
28:20 - 4. Stalactite Stalker
33:41 - 3. Malcolm, Alluring Scoundrel
37:52 - 2. Inti, Seneschal of the Sun
42:55 - 1. Bitter Triumph
47:41 - Honorable Mention: Goblin Tomb Raider
48:07 - Honorable Mention: Trumpeting Carnosaur
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Following CubeCon 2023, all pool lists were released to let Cube owners learn about what was successful, or not, in their environments at the event. Andy and Anthony review and discuss the decks drafted from their cubes, how they feel about each environment, and how the outcomes may inform future changes.
If you drafted the Bun Magic Cube, Regular Cube, or Turbo Cube we’d love your feedback including how you built your deck and highs and lows of your games. Get in touch! and be sure to share your deck photos.
Andy’s been hard at work designing our first Lucky Paper playmat. Sign up to our newsletter if you don’t want to miss out on this limited release!
Tune in this Wednesday, November 22 to Lucky Paper on Twitch for Andy’s commentary on a roto draft of his Cube with a group of top French players.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
4:49 - First impressions and why red is so strong
10:54 - The flaws of card-focused conclusions
15:18 - We were happy with the results for our own cubes from CubeCon?
20:06 - Unpacking Dom Harvey’s maybe dominant strategy in the Bun Magic Cube
24:36 - What kinds of patterns emerged in the CubeCon dekclists?
29:19 - The relationship between fixing and win rate in the Bun Magic Cube
32:26 - The challenge of winning with blue in the Bun Magic Cube
47:32 - The Turbo Cube decks of CubeCon
48:02 - A request for deck lists from the Bun Magic Cube at CubeCon
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony take a first look at The Lost Caverns of Ixalan. They talk about the set in broad strokes, what they think about the mechanics and how they can potentially slot into different Cube environments. Then the look into individual cards they’re interested in for their own, curated environments.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Introduction
7:55 - Reviewing Anthony’s LCI Prerelease
10:52 - The Mechanics of Lost Caverns of Ixalan
11:44 - Craft and Other Transforming Double-Faced Cards
19:23 - Descended and Descent
27:39 - Discover
37:21 - Explore and Map Tokens
42:12 - Caves
45:11 - Other Minor Themes
49:02 - Personal Cube Additions: The Regular Cube
49:50 - Subterranean Schooner
51:29 - Bitter Triumph
52:01 - Glorifer of Suffering
52:38 - Bonus: Sovereign Okinec Ahau
57:15 - Personal Cube Additions: Bun Magic Cube
57:54 - Tarrian’s Soulcleaver
58:54 - Restless Prairie
59:58 - Tishana's Tidebinder
1:02:29 - Helping Hand
1:05:22 - Get Lost
1:08:07 - Jadelight Spelunker
1:10:18 - Anim Pakal, Thousandth Moon
1:12:45 - Sentinel of the Nameless City
1:14:57 - Inti, Seneschal of the Sun
1:17:49 - Kellan, Daring Traveler // Journey On
1:19:28 - Bitter Triumph
1:20:53 - Personal Cube Additions: The Turbo Cube
1:21:08 - Confounding Riddle
1:21:43 - Kutzil’s Flanker
1:22:52 - Tishana’s Tidebinder
1:23:13 - Inti, Seneschal of the Sun
1:23:55 - Buried Treasure
1:25:09 - Personal Cube Additions: The Degenerate Micro Cube
1:25:46 - Ghalta, Stampede Tyrant
1:27:58 - Hoverstone Pilgrim
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Tim Meyers, a.k.a. donald_k_magic, CubeCon 2023 Champion who shares his wisdom and experience of his path to ultimate Victory! In a field of 400 Cube enthusiasts, Tim’s love of the game carried him to a spot in the top 64, to 3-0 is draft to earn a spot in the top 8 draft, and finally, working with a deck he felt had some rough edges, to win the entire main event.
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned
Timestamps
0:00 Introduction
3:15 Tim’s Overall Impressions of Cube Con
5:56 3-0 with BG Gold deck from Reading Rainbow
13:33 2-1 with Four Color deck from the Khan’s Extended Cube
22:14 2-1 with Five Color Jeskai deck from the Bun Magic Cube
29:11 2-1 with RB Artifact Recursion from the 15oz Micro Brew
40:32 3-0, 6-0 with Sultai Faeries in May’s Fae Cube
49:48 BYE 0-2 with BUG Zombies in Dragons of Winter’s Night
55:27 Top 64 — 3-0 with Reanimator in the Data Generated Vintage Cube
1:04:13 Top 8 — 3-0 with Mostly White Aggro in the MTGO Vintage Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Dom Harvey joins Andy and Anthony for a recap of the second annual CubeCon. They discuss their experience at the con, the variety of cube they played, and get Dom’s take on how to be successful when approaching new, and sometimes strange, environments.
View all cards mentioned in the episode →
Discussed in this episode:
Cubes Mentioned
Timestamps:
0:00 - Introduction
3:33 - CubeCon Results Recap
7:19 - What are the skills of a successful Cube player? What allowed Dom specifically to find success at CubeCon?
23:07 - On strong players and their draft preferences
27:50 - Dom’s Thoughts on his Two Drafts of the Bun Magic Cube
38:08 - How did Dom evaluate cubes before playing them?
48:26 - How did Dom ‘break’ the Changeling Cube?
1:01:15 - Dom’s Favorite Cubes from the Weekend
1:17:34 - Closing thoughts
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about accessibility in Cube design: why it’s important, especially to the many of us who are trying to expand our local Cube playgroups, and key things to consider. They talk about the practical, surface level issues of cards that can be difficult to understand, as well as ways to design a Cube to make drafting it for the first time feel easier.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from Finn’s F360, a classic style Legacy Cube of iconic cards, full of artist signatures.
Discussed in this episode:
Timestamps
0:00 - Intro
2:24 - Introduction to topic
4:21 - The reasons to make your cube accessible
10:17 - What makes a Cube accessible?
25:14 - How accessibility has affected card choices in Anthony and Andy’s Cubes
30:39 - Accessibility from a more nuanced, cube design perspective
38:28 - Listener Submitted pack 1, pick 1
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
We’re on our way to the second annual CubeCon!
If you’re not able to attend, make sure to tune into the live stream, which Andy, Justin, and the rest of the coverage team have been working really hard on.
If you’re attending CubeCon, we can’t wait to meet you or see you again. Please introduce yourselves and remind us of your online handle, if relevant, as we are old and have awful memory. We are sorry.
Shout out to the Uber Cube Podcast for all of their thorough primer episodes for Cubes leading up to the con.
Andy and Anthony talk about mana curves in cubes. They talk about how it influences gameplay and the relationship between curve, speed, and the more difficult to pin down “power level”. They also talk about how they as cube designers think about the mana curve.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 Introduction
3:19 Why are the Bun Magic and Regular Cube so low curving relative to the other cubes featured at Cube Con?
15:59 The distinction between absolute and relative power level
40:43 Just how different are the mana values in Bun Magic and other Cubes?
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Justin continue last weeks discussion through the Cubes that will be featured in the imminent Cube Con of 2023 reviewing the second half of the cubes that will be featured on live and recorded coverage. They talk about their approaches to drafting each unique environment and what to expect.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 Introduction
1:30 The Creatureless Cube
21:04 The Old Border Foil Cube
42:07 The Regular Cube
1:03:01 Emma’s Peasant Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
This is your last chance to pre-order a Cube Map Print for Cube Con! Pre-order now
Andy and Anthony are joined by Justin Parnell to talk about the Cubes that will be featured on coverage in Cube Con 2023. They go through the first half, cube by cube, and talk about what the Cube is, and how they’d approach drafting it, ending with a pack 1 pick one from every Cube.
View all cards mentioned in the episode →
Discussed in this episode:
Cube Con 2023 Cubes featured on Coverage:
Also discussed:
Timestamps:
0:00 - Intro
6:00 - Announcement of Featured Cubes at Cube Con
13:02 - David McDarby’s Live the Dream Cube
37:15 - Andy Mangold’s Bun Magic Cube
54:54 - Andrew Jabs Modern Darlings Cube
1:15:50 - John Terrill and Cultic Cube’s Cartographia Cube
1:32:36 - Mike Kerby’s Creative Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony give a primer on drafting Andy’s Bun Magic Cube. They talk about how the environment compares to similar Cubes that play many of the most iconic, powerful cards in the game. They discuss key cards, strategies, and potential pitfalls players could fall into.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Intro
4:46 - Overview of the Bun Magic Cube
12:29 - Comparing and Contrasting the Bun Magic Cube and the Magic Online Vintage Cube
17:21 - Comparing and Contrasting the Bun Magic Cube and Retail Limited
21:28 - The Mana Base of the Bun Magic Cube
39:40 - The Highest Picks in the Bun Magic Cube
46:40 - Some Contentious High Picks in the Bun Magic Cube
54:27 - Potential Traps in the Bun Magic Cube
1:00:49 - Cards that are often underrated in the Bun Magic Cube
1:05:07 - Cards that are often overrated in the Bun Magic Cube
1:09:14 - Pack 1, Pick 1 from the Bun Magic Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the results of the Cube community set review of Wilds of Eldraine. They discuss the top cards from the set. No surprise, adventure cards dominate. They also reflect on some of the potentially changing attitudes of the Cube community reflected in the differences between this, and past set reviews.
View all cards mentioned in the episode →
Timestamps:
0:00 - Intro
5:27 - Overview of episode
9:06 - Breakdown of the popularity of the set’s mechanics
24:14 - 13. The Goose Mother
28:26 - 12. Faerie Dreamthief
31:46 - 11. Decadent Dragon // Expensive Taste
34:00 - 10. Restless Cottage
39:16 - 9. Embereth Veteran
43:53 - 8. Restless Vinestalk
47:59 - 7. Regal Bunnicorn
54:47 - 6. Virtue of Persistence // Lochthwain’s Scorn
57:23 - 5. Questing Druid // Seek the Beast
1:02:48 - 4. Elusive Otter // Grove’s Bounty
1:07:30 - 3. Syr Ginger, the Meal Ender
1:12:07 - 2. Mosswood Dreadknight // Dread Whispers
1:16:37 - 1. Cheeky House Mouse // Squeak By
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk finally follow up on episode 6 and discuss control decks. They talk about what makes a control deck, what it takes to make them functional, and the different ways they look in different Cube environments.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Intro
3:39 - Overview of topic
7:02 - What is a control deck?
11:03 - What are the different types of control decks? “Draw, Go” vs. “Tap Out” Control
22:30 - Control decks that don’t fit the “Draw, Go” / “Tap Out” dichotomy, with a diversionary conversation about tempo
26:48 - The advantages and challenges of drafting control
33:15 - Do control decks have to be blue?
40:02 - How to draft a control deck
45:50 - What do control decks look like in our own cubes?
1:11:24 - Are there types of control decks not covered by our spread of different cubes?
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about their first impressions of Wilds of Eldraine. Fresh off the new set’s prerelease they talk about the mechanics, both returning and brand new, and what they offer Cube designers. Then they dive into the specific cards each of them is giving a try in their Cubes.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Intro
2:49 - Housekeeping
5:10 - Initial Impression of Wilds of Eldraine
8:51 - Mechanics Overview
14:05 - Roles
24:11 - Bargain
27:49 - Celebration
30:07 - Adventures
35:43 - Unnamed themes and “mechanics”
39:42 - Regular Cube Additions
43:31 - Intrepid Trufflesnout
44:00 - Threadbind Clique
45:01 - Quick Study
46:28 - Bitter Chill
48:41 - Cooped Up
50:35 - The Witch’s Vanity
51:09 - The Restless Lands
52:16 - Graceful Takedown
55:07 - Bun Magic Cube Additions
56:45 - Werefox Bodyguard
59:26 - Sleep-Cursed Faerie
1:00:49 - Raging Battle Mouse
1:02:48 - Loamcrafter Faun
1:03:22 - The Huntsman's Redemption
1:05:20 - The many adventure cards on the cusp of inclusion
1:11:20 - Restless Vinestalk
1:13:32 - Virtue of Persistence // Locthwain Scorn
1:17:08 - Mosswood Dreadknight // Dread Whispers
1:20:10 - Turbo Cube Additions
1:20:48 - Collector’s Vault
1:21:30 - Syr Ginger, Meal Ender
1:23:09 - Back for Seconds
1:23:57 - Three Bowls of Porridge
1:26:06 - Closing Thoughts
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about mechanics and cards that interact with drafting. Coming just from the two conspiracy sets this small, unique set of cards change based on when they’re drafted or let players take additional actions during the draft. They focus in particular on Cogwork Librarian that’s a perfect draft twist that finds its way into many cubes.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 Intro
2:48 Irregular Cube Rotisserie Update
7:10 What is a “draft matters” card?
10:56 Deep dive on Cogwork Librarian
27:10 Leovold’s Operative
28:37 Agent of Acquisitions
30:39 Archdemon of Paliano
32:47 Canal Dredger
36:05 Lore Seeker
40:38 Deal Broker
45:40 Cards that Activate Cards Outside your Deck
49:51 Pick Number Matters Cards
53:25 Interactive Draft Cards
56:35 Conclusions on Draft Matters Cards
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Mark Rosewater, Magic’s lead designer’s, yearly article on the game’s state of design for 2023. They reflect on the past year’s sets and how Mark’s internal design perspective lines up with their own experience.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Intro
4:16 - Movie Corner
7:30 - Andy and Anthony’s Current Method of Engaging with the Game
14:19 - Recapping the themes from last year’s State of Design
26:01 - The year of Nostalgia
34:53 - The value of story and worldbuilding
42:56 - Unfinity and why people can taste artistic integrity (or lack thereof)
53:25 - Universes Beyond
1:01:25 - The One Ring
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony’s plan for this week’s episode fell through, so instead they’re sharing the audio from a stream in which they discussed Aquaone’s legendary Powered Cube with the designer himself.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony look at the cards recommended by Cube Cobra’s ‘recommender’ which analyzes every Cube on Cube Cobra, and generates a list of cards that are unusual among similar lists. They look at the ‘suggested cuts’ for their main cubes and talk about why, or why not, they think these unique inclusions make sense. They also take a step back and talk about how these tools can be useful, but where they are not, and things we need to consider when interpreting their suggestions.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction and review of the Cube Cobra Recommender
7:17 - Discussing suggested cuts to the Bun Magic Cube
10:06 - Dress Down
14:28 - Treetop Village
16:33 - Jewel Thief
18:30 - Mutagenic Growth
20:34 - Repeal
25:30 - Scrabbling Claws
30:00 - Exploration
33:26 - Terminus
40:34 - Spellstutter Sprite
44:28 - Barbarian Ring
48:09 - Discussing suggested cuts to the Regular Cube
51:32 - Noosegraf Mob
53:47 - Wooded Bastion
54:04 - Voice of Resurgence
55:18 - Seige Zombie
55:43 - Quick Draw Dagger
56:30 - Legion Loyalist
57:09 - Noyan Dar, Roilshaper
59:55 - Scrapwork Mutt and Bushwhack
1:00:37 - Bring to Light
1:01:46 - Closing thoughts and reflection on “AI” in general
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Cube restrictions. As they often say, restrictions breed creativity, but they can also provide an identity and structure to Cubes. Our hosts discuss how and why players choose design constraints, the advantages they bring to the table, and when to loosen up on them.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
0:00 - Oppenheimer Review
6:23 - What do we mean by restrictions and why don’t we talk about it more?
17:37 - Rarity restrictions
22:45 - The “no Planeswalkers” restriction
26:57 - On Color Restricted Cubes
34:22 - On Mana Value Restricted Cubes
37:56 - On Aesthetically Restricted Cubes
39:30 - When to ease your own restrictions
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Wishes! Wishes are a special class of cards that let you access cards from outside your game. In competitive play and drafts, this means any card from your sideboard. In casual play anything at all from your collection. Andy talks about why it’s interesting to him and the challenges he’s faced trying to design a Cube focused around the wish cards.
Our listener submitted pack 1, pick 1 this week comes from Deinonychus’s The Bodleian Cube. Thanks, Deinonychus!
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
3:15 - Draft Weekend Recap
7:37 - Andy’s Exploration with Outside-the-Game Mechanics
19:53 - Andy’s Goals for and Challenges with his Wish Package Cube
40:53 - Lessons Learned from the Lesson and Learn Cube
47:45 - Listener Submitted Pack 1, Pick 1
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony dig into two kinds of cheese: “cheesing people out” in games of Magic and how to serve it up when hosting game nights. They talk about moments in games where it feels like one player steals a game that they shouldn’t have won. Are these positive or negative experiences and how can we curate Cubes to enable to discourage them?
Next they talk about how they approach hosting and cooking for groups, discussing the things to consider and some of the meals and approaches that work best.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
3:33 - Anthony’s Personal D-Day
7:10 - Cards that can “cheese” or “steal” a game
33:16 - Tips for Hosting a Meal for Eight
48:07 - Suggested Cube Draft Meal Plans
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the Cube community response to The Lord of the Rings: Tales of Middle-earth. Magic’s first full, draftable crossover set comes with plenty of opportunities, and some surprises, for the Cube community.
View all cards mentioned in the episode →
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
This is your last week to fill out the Lord of the Rings and associated commander deck surveys! Share your own perspective on the new set.
Andy and Anthony take a first look at Magic’s first, full crossover set: The Lord of the Rings: Tales of Middle-earth. They talk about the mechanics and their first impressions of the set. Share some of the cards their interested in trying out in their own Cube environments.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
7:20 - The Mechanics of Lord of the Rings: Tales of Middle Earth
8:18 - The Ring and The Ring Tempts You
17:32 - Amass Orcs
19:49 - Food
21:35 - Typed Landcycling
23:53 - Sagas
24:52 - Legends Matter
26:53 - Scry Matters
27:24 - Creature Type Matters
29:34 - Is this a “Commander” set?
31:58 - Personal Cube Inclusions: The Neoclassical Cube
35:29 - Personal Cube Inclusions: The Regular Cube
35:40 - Improvised Club
36:25 - Shower of Arrows
36:51 - Stern Scolding
42:14 - Legolas, Master Archer
46:23 - Personal Cube Inclusions: The Bun Magic Cube
47:06 - Anduril, Flame of the West
51:29 - Flame of Anor
54:17 - Stern Scolding
57:19 - Orcish Bowmasters
1:04:23 - Reprieve
1:10:55 - Personal Cube Inclusions: The Turbo Cube
1:11:09 - Wizard Rockets
1:13:38 - Boromir, Warden of the Tower
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After tracking his wins and losses across all of his Cube drafts for six months, Andy is reviewing the results with Anthony and discussing why he is abandoning this practice. But, if he’s not tracking the results of his Cube matches, how does he know if he is growing as a player? What actually matters, and how do you measure it? Plus, our hosts ask an important question: is playing Magic fun?
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Intro
3:48 - Introduction to topic
5:18 - Overview of Andy’s stats
19:31 - Why Andy is no longer going to be tracking this information
30:51 - If win rate doesn’t matter, what does?
44:46 - How to actually record what matters?
59:49 - Outro
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After a long weekend of Cube drafts, Andy doesn’t have time to edit a proper episode of the show, so instead he piles four of his buddies into his cozy little basement studio to talk about a recent rotisserie draft of his Bun Magic Cube. Which deck came out on top? Are newer, more committal and synergistic cards pulling their weight? If Andy finally adds Scrabbling Claws is everyone going to draft it and put it in their decks like they say they will?
Unfortunately there are no timestamps for this episode, nor is there a cards mentioned page, as it is unedited.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined once again by the legendary Ryan Saxe to talk about his approach to drafting and how he applies that to Cube. Building off the approach Ryan describes in an episode of Limited Level Ups they discuss about how and when it makes sense to ‘force’ a draft and focus on optimal outcomes over investing in reading the table.
View all cards mentioned in the episode →
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about custom rules in Cubes. Cube is a unique Magic space where designers truly have full control over the game and can change it however they like. Beyond just choosing the cards they include, designers change the game fundamental with plane-like effects. Our hosts discuss the very substantial risks of custom rules to accessibility and even fun for enfranchised players. They talk about some of the rules they’ve experienced that didn’t work so well, and the successful ones, which tend to create an experience built around the changes that get players to buy into the novel experience.
They end the episode with two pack 1, pick 1’s from two custom-rules Cubes and do their best to asses cards in two subtly, but importantly different environments. First up, Dragonm137’s Channel Cube where players can spend life to generate colorless mana, a la the card Channel. And secondly Crvnch’s Infinity Cube where players have access to free colorless mana without the high cost of life.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Dumpling Corner
3:14 - Introduction to Topic
6:24 - The inaccessibility of custom rules
11:35 - The comparative costs of different kinds of rules modifications
21:43 - Why it feels uniquely bad to lose to a custom rule
29:00 - Successful examples of Cubes with custom rules
42:34 - Some Custom Cube p1p1s
44:14 - Channel Cube p1p1
52:34 - Infinity Cube p1p1
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about “Xerox Theory” a strategic Magic concept involving cantrips, land count, a balance of resources. Andy explains the history and origins of the idea, as documented by Mike Flores’s 2005 article. They talk about how the concept applies differently in early and contemporary Magic and how it’s relevant, or not, to different types of decks. They also talk about Gunk Slug for some reason.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Intro
2:27 - Introduction to Topic
6:27 - What is Xerox Theory at its core?
10:08 - What is a cantrip?
13:44 - The baseline of Xerox cantrips and the case for Reach Through Mists
17:25 - The sometimes unstated context to make Xerox Theory work
19:45 - The power of a smaller deck
22:08 - Going beyond “UB Trippin’” — the ramifications of cantrips on the tempo of reactive decks
31:57 - Modern Xerox “Payoffs”
38:29 - Review, conclusions, and abstraction
48:47 - Gunk Slug Corner
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the current state of Andy’s Neoclassical Cube. They look at how drafts have played out, potential areas for change, and some specific directions Andy’s considering taking the cube.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk broadly about [ramp](Rampant Growth). They talk about what the mechanic or strategy is all about, it’s important role as part of Green’s identity, how it’s different in limited and constructed, and how it fits into their own Cubes.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from soskwatch’s Graveyard Cube.
Discussed in this episode:
Timestamps:
00:00 Introduction
01:52 Ramp overall and in retail limited
11:41 Ramp in constructed Magic
14:25 Ramp Decks vs. Decks with Ramp Cards
18:57 Anthony’s Approach to Green in his Cubes
31:12 Andy’s Approach to Ramp in the Bun Magic Cube
37:26 Lets not talk about the Turbo Cube
41:11 Listener Submitted Pack 1, Pick 1
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by James from their local play group for an in depth review session of Anthony’s Regular Cube. They bring James in to add his experience and perspective to the conversation. The three of them discuss how the environment has played recently and things that could be improved. They sort through the cards and discuss potential cuts and things they could change.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
00:00 Introduction
02:38 Forgiveness Cube Draft Port Mortem1
07:18 Overview of Episode Structure
15:32 List of provisional additions to The Regular Cube
17:15 Green and Gruul’s Identity in the Regular Cube
26:54 The Blue Green Problem
46:32 Artifacts matter and a Puppet Conjurer diatribe
49:08 Black Red: Overperformance of Oversupport?
1:00:47 Blue Red Recent Results
1:03:23 White and Heroic Themes
1:23:40 Black cards that the black deck pilot thinks he shouldn’t have access to
1:36:00 Wrap Up
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the results of the March of the Machine community Cube set review. As always we surveyed the community on the cards they’re interested in for their cubes and how likely they expect to keep playing them long term. Our hosts review the results, discussing the top cards in terms of the number of people interested in them, patterns and theories about the community response, and some things that surprised them. They also dive deeper into Battles, Magic’s newest card type that’s been met with some skepticism according to the community survey.
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View the game size breakdowns for the Bun Magic Cube and Regular Cube. You can also copy this template and fill it out to calculate your own cube’s game size!
Andy and Anthony follow up on their recent discussion with Sam Black on ‘big’ and ‘small’ games of Magic. Sam coined these term in an article he wrote describing a nuanced understanding of card advantage including how effects create, or benefit from, high and low resource games. Our hosts expand on the topic and respond to feedback from the community on the subject. Andy breaks down his Bun Magic Cube and Anthony’s Regular Cube, categorizing each card based on the number of pieces they add or remove from play, and they compare the numerical analysis to their experience playing these environments.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
0:00 - Introduction
1:35 - Review of big and small game theory
4:38 - The application of big and small game theory as a player
16:35 - The connection between mana cost and deck size
20:19 - Game size as a cube designer
23:51 - Spreadsheet deep dive on the Bun Magic and Regular Cube’s Size
49:55 - So did we learn anything!?
54:20 - On Nissa, Who Shakes the World and other notable cards
59:05 - Card advantage as the absolute value of game size
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Cube Prospective Surveys for March of the Machine and March of the Machine Commander are now open! Let us know what you are testing in your cube from the latest set.
Andy and Anthony take a first look at March of the Machine: the fist set since Lorwyn to introduce an entirely new card type. They discuss the new mechanics from a design perspective and how they generally apply to any kind of Cube environment. They also pick out individual cards that might end up in their own, varied Cube lists.
View all cards mentioned in the episode →
Discussed in this episode:
Timstamps:
0:00 - Introduction
2:03 - Discussion of changes to set reviews
4:50 - Battles
18:06 - Transforming Double-Faced Cards
22:03 - Backup
25:20 - Incubate
30:37 - Convoke
32:10 - Unnamed themes and mechanics
36:27 - Additions to the Neoclassical Cube
38:15 - Additions to the Regular Cube
50:31 - Additions to the Bun Magic Cube
1:06:02 - Additions to the Turbo Cube
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Chris and Tim from the Jank Diver Gaming Community to talk about how to play your own, custom-designed cube on Arena. In an exciting, two-part episode, the boys first walk through the process of playing Cube through Arena, then participate in one of Jank Diver Gaming’s weekly drafts and discuss their experience. Will Andy, who has effectively never played Arena before, punt away all his games by not knowing how to use the interface? Will Anthony hate-draft from our guests, leaving a path of burned bridges behind him? Is Theo still too powerful to defeat? Does anyone actually know the full rules text of Questing Beast? Tune in to find out.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Sam Black, contender for person who has played the most paper Magic ever. They discuss the concept of “big” and “small” games of Magic Sam presented in his article Elvish Visionary VS Elderfang Disciple: The Nature Of Card Advantage. They cover the nuanced nature of card advantage, how all forms are not equal, and how different strategies aim to push games toward being big or small to maximize their cards.
View all cards mentioned in the episode →
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Parker joins Andy and Anthony, in studio, to talk about about his latest cube project: Pulp Nouveau. In this dark, gritty, flavor-forward environment the only freely available basic lands are swamps. In order to play other colors, players need to draft from the limited number of basic and dual lands in the draft. They the creative process of cube design and how disparate interests can suddenly coalesce. In this case, Parker’s interest in the dark aesthetic of Streets of New Capenna, among other things, came together with the mechanical structure of a desert cube with a twist.
View all cards mentioned in the episode →
They end the episode with a pack 1, pick 1 the cube in question.
Discussed in this episode:
Timestamps
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony and special guest May talk about introducing your cube! The overview you write (or present) to your players is the first thing players often lean about your cube, so providing useful concise context is critical. They talk about the different audiences you may want to consider when writing about your cube, including players who want to get ready to draft and other designers looking to give feedback on the list.
They end the show with a pack 1, pick 1 from May’s very own Fae Cube, a flavorful, fairytale inspired list.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Ryan Saxe for a deep conversation on Cube design. They talk about the design of “low power” Cubes, lessons we can take from limited sets and apply to Cubes, and the important impacts of power level disparities on gameplay.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Justin Parnell to talk about their recent rotisserie draft. 10 players drafted Anthony’s Regular Cube in the weeks leading up to Magic Con Philadelphia. Over the course of the weekend players competed in a nail-biting round robin style tournament. The boys talk about their decks, their strategies going into the draft, and how rotisserie drafting compares to typical booster drafting.
Over the weekend our hosts along with Justin, Parker, and Gwen Dekker hed a panel on Cube, it’s history and future. Watch a recording of the panel .
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the results of the ONE and ONC community set reviews. They talk about the top cards the community is most excited about, discuss why they think the cards rose to the top, and share their own takes on them. They also talk about some of the broader patterns and comments in the review responses.
Check out the full results for the Phyrexia: All Will Be One and partner Commander Decks.
View all cards mentioned in the episode →
If you missed your chance to participate in this survey, sign up for our infrequent newsletter to make sure you don’t miss the next one!
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the state of their Cubes — recent changes they’ve made, how they feel they’ve changed, and how they expect them to change in the future.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from Jared’s Cube Byrd Box. Thank’s Jared!
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the cards they’re interested in giving a try in each of their own Cube environments. They talk about how they looked at the new set for the different contexts of their Cubes. Anthony cheats and also talks through some cards he’s interested in for a new Cube inspired by themes and mechanics in recent sets that haven’t fit well into his existing environments.
View all cards mentioned in the episode →
Cubes Discussed:
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about their first impressions of Phyrexia: All Will Be One, which is full of new takes on classic mechanics from Mirrodin block.
They talk through all the mechanics and themes of the set and their applications in Cubes. The set features a few relatively insular mechanics: Toxic and Corrupted, which make sense in an environment where they’re concentrated to a critical mass. While these are likely to be passed on by many cube designers, a change in Wizard’s design philosophy angled towards thematic singleton environments makes them more viable than they might seem.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about Andy’s latest cube creation, The Neoclassical Cube! The cube is intended to capture the spirit of old-school Magic, including iconic cards and themes, bolstered by a few new cards that feel in the spirit of old-school design. Andy plans to play it un-sleeved celebrating cards that show their history in their wear.
View all cards mentioned in the episode →
They finish the episode with a pack 1, pick 1 from the cube.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about common pitfalls new Cube designers fall into. There’s no right way to build a Cube, but new designers very often fall into similar patterns and a few pieces of feedback consistently come up.
Our listener submitted pack 1, pick 1 this week comes from Garrett Townsend’s Frozen Solid Cube. View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Full show notes on our website.
Andy and Anthony are joined by Aran, from their local playgroup, to talk about the design of Set Cubes. The talk about the spectra of ways to approach building Set Cubes ranging from faithfully recreating a limited environment, to loosely basing a Cube on a set or theme. They also talk about how they can be one of the easiest entry points to Cube, offering a starting point that already leverages the themes and balance of a limited environment that Cube designers can build off of.
They finish the episode with a pack 1, pick 1 from Aran’s Kamigawa Remastered Cube, which he started by sleeving up a curated selection from a box of Kamigawa: Neon Dynasty and has iterated on as we’ve been drafting it.
Discussed in this episode:
Past Lucky Paper Radio Episodes
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony absolutely obliterate the notion that you need eight people to draft a cube. While a full pod might be your ideal, with tons of different draft formats, there’s a great way to play regardless of the size of your playgroup.
Our listener submitted pack 1, pick 1 this week comes from Moon’s Fast and Friendly Cube. Thanks, Moon!
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about growing a local Cube playgroup. They reflect on what’s been working for them to get a consistent, weekly Cube night running as well as challenges that need to be overcome. The talk specifically about the importance of consistency and a good location and managing events to engage new players.
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony look back at 2022 on the highs and lows for Cube design and the Cube Community. They talk about the sets and cards they think will have the biggest, lasting impact on Cube design. Cube is a unique format that requires specific tooling to support design, the community, and events. They talk about the challenges these unique needs present as the community grows. Beyond Cube, they talk about the broader state of Magic in 2022 and how they see changes in the game influencing their relationship to it in the future.
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
On the heels of last week’s episode, wherein Andy realized that his 3 drop slot is perhaps inappropriately high-value in the face of removal, and in response to some grumbling from his local playgroup about reactive strategies not being viable because of there being too many recursive threats, the boys are talking through 18 different three drop creatures Andy is considering adding. All of these creatures are more ”Baneslayer” than ”Mulldrifter” with the goal of making removal a bit better in the environment.
To inform his decisions Andy polled his local playgroup, the MTG Cube Talk Discord, and Twitter about which cards they perceived to be the most powerful, least powerful, most fun, and least fun. Some of the results were surprising and throughout this episode Andy and Anthony go into detail about how to parse them.
Our show notes were too long this week for the timestamps to fit, so make sure to check them out on our website.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from Pino’s The CoMa Cube.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk the types and distributions of threats in their Cubes. Like they’ve done with removal and fixing in the past with interaction and fixing, they make a somewhat subjective categorization of how resilient threats are against removal and look at how the distribution changes across the mana curve in each of their main cubes.
View the full show notes, including the graphs discussed in this episode →
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker review the results of The Brothers’ War community set survey. They talk about the top cards being tested by the most people as well as some cards that surprised them, being rated higher or lower than they expected.
While the set didn’t have many huge stand out cards, one catching the attention of more than half of respondents, a lot of novel cards lurk lower down the list that might inspire new designs if there isn’t already an obvious home for them.
View all cards mentioned in the episode →
View the full show notes with timestamps →
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Many cube designers, Andy and Anthony included, have way more time an energy to put into their Cubes than the rest of their playgroup. Given that designers do spend so much more time thinking about and tinkering with their lists than playing them, how do you set up a feedback loop so you can effectively test your Cube? What are the compromises of testing in different ways? What information should you listen to and what should you ignore? How much trust can you actually put into bot drafts?
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our survey for The Brothers’ War is up now! Share what cards you’re interested in for your Cube!
Andy and Anthony talk about the new cards from The Brothers’ War they’re interested in giving a chance in their own cubes.They talk about slam dunks for environments from Anthony’s limited-emulating Regular Cube, to Andy’s novel, vintage Degenerate Micro Cube and some cards they’re more speculatively giving a try.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Our survey for The Brothers’ War is up now! Share what cards you’re interested in for your Cube!
Andy and Anthony review the mechanics and themes from The Brothers’ War. They talk through the headline mechanics and smaller themes in the set all in the context of what might be most valuable to Cube designers of all types. The set is jam packed with new takes and synergistic payoffs for artifacts, but also includes tons of open, flexible cards that could be great new options for many Cubes.
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After one last draft, Andy and Anthony look back on the now disassembled Mono Black Cube. They talk about highlights and lessons learned from the particular design. Unique constraints pushed Anthony to explore new space that will inform future projects. More broadly, they discuss the life-cycle of cubes: why it makes sense to start from scratch and iterate rather than circling around a local maximum to improve one’s Cube design skills.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from listener donald_k_magic’s Changeling Cube.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After a fantastic, if exhausting, inaugural CubeCon, Andy and Anthony are joined by Patrick, Daniel, and Theo to talk about highlights from the weekend. They talk about their favorite Cubes they drafted, top gameplay moments, and what they learned over an amazing few days of Cube.
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Cubes discussed:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
Andy and Anthony respond to an episode of The Eternal Glory Podcast on the recent pauper bans. Drawing comparisons between managing a constructed format with bans and Cube design, the boys examine the difference between welcome power outliers and toxic, ban-worthy cards, talk about the nature of evolving metagames, small and large, and interrogate the concept of a “good Magic purist”.
Our listener submitted pack 1, pick 1 this week comes from Lukas’s The Horror Of Innistrad cube.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
We’re on our way to Cube Con! We can’t wait to meet listeners and friends from all over.
If you’re attending CubeCon, introduce yourself! We’ll be posting a photo of ourselves on our Twitter account so you know who to look for. Anthony is going to have his battlebox on hand and Andy is looking to grind some games of his mono-colored starter decks.
If you’re not attending CubeCon, you can still join in on the fun remotely. The event is streaming all weekend on twitch.tv/cloudgoatranger, and Andy is going to be doing commentary on a draft starting at 6:30pm Eastern, 5:30pm Central on Friday evening. Tune in and hang out!
View all cards mentioned in the episode →
Andy and Anthony talk about a fundamental component of playing Magic, exploring and finding new cards. They talk about their goals and process for finding new cards and talk about leveraging Scryfall’s powerful search features to make this critical component a breeze. They even touch on some of the advanced features that can save you from missing potential pieces. Check out Anthony’s articles on using Scryfall’s search syntax and advanced searches with Regular Expressions for the details on the topics they cover.
Our listener submitted pack 1, pick 1 and 2 this week comes from Robbie’s Supreme Commander Cube where every pack comes with two picks!
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
If you don’t yet have tickets to CubeCon, you can now sign up for the wait list
Andy and Anthony talk about how they approach drafting Anthony’s novel Turbo Cube where all spells and activated abilities cost less. The Cube will be featured at the inaugural Cube Con. Our hosts talk about the themes and individual cards that define the format. They talk about the ramification of the rules modification and what to look out for when approaching the format.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
In advance of Anthony’s Regular Cube being featured at CubeCon, Andy and Anthony talk about how they approach the format. The talk about the themes and strategies they think are the most powerful, cards that overperform, and cards that don’t behave like you might expect.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
The full timestamps were too long for the RSS feed, so check them out on our website.
View all cards mentioned in the episode →
Andy, Anthony, and Parker take the 2022 standard set rotation as an opportunity to look back on sets from the not-too-distant past. Sets rotating out of standard include everything from Zendikar Rising to Adventures in the Forgotten Realms. They look back on card they rated (or conspicuously didn’t rate) in Lucky Paper’s prospective surveys, each picking the cards they feel they most under and over rated for their particular environments and cards they think they got just right.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
Andy, Anthony, and Parker talk about the results from the Dominaria United community set review. Almost 350 Cube designers submitted the cards they were interested in from DMU and rated them on how likely they expected to stay in their environment long term. Our hosts talk about the most tested and top-rated cards, examine trends, look at how the set compares to past sets, and offer their own qualitative observations.
Check out the full survey results. Our survey for the next set, Warhammer 40,000 is already up. (Truly preview season never ends!) To make sure you don’t miss the next set’s survey, sign up for our infrequent newsletter.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Cube Prospective Surveys for Dominaria United and accompanying commander sets are closing soon!
Andy and Anthony discuss the new cards from Dominaria United they’re interested in for their own Cube environments. They talk about some powerful new options for Andy’s eternal cube, off-color kicker cards and clean variations on classic cards for Anthony’s unrestricted cube, and a few cards that fit more novel environments.
View all cards mentioned in the episode →
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Cube Prospective Surveys for Dominaria United and accompanying commander sets are now open!
Andy and Anthony talk about the new mechanics, themes, and their first impressions of Dominaria United and what they’re most excited about for Cube.
View all cards mentioned in the episode →
Check us out on Twitch and YouTube for paper Cube gameplay.
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by competitive grinder, latent Cube content creator, and actually good Magic player Dom Harvey to talk about his relationship with the game. Together, they discuss Dom’s storied competitive career, the early days of Cube, how a Cube can serve as a document of your personal history with Magic, whether or not experience with constructed Magic can inform playing and designing Cubes, and how to think about combo as a strategy.
View all cards mentioned in the episode →
This week’s pack 1, pick 1 is from Dom’s Cube — a Legacy style Cube with a few novel twists.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at [email protected]. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Having discussed the impact of different densities of removal ad nauseam, Andy and Anthony turn their attention to the different types of removal spells and how they play differently. They examine the costs of playing too much unconditional removal, wax poetic on their love of "small" removal spells like Portable Hole and Disfigure, and discuss how given two removal spells with equal costs, sometimes the one that hits fewer targets is actually better. They recorded this episode before Cut Down was spoiled from Dominaria United otherwise you bet they'd be talking about it.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from Iain’s Vintage Cube.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected] or submit your cube. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are back at it again, returning to the font of endless Magic discussion: Baneslayers and Mulldrifters. After years of not consciously thinking about this dichotomy, Andy has discovered that his primary cube has skewed heavily towards “Baneslayers”. The boys get into why this descriptor is so often used derogatorily, some reasons why “Mulldrifter” maybe should be used derogatorily, and how people’s perceptions of the difference between these two iconic cards changes when you choose different examples lower on the curve.
Our listener submitted pack 1, pick 1 this week is a grid draft pick from 123jhd’s Crimson Hunt.
View all cards mentioned in the episode →
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected] or submit your cube. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
6:35 — Listener submitted pack 1, pick 1
14:45 — Overview of the State of Design article
19:06 — Complexity in Magic in 2022
26:40 — Adjustments to the color pie, how that reflects high-level changes in Wizards’ approach to design, and how good game design does or does not have an inherent tension with success under capitalism
46:57 — Feedback Andy was surprised by from CLB
48:36 — Our favorite things from the last year in Magic
56:18 — Closing thoughts
View all cards mentioned in the episode →
Andy and Anthony talk about the state of Magic in general. Starting with Mark Rosewater’s annual State of Design article, where he shares his perspective on successes, lessons learned, and his general observations on the state of the game. Our hosts respond to his points and go on to discuss their own feelings on where the game stands.
Our listener submitted pack 1, pick 1 this week comes from metaldracolich’s Cube of Stuff I Already Had.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected] or submit your cube. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony compare their main cubes, Andy’s unpowered Vintage Cube that emulates the gameplay of Legacy and Anthony’s comparatively low powered Regular Cube which is more akin to a masters set draft. They compare the cards shared between the two and how they function in these very different environments.
View all cards mentioned in the episode →
Our listener submitted pack 1, pick 1 this week comes from michaeldkarp’s Box of Cards.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
Read Andy's article informing this episode! Andy and Anthony talk about how many lands to run in a Cube. While Cube design is subjective and largely a matter of taste, our hosts discuss things we can objectively measure about the proportion of lands included in a Cube, and precedent from other Magic formats. Andy breaks down data from Cube Cobra from his new article on the same subject about how Cubes are generally constructed.
Our listener submitted pack 1, pick 1 this week comes from The Strictly Worse Cube
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
Andy and Anthony discuss Commander and their personal approaches to deck building. They talk about some of their favorite decks, what they look for in the format, and what motivates them to brew.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
The show notes for this episode are too long to fit in the RSS feed, so check out our website for linked timestamps, cards mentioned, and the full list of links.
One of the great aspects of Cube is that it is somewhat all-encompassing — anything you like about Magic, whether it’s part a Commander deck, the Legacy metagame, or a specific sideboarding strategy in Pioneer, can inform how a cube is designed. On this episode, Andy and Anthony share all of the Magic podcasts, videos, and articles that they follow and why, talking about what they value in Magic content and how it shapes their experience of the game.
They also go just a tad off topic in Telescope Corner: talking about the newly operational, monumental James Webb Space Telescope releasing it’s first scientific photos the day after this release!
Our listener submitted pack 1, pick 1 this week comes from Redbay’s Uncurated Cube, an experiment in starting a Cube from a random list, inspired by a conversation on our previous episode.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Jett to talk about Lucky Paper’s brand new project: the Commander Map! The map visualizes the wide world of EDH showing every deck on EDHREC organized in 2d space based on the cards they contain. Like the Cube Map, the Commander Map algorithmically organizes every deck, (all 1.2 million of them!) into an interactive visualization showing patterns in the way people build decks.
They discuss how the map was made, what else the dimension reduction is used for by data scientists, their own relationships to the commander format, and just a little bit about why triangles are important in computer graphics.
Timestamps:
View all cards mentioned in the episode →
Discussed in this episode:
If you have a question for the show you can email us at [email protected]. You can also find Andy, Anthony, and Jett in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
Most Cubes are ever-changing, with a constant stream of cards being added as new sets are released and the designer’s sensibilities evolve over time. There is a dark side to the joyous, Christmas-morning feeling of putting new cards in one’s cube, though: making cuts. On this episode, Andy and Anthony talk about how to find cuts from a cube, tackle some common pitfalls newer designers often fall into when removing cards from a Cube list, explore high-level theory around Cube curation, and take a walk down memory lane, defending some of their more contentious cuts from their own environments.
Our listener submitted pack 1, pick 1 this week comes from wowitsarlo’s Fair ‘Nuff Cube. Thanks, Arlo!
Timestamps
Discussed in this episode:
If you’d like to support the show, we’re looking for people to help annotate old episodes.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
View all cards mentioned in the episode →
View the full survey results →
Andy, Anthony, and Parker talk about Commander Legends: Battle for Baldur’s Gate, reviewing the results of the Cube Survey and what the new and returning mechanics offer for cube designers.
Special thanks to Kennedy McAlister for this week’s intro music.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony collaboratively draft a deck from Anthony’s Regular Cube, discussing how they approach the environment and the roles individual cards play. From the individual cards, they jump into bigger conversations about the environment and what they think successful draft strategies look like.
Follow along with each pick of the draft to see the full set of cards in each pack. Draft the same seat on Cube Cobra to compare how your own approach.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After teasing it on their Centennial Retrospective, Andy and Anthony are revisiting the topic of one of their notable past episodes, number 31: Bread and Butter Breakdown. With some small revisions to his categorization system, Andy tallies up the density of disruptive cards in the current iteration of his Bun Magic Cube and compares them to the numbers from January of last year, with some surprising results. What starts as a nuts-and-bolts discussion of how the density and quality of disruption affects an environment turns into a reflection on how much Andy’s cube has changed in just 17 months and how much our biases about cards influences our assessment of their power level.
View cards mentioned in the episode, organized by how they are categorized in the Bun Magic Cube.
Check out the tables of the numbers discussed on this episode on our website.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
On their milestone, 100th show, Andy and Anthony reflect on important past episodes and things they’ve learned in the last two years of Lucky Paper Radio.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Have you always wanted a Cube of your own? Do you have a box full of jank and draft chaff taking up space that you can’t bring yourself to get rid of? You’re in luck! On this week’s show, Andy and Anthony discuss how to build a Cube from your existing Magic collection. They talk about the pros of working within novel constraints. Building from a collection likely means working with cards you already have some connection and familiarity with. The unique constraint fuels coming up with unique and creative designs. It also comes with unique challenges, making it hard to find existing experience and resources to build off off. Talking about the Cube and getting feedback becomes more difficult.
They propose a process for designing a Cube this way, separating exploring the collection, and then editing down to a final list and offer some suggestions for goals to aim for while editing.
Follow along with all the cards mentioned in this episode with our visual spoiler.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After watching Caleb draft his Powered Synergy Cube on Magic Online for hours, Andy is dying to support some more sweet, synergistic decks in his Bun Magic Cube. After some reflection, he’s not sure if that would even work, so he’s bringing his hopes and dreams to Anthony to discuss whether it’s even possible to support Bazaar of Baghdad, Teshar, Ancestor's Apostle, or Molten Vortex in a cube that is over one-third interaction.
Our listener submitted pack 1, pick 1 this week comes from Donald K. Magic’s “Balanced Budget” Cube. Special thanks to Donald for being the first person to help us annotate old episodes. If you’d like to be as handsome and well liked as Donald, you too can help us add robust metadata to old episodes of the show.
View cards mentioned in the episode
Timestamps:
Discussed in this episode:
21 weeks to CubeCon! Blackjack!
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
If you’d like to support the show, we’d love help annotating old episodes!
Andy and Anthony are going deep on fetch lands. They discuss the long tail of exciting interactions, the powerful mana fixing, and the real costs to gameplay experience associated with them. What are their benefits as a player? What are their benefits as a Cube designer? What are their biggest downsides?
Our listener submitted pack 1, pick 1 this week comes from LuckyLooter’s Amonkar Desert Cube where players have to start making hard choices about lands from the first pack they open.
View cards mentioned in the episode
Timestamps:
Discussed in this episode:
Keep an eye on Cube Con for featured Cube candidates coming soon!
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy, Anthony, and Parker discuss the results of Lucky Paper’s Streets of New Capenna Cube Community Set review. They talk through the top cards most appealing to the largest portion of the Cube community, theorize on why cards may appear where they do, analyze interesting outliers, compare the results to past sets, and offer their own opinions of cards in the new set.
View cards mentioned in the episode
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Streets of New Capenna survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Caleb Gannon joins Andy and Anthony to talk about his Powered Synergy Cube which is about to be featured on Magic Online! Caleb goes into detail about the environment, which takes what’s loved about the MTGO Vintage Cube and dials up the synergistic aspects while tuning down other themes and cards that win the game on their own. The Cube is full of complex, overlapping themes and multi-card combos, and you can play it yourself starting this Wednesday, May 4th.
View all the cards mentioned in the episode.
Check out the full show notes, including linked timestamps, on our website.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Streets of New Capenna survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Andy and Anthony take a step back and talk about Cube and Cooking, the many things two of their favorite hobbies have in common, and what they love about them. Both are creative endeavors that are interesting things to master in their own right as well as tools to bring people together and serve as an entry point for broader personal growth.
Our listener submitted pack 1, pick 1 this week comes from Tortured Existence’s The Box.
View cards mentioned in the episode
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Streets of New Capenna survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Andy and Anthony discuss each card their interested in giving a try in their own Cube environments, including Andy’s Bun Magic Cube, a high powered legacy environment, Anthony’s peasant-ish Regular Cube, and a few other more novel environments. Visit our website for detailed, linked show notes and a visual spoiler of every card mentioned in this episode in chronological order.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the headline mechanics of Magic’s latest premier set, Streets of New Capenna, a set featuring five, three-color factions, the families, each with their own named mechanic. They discuss each abstractly, breaking down the possible design space, how they fit into existing contexts, and what kinds of individual card designs they’re hoping to see.
27 weeks to CubeCon!
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony revisit the topic of the rock, paper, scissors metagame on the axis of tempo and respond to listener feedback from last week’s episode. In addition, they share some highlights and bad-beats from a long weekend playing a range of Cubes.
Our listener submitted pack 1, pick 1 this week comes from Gasedup’s Micro Grixis Cube.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
After alluding to it in passing multiple times, Andy and Anthony are finally going deep on Andy’s contentious assertion that there are no intrinsically favored matchups between aggro, midrange, and control as the common heuristic suggests. In this episode, they define the macro-archetypes, talk about where they come from, and cover appropriate and innappropriate applications of these kinds of thought technologies. Then, they discuss how each matchup is won and lost for all the permutations of aggro, midrange, and control.
Our listener submitted pack 1, pick 1 this week comes from Arcade’s Commander Cube, the “Brawlbox”.
Timestamps:
Discussed in this episode:
Follow us on Twitter @luckypapermtg and check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are off this week, but fear not! Friends of the show Parker LaMascus and Jason Waddell are filling in and discussing one of their favorite, non-Magic card games: Slay the Spire. You do not need to have played Slay the Spire to appreciate this episode as Parker and Jason tie their experience with the game back to Cube design and Magic more broadly.
Check out Jason’s Twitch stream where he has been playing Slay the Spire recently.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony discuss the new, popular two player draft format, Hausman draft, where players draft a series of rounds exchanging cards from hidden hands with a shared, face-up, set of cards. They talk about their experience with the format, the kinds of decks it creates and pros and cons for this style of drafting. In closing, they touch briefly on the strengths and weaknesses of some other popular draft formats for two players.
Our listener submitted pack 1, pick 1 this week comes from Monstrumonium’s Hand Matters Cube. Follow along with the pack 1, pick 1, and the other cards mentioned in this episode with our card-by-card visual spoiler.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony explore at length a question from the MTG Cube Reddit. As Cube designers, how do we think about cards with strong build-around, signaling potential when they seem like they may not be a good fit for the environment.
View linked timestamps and our kitchen tier list on our website.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by guests Andy Floury and Mike Coyle of The Guardian Project Podcast to discuss their approach to Commander, which has a lot in common with Lucky Paper Radio’s approach to Cube. By figuring out how to use data to optimize for fun, recognizing that the most powerful cards do not always lead to interesting play patterns, and understanding that setting expectations is one of the most important factors in any game, Andy and Mike have established themselves as kindred spirits in trying to get the most out of Magic.
View timestamps and a visual spoiler of cards mentioned during this episode on our website.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Parker LaMascus to review the results from the Kamigawa: Neon Dynasty Cube community set review. They talk about the set as a whole and the themes the community is most excited about. They go card by card through the top 16 cards the most respondents are trying in their cubes. Check out the complete results and our written analysis in our set review article.
You can follow along with a visual spoiler of all the cards mentioned in the episode.
Discussed in this episode:
Timestamps (includes spoilers!):
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Kamigawa: Neon Dynasty and Neon Dynasty Commander cube surveys are open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Andy and Anthony review Kamigawa: Neon Dynasty from the perspective of their own, growing stable of Cubes, talking about the cards they’re interested in for specific environments ranging from high-powered eternal cubes, low powered cubes, and even a few contexts with special rules.
Our website has comprehensive, linked timestamps so you can navigate directly to the parts of the episode relevant to you and you can follow along with every card mentioned in the episode with our visual spoiler.
Discussed in this episode:
Discussed contexts:
Check us out on Twitch and YouTube for paper Cube gameplay.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Kamigawa: Neon Dynasty survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
The first of our three part set review for Kamigawa: Neon Dynasty is here! Andy and Anthony are putting their designer hats on and talking about their first impressions of the triumphant return to Kamigawa. Neon Dynasty brings a handful of flexible mechanics along with a slew of new artifact and enchantment focused themes. Which mechanics are open-ended enough to see broad play? Which kinds of cubes will benefit most from the new themes and archetypes? What would Andy and Anthony change if they could go back in time and remake Magic from the beginning? Find out within!
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony linger on the topic of Battle Box for a second week in a row, discussing a novel design: Andy’s Jeskai Control Battle Box, modeled after what some have called Magic’s most interesting mirror match. They start things off by drawing and comparing opening hands from the list and then go deep on the benefits of designing an environment for a more narrow range of play and what can be learned from playing it.
Follow along with the visual spoiler of all cards mentioned in the episode.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony discuss Anthony’s updated Battle Box which started as an update and turned into a complete refresh. They talk about how Anthony’s goals have changed and clarified and how that translates to logistical and card choices. They breakdown the gameplay experience, comparing it to their goals and the experience of the previous iteration.
To start things off, they each draw a hand from the box and evaluate its strengths and weaknesses. Follow along with the cards mentioned page, a visual spoiler of all the cards mentioned throughout the podcast, in chronological order.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the language we use to talk about Magic. Language is fundamental to social experiences, our favorite game included. Creating new language helps us communicate more effectively and helps us think about and compartmentalize concepts, shaping how we thing about things. But jargon has its drawbacks.
View cards mentioned in the episode
Our listener submitted pack 1, pick 1 this week comes from Mozart’s Cube.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony each draft the same seat in Andy’s Bun Magic Cube and compare how they navigate the draft seat by seat. Draft the same seat yourself here on Cube Cobra and compare your own choices! Andy and Anthony’s draft logs are available on the cards mentioned page. Decklists are available on our website.
Tune in Tuesday, the day after this episode airs, to The Guardian Project’s stream to see Andy battle his goblin commander deck against The Guardian Project’s hosts and Jason Alt!
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
See the full timestamps on our website or follow along with a visual spoiler of all the cards mentioned in this episode.
In an attempt to record a canonical episode about the concept of power level and how it applies to cube, our heroes are chatting about the advantages and disadvantages playing with the most powerful cards and effects. How is power level actually defined? How is it related to the speed and removal density of a format? What deck from Anthony’s Irregular Cube could possibly beat a deck from Andy’s Degenerate Micro Cube? Answers to all these questions and more within.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
In this 2021 retrospective episode, Andy and Anthony look back on the year and discuss the highs and lows for Cube and how their relationship with Magic continues to evolve. They follow the format of Lucky Paper’s 2021 Cube in Review article, giving their own answers to the questions posed to prominent community members therein, and end up going deep on how changes to competitive Magic and the content and community surrounding it has sharpened their commitment to Cube and other sandbox formats.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about recent drafts of the Irregular Cube, Anthony’s newest Cube which features ‘rare’ cards, and Andy’s Bun Magic Cube. They review their own drafts, what was working, what was problematic, and how the rare cards influenced the experience. They hypothesize reasons why the draft was not universally enjoyed and how the environment might be changed to improve the experience and better set expectations.
They start things off with a pack 1, pick 1 from the Irregular Cube.
Follow along with all the mentioned cards.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about all things un-. They discuss the history of silver-bordered and other non-tournament Magic cards, how they’re designed, and the categories they fall into so you can choose if and how to play them in your Cube.
Our listener submitted pack 1, pick 1 this week comes from Myagic’s Storytime Cube featuring fairytale themes and a sprinking of un-cards.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony spend a whole episode talking just about the iconic cantrip Brainstorm. They talk about how and why it works, how it behaves in different contexts and different cubes, how unique it is, and the many relevant interactions with other cards.
Brainstorm can be a controversial topic among Cube players and designers. Some claim it’s over-rated as a carryover from formats it single handedly shapes. Andy argues a high power level rating is justified, and our hosts go deep on the many interesting play patterns that make it appealing for cube designers.
Follow along with mentioned cards.
For interactive, clickable timestamps listen to this episode on our website.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are joined by Parker LaMascus to share the results of the Innistrad: Crimson View cube community survey. They look at the top cards that the most people are interested in for their cubes, what makes them appealing, and what contexts they fit best in.
Follow along with every card mentioned in the card image gallery.
Timestamps (includes spoilers!):
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Innistrad: Crimson Vow survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Andy and Anthony talk about Innistrad: Crimson Vow through the lens of their many specific cubes, including the themes, mechanics, and individual cards that fit into particular contexts. They dig into many of the most powerful cards of the set relevant for Andy’s main cube, a few interesting twists on lower power cards for Anthony’s, and look at the set from a range of other angles.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Innistrad: Crimson Vow set survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Andy and Anthony take a first look at Innistrad: Crimson Vow, breaking down themes, mechanics, and cycles for Cube. They talk about opportunities the headline mechanics including Blood, cleave, and yet another influx of double faced cards could offer for all manner of cubes. They also explore the less obvious, unnamed mechanics of the set that reinforce existing themes.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about archetypes in Cube design. They discuss what archetypes are, why they’ve become a fundamental part of limited set design, and the uses and limitations of applying the same process to Cube design.
Our listener submitted pack 1, pick 1 this week comes from Cassie’s cube, The Facedown Slide, heavily featuring morph, cycling and related mechanics.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
For a transcript of this week's scripted opening, see our website.
Music for this episode was adapted from Matt McInerney’s EP Mined. Thanks, Matt.
We’ll be back next week with a regular episode.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Andy and Anthony talk about a few loosely related Cube topics. They kick things off with a pick from a spooky cube, reflect on some recent drafts and how different playgroups can evaluate environments drastically differently, some individual cards, and the power of novelty.
Our listener submitted pack 1, pick 1 this week comes from listener Anthony’s very spooky Horror Cube.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
We’re compiling an audio memorial to CubeTutor, so please share your reflections on the site and the role its played in our community, or just your thanks to Ben, with us by sending a voice memo to [email protected]. If I don’t confirm receipt of your message within 48 hours send me a message on Twitter or Discord (andymangold#5271).
Andy and Anthony talk about a handful of individual cards from each of their Cubes: why they like them, how they’ve shaped the format or changed as the format evolved, and gameplay highlights. Follow along with the cards in the image gallery.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk with Jason Waddell about Cube, game design, and the complications of Magic as a hobby. Jason share’s his experience with the ups and downs of his relationship with the game.
Follow along with the card image gallery. View complete show notes and timestamps on our website.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
Musical production by DJ James Nasty.
Andy and Anthony talk about the imminent shutdown of CubeTutor. Don’t forget to export your data!
We’re compiling an audio memorial to CubeTutor, so please share your reflections on the site and the role its played in our community, or just your thanks to Ben, with us by sending a voice memo to [email protected]. If I don’t confirm receipt of your message within 48 hours send me a message on Twitter or Discord (andymangold#5271).
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony are Joined by Parker to dive into Innistrad: Midnight Hunt and all the cards and mechanics they’re interested in for cubes of all kinds.
For detailed, linked timestamps view the episode on our website. You can also follow along with the brand new card image gallery, which includes images of every card mentioned in the episode, in chronological order.
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Innistrad: Midnight Hunt Cube survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Andy and Anthony talk about the ‘feelbad’ moments in Magic and the cards that are more likely to create them. This seemingly narrow topic turns out to be one of the most critical and easy to take for granted aspects of Cube design: how do we make it fun? They pick out some of the most likely cards they play that can lead to negative experiences, why those experiences create the emotional responses they do, and where that risk is worthwhile.
Our listener submitted pack 1, pick 1 this week comes from Nick’s Noob Cube, a Cube designed to be approachable for new players including uncommons and doubled up commons. Nick created the amazing MTG Multiverse project, cataloging cards from the planes of Magic. Invaluable to designers building set themed cubes.
Timestamps:
Discussed in this episode:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony take a first look at Innistrad: Midnight Hunt breaking down the mechanics from a design perspective for Cube and other casual formats. They discuss the many different variations of transform mechanics, the challenges and opportunities they create for Cube designers, and how the new mechanics relate to the old.
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony indulge themselves in talking about a few individual cards they find interesting in the context of Cube, using them as a jumping off point into an array of cube topics. Andy brings Field of the Dead to the table, leading to a discussion about card evaluation, single card archetypes, and fixing. Anthony shares why he thinks Feather, the Redeemed is a power outlier that creates positive gameplay experiences in his cube, contrasting it with Kess, Dissident Mage which for different reasons turned out to be problematic. Lastly they weigh the pros and cons of Cling to Dust and when does interaction feel incidental.
Our listener submitted pack 1, pick 1 this week comes from Tim’s Proliferate Cube.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the role of one mana spells in Cube. The first play of the game can be fundamental to starting off the game with a plan. The atomic unit of the game’s resource shapes the decisions players have and the way plays can be sequenced.
Our listener submitted pack 1, pick 1 this week comes from nettlesomeReflexion’s Public Library Cube, emulating their first experience with Magic at their local public library: old school cards with a vanguard twist.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
This is a special, ‘live’ episode of Lucky Paper Radio. The audio quality is not to our normal standards — if you’ve never heard the show before we do not recommend starting with this one!
Andy and Anthony decompress with the draft crew in the middle of a long weekend of many, many cube drafts, sharing the greatest and saltiest moments in a rare, unfiltered episode of Lucky Paper Radio.
Our cube weekend featured:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the logistics of Cube including everything from storage and sleeves, to basic basic lands and tokens. They cover everything you need to know when setting out to build a new cube that isn’t what cards to include. As with most things Cube, there’s no right answer to any of these questions for all players, but our hosts explore all the options, and how to find what works for you.
Detailed timestamps available on our website!
Discussed in this episode:
SLEEVES
STORAGE
MORE RESOURCES
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony discuss all things Battlebox, one of their favorite casual ways to play Magic. A Battlebox is a great thing to have for quick games between and around matches. Without the variance of land draws it's both very approachable and gives spikes an opportunity to test their skills in detailed aspects of gameplay.
Our listener submitted pack 1, pick 1 this week comes from Milkshake1988’s spell’s only cube, which really commits to the bit.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Cube presents unique drafting a deckbuilding challenges when it comes to manabases. Retail limited is our only benchmark for drafting, but non-basic lands are so few and far-between that they don’t have a meaningful impact on most drafts. In cube, however, we don’t have to settle for 9-8 manabases of basics only, but how do you navigate mana successfully in a cube draft?
In this episode, Andy and Anthony put their cube designer hat aside and go deep on lands from the perspective of players. How highly should you take non-basic lands when drafting? How many lands should you put in your deck? What counts as a mana source? How many sources do you need to cast your spells reliably? What kinds of cards should you splash and how do you manage a splash successfully? What about four and five color decks?
Our listener submitted pack 1, pick 1 this week comes from listener Tristan. Thanks, Tristan!
Discussed in this episode:
Timestamps
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
This week’s episode is the Adventures in the Forgotten Realms Cube set review. A much less involved affair than our Modern Horizons 2 episode, we’re nonetheless touching on a number of noteworthy cards and how they may impact cubes of all kinds.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony discuss their first impressions of Magic’s newest set, D&D: Adventures in the Forgotten Realms. Setting aside individual card evaluation, they dive into the mechanics and flavor from a design and gameplay perspective. With dice rolling, dungeon adventuring, and D&D flavor the set brings a whole new twist to the game for D&D lovers and Magic players who enjoy seeing the game pushed in new directions.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Adventures in the Forgotten Realms Cube survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Make sure to check out a special video made by Jason Waddell to accompany this week’s intro.
Using Cube Cobra’s new feature to sort a cube by popularity of cards, Andy and Anthony explore Andy’s Bun Magic Cube. They discuss some of the factors that may influence card’s popularity among cube owners and talk through some notable unpopular cards.
Our listener submitted pack 1, pick 1 this week comes from Geena’s Unpowered 270 Cube
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
David McDarby of Wizards of the Coast joins Andy and Anthony to talk about The Chromatic Cube, designed by David and currently on Arena. They talk about the cube’s goals and how they contrast with those of other cubes on Magic Online and Arena. David shares his design process behind cubes and the inspiration for The Chromatic Cube.
They start things off with a pack 1, pick 1 from the cube and talk about their experiences with the cube so far.
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
In an effort to expand on past discussion about what makes a particular cube “hard” or “easy” to play, Andy and Anthony are dedicating an entire episode to unpacking what exactly makes Magic a difficult game. After being pressed by Andy to define seemingly simple terms, Anthony expounds upon his concepts of a “competency floor”, “mastery ceiling”, and overall “exertion”, and how each of these factors makes the game difficult in a different way.
Our listener submitted pack 1, pick 1 this week comes from listener Cameron’s 1 Drop Cube. Thanks, Cameron!
Discussed in this episode:
Timestamps:
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Do some light stretches and grab some popcorn, because this is Lucky Paper Radio’s most in depth set review ever. Andy, Anthony, and Jett dive into Modern Horizons 2, a set with an unprecedented number of cards for cubes of all kinds. They explore support for classic mechanics, designs that can enable new themes, and the many powerful cards pushing the limits.
Conversation is guided by the results of our MH2 community survey revealing what in the new set is capturing the cube community’s interest, the most controversial cards, and appealing new options for the many facets of the community.
View the episode on our site for extensive, interactive timestamps!
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about the practical side of cube. For many of us, Cube is about bringing people together through our favorite game, but finding or creating a consistent playgroup can be a challenge. Our hosts share what they they’ve learned seeing their own group develop, treating a draft like a party, with food and clear communication, and playing with what can turn into a very pricy board game.
Our listener submitted pack 1, pick 1 this week comes from The Oinkinator’s Cube.
Timestamps:
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Timestamps
Our Modern Horizons 2 Cube survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Cube enthusiast and Lucky Paper contributor Parker LaMascus joins Andy and Anthony to talk about his own cube and their experience with his midrange focused environment. They discuss a draft of the cube, reflecting on how Parker’s design goals translate to individual card choices, breaks in the tradition cube structure, and how these choices manifest in gameplay.
Parker elaborates on his goals to remove the rock-paper-scissors nature of the traditional aggro, midrange, and control archetypes to create a skill-testing environment emphasizing player abilities and careful decision making.
They finish the episode with a pack 1, pick 1 from Parker’s Cube where they apply what they learned from the draft and our conversation to drafting.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
On this episode, Andy and Anthony are discussing a recent draft of Anthony’s “Regular” Cube, in which Anthony made a stupid amount of mana with Hope Tender, making Andy question all of the decisions he made in his life that led to that moment. This dovetails into a conversation about the nuanced differences in what Anthony and Andy value about Magic and how they capture that in their respective cubes. What is the difference between having conditional cards as enablers vs having conditional cards as payoffs? What is the difference between having a power outlier 1 mana value card vs a power outlier 3 mana value card? Is there any kind of proactive deck that can beat two 3/2s for 3 generic mana? On Sword of Hearth and Home, which color is “Hearth” and which color is “Home”?
Our listener submitted pack 1, pick 1 this week comes from listener Simon’s Cubus Color Correctus. Thanks, Simon!
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony talk about how they approach drafting a cube they’ve never played before. What do they look for in the list to optimize their chances of success, and have a good time doing it. After discussing power outliers and big picture structure of an environment, they agree one of the most important aspects to focus on is the speed of the format, which shapes the tempo-value balance and the effectiveness of different strategies. It’s challenging to evaluate an environment just by looking at the list, and they share some heuristics they use to get a head start.
Our listener submitted pack 1, pick 1 this week comes from Ryan’s Peasantish Cube.
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Andy and Anthony discuss Anthony’s newest cube project, Irregular Cube. Like his primary cube it’s a lower power environment with a variety of overlapping archetypes, but it also has a novel structure: a main set and a second list of ‘rare’ cards, largely composed of higher powered cards with a healthy helping of build-arounds. They talk about the many opportunities rarity offers, challenges it imposes, and what they’ve learned from initial playtesting.
To kick off the conversation, our pack 1, pick 1 comes from the cube in question.
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Strixhaven: School of Mages and Commander 2021 prospectives are out! Thank you to everyone who participated.
Andy and Anthony are joined by Lucky Paper contributor Jett for a deep dive on what they believe to be the noteworthy cards from Strixhaven and Commander 2021. In their discussion, they reference their Strixhaven mechanics episode and their episode on Card Evaluation and the Playtesting Paradox.
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Strixhaven set review episode is coming to you next week. We weren’t able to do the episode in a timely fashion due to life circumstances, but we’re going to make sure we bring the quality. Thanks for your patience!
On this week’s episode, Andy and Anthony talk about Cube and synergy. Synergy means many things to many different cube players and designers and is used to talk about both environments and decks. We tease out a few ways to define synergy, and how we use it to frame our goals as cube designers and how it’s part of our strategies as players. We discuss how ‘synergy’ overlaps with structured, low power, cubes with color pair driven archetypes and high power combo strategies. Anthony shares his enthusiasm for a new cube with its own set of ’rares’, and his excitement about small doses of radically draft warping cards.
Our listener submitted pack 1, pick 1 this week comes from Ryan’s Peasantish Cube. Thank’s Ryan!
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Strixhaven and Commander 2021 Cube surveys are open! Please take a few minutes to let us know what you’re testing in your cube from the new sets.
Andy and Anthony talk about the new mechanics in Strixhaven and what they have us most excited for in cube. They cover the unique draft mechanic of Learn and Lesson and the ways it can be applied to cube, and the exciting expansion of spells matter and protection mechanics.
Our listener submitted pack 1, pick 1 this week comes from captainawesome’s The Awesome Cube chock full of awesome borderless cards. Read all about the history of this awesome cube in the detailed blog.
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Strixhaven and Commander 2021 Cube surveys are open! Please take a few minutes to let us know what you’re testing in your cube from the new sets.
Due to the loss of a close, personal friend, Andy and Anthony are off this week. If you or someone you know is in crisis, please consult the resources available from The American Association of Suicidology. If you’re able, please consider donating blood through The Red Cross.
This week, guest hosts Parker and Kennedy discuss their most recent Cube draft adventure. When is Boros better than Mono-Red? What does it take to make Vendetta first-pickable? What’s the big deal about Kird Ape? And, most importantly, what is the secret to amazing homemade salsa?
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Our Strixhaven and Commander 2021 Cube surveys are open! Please take a few minutes to let us know what you’re testing in your cube from the new sets.
This week, Andy and Anthony share a little of their personal history and how important their tools for critical discourse they learned in art school have been to their lives, Magic very much included. They talk about how they first met and the ubiquitous art school critique.
From their pack 1, pick 1 of Jean’s Fast Multiplayer Cube they delve into they change their card evaluations in a multi-player format. I’m not saying it’s a spoiler, but The Akroan War gets a little special attention for it’s flavorful top down design, complex play patterns, and stunning artwork.
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
This week, Andy and Anthony take aim at the dominating rhetoric about Cube which takes for granted it is a format showcasing the most powerful cards in Magic. They tackle the big effects that small patterns in language can have, excluding huge areas of creative cube design. Our hosts reflect on just how effective the Cube Map is at visualizing the existing diversity in the format, and hinting at the vast empty spaces yet to be explored.
Our pack 1, pick 1 comes from the Nega Cube, currently taking the spotlight on MTGO, which features only cards not included in any other MTGO cube.
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
This week, Andy and Anthony discuss changes to Andy’s Bun Magic Cube, updated to include a dramatic increase in the number of mana fixing lands and filling out a suite of fast mana. Our hosts discuss how this level of mana fixing changes a draft, and what questions they’re asking themselves to try to recalibrate expectations when drafting the shifted environment. Andy argues increasing the amount of ‘broken’ fast mana decreases variance, creating a more fun draft environment. And Anthony, uncharacteristically, defends a six drop that isn’t Colossal Dreadmaw.
We take a pack 1, pick 1 from listener John’s 360 Card Cube for 2. In the spirit of the cube, we open a grid draft pack and try to maximize the best three cards from a pack of 9.
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
The Cube Map: Exploring over 20,000 Magic: the Gathering Cube lists
On this very special bonus episode, Andy and Anthony are joined by Jett to tell everyone about a project they have been working on for a long time: the Cube Map! Read more about how the map was made in Jett’s in depth article. A huge thanks to Cube Cobra for providing us with the data to make the map possible. If you have the means, please consider donating to their Patreon to show your support for community driven, open-source and open-data Cube tools.
No listener submitted pack 1, pick 1 on this bonus episode, but keep those cube lists coming!
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
Anyone who has spent any time in Cube design circles has heard the supposed virtues of an environment with a “flat” power level, where the worst card is no less appealing or less playable than the best. On this week’s Lucky Paper Radio, Andy and Anthony are unpacking this truism and discussing the impacts of individual card power delta on a given cube more broadly. They two also touch on Magic as a spectator sport, PVDDR’s Youtube channel and subsequent article on Star City Games, Andy’s biggest weakness as a player (or at least one of them), whether or not power level delta and 4-5 color “goodstuff” decks are causally linked, and Anthony’s radical idea for his next cube project.
Our listener submitted pack 1, pick 1 this week comes from Nate’s “Peasant Combo” cube. Thanks, Nate!
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
Andy and Anthony welcome Justin Parnell on this week’s episode of Lucky Paper Radio. Justin was one of the first Magic writers to write about Cube and graciously shares stories from the format’s earlier days. From curating his own cube to designing environments for open, competitive play, we get a glimpse into how Justin thinks about Magic.
Our listener submitted pack 1, pick 1 this week comes from Dan’s “Ancient Times” cube. Thanks, Dan!
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
Do you like your podcast episodes to be carefully planned and tightly edited, with the hosts staying laser focused on the topic at hand? If so, then this episode of Lucky Paper Radio is probably not for you! This week, Andy and Anthony are jumping around between a couple of topics, some only dubiously related to Magic, so let the timestamps be your guide if you think musings on world geography are a waste of your time.
Our listener submitted pack 1, pick 1 this week comes from Pablo’s cube “Fundies”. Thanks, Pablo!
Discussed in this episode:
Timestamps:
Anthony’s Recipe for Soy-Pickled Mushrooms:
2 cups (40g) Dried Shitake Mushroom Caps
1/2 cup Soy Sauce
1/4 cup Sherry Vinegar
1/4 cup White Sugar
1 or 2 oz Crushed Ginger
1/2 tsp White Pepper (optional)
—
Soak mushrooms in hot water to soften (15 - 30 minutes)
Drain (reserving liquid)
Thinly slice mushrooms (or whatever)
Combine mushrooms, 1 cup soaking liquid, and other ingredients in a pot, simmer for 30 minutes
Discard ginger, pack mushrooms in a jar, and add enough brine to cover
—
Fills a 2 cup mason jar
Original recipe from Momofuku by David Chang
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
On this week’s Lucky Paper Radio, Andy and Anthony are answering a question from listener Nate about how to decide which cards to “ban” from his Peasant Cube. To date, Nate has used the Legacy banned list for his cube, but the recent addition of Arcum's Astrolabe has him wondering if he should drop this restriction. Then, they discuss the video “Should Cubes be Singleton?”, recounting their own experiences designing for both singleton and non-singleton environments. The confluence of these topics leads to a lengthy and detailed discussion about the role that restrictions play in cube design.
Our listener submitted pack 1, pick 1 this week comes from Forrest716’s Three-Color Cube. Thanks, Forrest!
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
View the Rotisserie Draft Discussed in this Episode
Use the Template in Your Own Rotisserie Drafts
On this week’s Lucky Paper Radio, Andy and Anthony are returning to one of their favorite ways to play Cube in the time of covid: online, asynchronous rotisserie drafting. Our heroes are in the midst of the matches following a recent rotisserie draft of Anthony’s “Regular” Cube and they’re discussing everything Anthony has learned from the experience. In their chat they touch on what rotisserie draft is, Puppet Conjurer, what you can learn from doing one with your own cube, how to talk trash effectively with your playgroup, the game of chicken that decides when the eight copies of Prismatic Vista get taken, and how drafter biases affect normal and face-up drafts differently. Plus, Anthony introduces a new, new vanilla test!
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
If you’d like to show your support for the show, please leave us a review on iTunes.
Musical production by DJ James Nasty.
As a follow up to last week’s Kaldheim Set Review episode, Andy and Anthony are going back to first principles and asking, what is card evaluation? How do we look at a piece of paper with a bunch of text on it and make predictions about what that piece of paper will do to other pieces of paper, and ultimately our win percentage, in the future? Is card evaluation important for Cube design? Why or why not? Why did they reference Limited Resources so much in this episode? How many Relentless Rats is too many Relentless Rats?
Our listener submitted pack 1, pick 1 this week is from Mikko’s Mirrodin Extended Cube. That has a nice ring to it. Thanks, Mikko!
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Our Kaldheim Prospective is out! Thank you to everyone who participated.
Buckle your seatbelts and charge up your podcatchers, because this is our most in-depth set review ever and our longest episode to date. Andy and Anthony are joined by Jett, the author of Lucky Paper’s set prospective series, for a detailed discussion of the results of our Kaldheim Cube survey.
Timestamps:
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
This is our last chance to complete our Kaldheim Cube Survey! Please take a few minutes to let us know what you’re testing in your cube from the new set.
Every once in a while, something in your head clicks and the way you think about your cube changes forever. On this episode, Andy and Anthony take some time to reflect on each of their personal biggest Cube design level-up moments.
Anthony’s level ups are:
Andy’s level ups are:
Because this topic is a little deeper than our normal subject matter, our hosts decide to skip the listener submitted pack 1, pick 1 segment and get right to the main discussion. Don’t stop sending in those cube lists, though!
Discussed in this episode:
No timestamps in this episode — just the main topic straight through.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Our Kaldheim Cube Survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
As Andy tinkers with two lower powered and novel cubes, he finds himself presented with a question he hasn’t actually confronted in depth before: what percentage of a cube should be removal? Or countermagic? Or cantrips and card draw? With higher-powered cubes you’re often constrained by the available card pool, and end up playing as much of these effects as you can without sacrificing individual card quality, but at lower power levels, the density is entirely up to you. In preparation for the discussion, Andy tallies up all of these different “bread and butter” effects in his and Anthony’s main cubes, as well as the Degenerate Micro Cube, and our hosts discuss the results and what it says about their respective environments — or whether it really says anything at all.
View the table with all the values discussed in this episode on our website.
Our listener submitted pack 1, pick 1 this week is Max’s Junk Cube, submitted by listener Quinn. Thanks, Quinn!
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Given that we’re in the throes of spoiler season, Andy and Anthony are giving their first impressions on the mechanics of Kaldheim and how they relate to other mechanics in Magic or might be integrated into a cube environment. They also do a pack one, pick one from listener Arjan’s Legacy Cube. Thanks, Arjan!
Discussed in this episode:
Timestamps:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Try as they might, our beloved hosts just can’t stay on track. On this episode, Andy’s attempt to tie up a few loose ends from last week’s episode ends up leading our heroes down another rabbit hole about the Cube design process and how it relates to the player psychographics. It was not a fruitless journey, though! On this episode, Andy and Anthony propose the application of the “Vision Design” and “Play Design” distinction that exists within Magic R&D to Cube design. Tune in to learn all about Midnight Cube, The Ballmer Peak, and second-hand Drive to Work episodes.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
It’s a new year and Lucky Paper Radio is back! They also never went anywhere, but they’re back nonetheless. On this episode, Andy and Anthony intend to talk about Anthony’s multiplayer cube that he couldn’t help but make after our little string of multiplayer-focused episodes a couple months back, but instead, our hosts get riled up and end up talking about what it means to be a “cube spike”, and whether or not such a thing even exists. Things really kick off about 1/3rd of the way through, so buckle up!
Talking points include:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
In a year-end extravaganza, Andy and Anthony dedicate an entire episode to doing pack 1, pick 1s from listener submitted cubes. Is this a good idea or a bad idea? We don’t know, but you should tell us what you think!
Listener cubes discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
In a decidedly not-so-special holiday episode, Andy and Anthony are talking about tribal synergies in Cube and announce their first formalized rivalry. They do a pack 1, pick 1 from listener Bastian’s GöCube 1.2 and get real sad about how rude people on the internet have tried to convince him that tribal synergies are “bad for Cube”. Anthony sets the table with an open-faced compliment sandwich about tribal effects, and our two hosts go deep discussing what constitutes a synergy deck, what parasitism is, how some decks are primarily internally focused and others are more fundamentally interactive, their respective tolerance for blowouts, different kinds of variance, and their favorite tribes in Magic. It’s not Kobolds.
Discussed on this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Our hosts are finally ready to share the Degenerate Micro Cube with the world. This episode is a deep dive on what this cube is all about, why Andy loves it so much, and why it’s just not Anthony’s cup of tea. They do a pack 1, pick 1 from the Degenerate Micro Cube, and discuss how it came to be, why storm is always a trap, the value that secret information plays in game design, how speed is inextricably linked with variance, whether a less enfranchised player could figure out Stage Depths combo if left to their own devices, and Anthony shamefully concedes that it is actually fun to Tinker out a Blightsteel Colossus on turn 1.
Discussed on this episode:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
This episode is all about tempo — what is it, when does it matter, and how do you apply it to your Cube design and gameplay decisions. Andy and Anthony talk about what “aggro” really means, why some games feel like they’re completely out of your control from the first land you play, the tempo vs value axis, taplands, low CMC spells, scaleable threats, cheap interaction, and what Llanowar Elves, Azorius Signet, and Sleight of Hand have in common.
Our pack 1, pick 1 this week is from listener Lemem’s 450 Card Unpowered Cube. Thanks, Lemem!
Discussed on this episode:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
This is a comparatively aimless episode where our hosts meander through a couple of vaguely related cube topics. They start off by recapping their recent draft of a friend’s greenless, “Breya” cube, which they also do a pack 1, pick 1 from, then move on to cover how draft decisions change in a cube with only four colors, their evaluation of Karn with pants, the dangers of shortcutting cards in your head, whether it’s more painful to walk into a trap or make an obvious punt, the collection of cards Anthony compiled that is definitely not a multiplayer cube, how to structure a booster draft for fewer than eight players, using what is not present to guide the design of an environment, how to avoid the natural predators of the strategies you want to cultivate in your cube, setting a bar for power level in a hypothetical one life cube, and how to balance Healing Salve, Ancestral Recall, Dark Ritual, Lightning Bolt, and Giant Growth.
Discussed on this episode:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
This is your last chance to participate in our Commander Legends Cube Survey! Please take a few minutes to let us know what you’re testing in your cube from the new set.
On this episode, Andy and Anthony are discussing how they would approach building a Commander cube. After giving a little bit of their personal history with EDH and talking about what it has in common with Cube, our dynamic duo goes deep on Commander’s mechanical underpinnings and how they translate to a drafted environment. Commander Legends brought a plethora of practical challenges that R&D chose to solve with as little deviation from Commander as a format as possible — but what would a cube that ignored superficial familiarity and tried to embody the spirit of EDH look like? What actually makes Commander appealing and how do you capture that in a drafted environment? How come Yawgmoth, Thran Physician is the only legendary creature Anthony can think of?
Our pack 1, pick 1 this week comes from listener Alex’s Cube for the Peasantry. Thanks, Alex!
Discussed on this episode:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Our Commander Legends Cube Survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set.
On this episode, Andy and Anthony are joined by their friend and Commander connoisseur Daniel to discuss his all-gold cube and review the cards from Commander Legends. Find out how you can draft a filthy aggro deck from a cube with zero one drops, how the Monarch mechanic plays in 1v1 Magic, and whether Jeweled Lotus means that Commander has officially jumped the shark.
Our pack 1, pick 1 this week comes from Daniel’s all gold cube. I highly recommend doing a draft or two.
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
The boys turn their attention to what at least Andy thinks is an under-appreciated context in which to evaluate cards — the draft. Instead of discussing how cards are played in game or what an ideal deck looks like, they’re talking about how the presence or absence of cards in packs will affect how your players draft. Is it possible to have a deck or color-pair that is perfectly viable in your cube, but no one ever drafts? Can swapping cards in or out fix this issue, or is it entirely attributable to player preferences? What kinds of cards expand the scope of draft decisions and what kinds of cards narrow it? Does drafting the hard way apply to most cubes? How does a flattened power level affect signals?
Our pack 1, pick 1 this week comes from a different kind of cube: listener Josh maintains a core cube that is drafted with a random selection of cards from his expansion, creating additional variance from draft to draft. Thanks, Josh!
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
On this episode of Lucky Paper Radio Andy and Anthony are looking at the suggestions from Cube Cobra’s recommender for adds and cuts to their respective primary cubes. This is a jumping off point for discussion about which cards they think are under- or overrated, the philosophies at the foundations of their cubes, how single cards can open up entirely new decks in a draft, the merits of various two-mana green ramp spells, how to balance support for an archetype without it becoming too dominant, various things about Magic that Andy doesn’t like, homogeneity within the Cube community, how much to trust algorithmically generated cube suggestions, and how Anthony wants to kiss Changeling Hero right on his freaky lips.
Our pack 1, pick 1 this week is from listener Morphling’s Artificer Cube. Thanks, Morphling!
Discussed in this episode:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
This episode of Lucky Paper Radio covers a range of topics all surrounding the importance of context in cube design and card evaluation. To start, Andy and Anthony do a very spooky pack 1, pick 1 from listener Stephen’s seasonally appropriate Innistrad Cube. They go on to discuss a theoretical Christmasland plane and answer a question from listener Adam about including cards of varying power levels in a cube list. Throughout this conversation, they go in depth about the kinds of cards that scale with the power level of an environment and the kinds that do not, the interplay between synergistic decks and individual, non-synergistic cards with a lot of raw power, Andy’s recent guest appearance on Jbro’s stream, the Zendikar Rising and affiliated updates to Andy’s cube, and how our hosts have some overlapping cards that are included in both of their cubes even though they differ dramatically in power level. How is that possible? Witchcraft!
Discussed in this episode:
You can find the hosts’ primary Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
In a deviation from our regularly scheduled programming, this episode is specifically catered to new cube designers or players that are interested in building a cube but don’t know how to get started. Even if you’re a seasoned cube designer, we hope this conversation helps you be more conscious of how you frame the format to others.
An outline of our suggestions:
Discussed in this episode:
You can find the hosts’ primary Cubes on Cube Cobra:
No pack 1, pick 1 this week on account of the special format, but if you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
On this week’s episode, Andy and Anthony discuss the new, extensive description and draft guide Anthony wrote about his “Regular” Cube and then consider Mark Rosewater’s definitions for the three types of complexity in Magic and how they might be applied to cube design. They talk about what Cube designers might learn from constructed formats, Anthony’s goal of making his cube resemble retail limited, exactly how many copies of Seven Dwarves you can run in a deck, whether all retail limited is actually just flavors of midrange, all about combat tricks, ASFAN (Anthony’s favorite R&D lingo), the possibilities of complex seeding in packs drafted digitally, why Tic Tac Toe absolutely sucks ass, why Andy loves fetchlands, how sometimes it’s super fun to resolve a very complicated stack or board and how sometimes it’s super not fun, whether etb-tapped lands are cool or not, a gender-neutral term for “manlands”, a new hypothetical, NSFW secret lair that Andy and Anthony would totally buy, how each color identity would design a bar, and how to make people come back for more even when they lose badly while playing your cube.
The listener submitted pack 1, pick 1 is from Varylen’s unpowered Cube. Thanks, Varylen!
Discussed in this episode:
You can find the hosts’ primary Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
Andy and Anthony are tackling a big subject in this episode: how do you turn experience playing your cube into informed design decisions that improve your environment? What do you do when your players insist that cards you included are either too good or not good enough and need to be cut? How do you handle people that are unwilling to draft or maindeck certain cards that you think are good?
The listener submitted pack 1, pick 1 this week is actually a pack 1, pick 2, because the boys are discussing Only on Tuesday’s Two-Headed Giant Cube. You can read more about the cube, and creator Jacob’s other writing about Magic, on his blog.
Topics addressed in this episode include:
You can find the hosts’ primary Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
On this special episode of Lucky Paper Radio, Andy and Anthony are joined by Lucky Paper founding contributor Jett Crowdis to preview the results of our Zendikar Rising cube survey and talk about our evolving impressions of the set. After doing a pack 1, pick 1 from listener Jonathan Gibson’s beautifully altered Sol Cube they go on to discuss the most popular and highest ranked cards by our listeners, how the modal double-face cards, both mythic and otherwise, stack up, how ZNR compares to other sets from the past 12 months, Banisher Priest style cards and their impact on an evironment, and whether Jett should join the cool kids club and also cut Oko.
You can find the hosts’ primary Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
This is your last chance to submit a response for the Zenikar Rising Cube Survey. Please take a few minutes to let us know what you’re testing in your cube from the new set so your voice can be part of our upcoming prospective article.
Andy and Anthony are dedicating an entire episode to discussing a brand new cube Anthony designed around a little tweak to Magic’s core rules. They kick things off with a pack 1, pick 1 from this very special cube and then review the results of their playtesting together. Topics of discussion include why Guild Globe is incredibly broken, how you can draw 17 cards on the first turn of the game, one cool trick to playing Black Lotus on a budget, Anthony delighting in Andy’s more miserable games, Andy and Anthony showering together with a very wet Archfiend of Ifnir, how difficult it is to design a cube that dramatically deviates from more well-worn cube design territory, the limits of tempo advantage, and the value of experimental environments.
You can find the hosts’ primary Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
Our Zenikar Rising Cube Survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set, or if you’re not keeping your paper cube up-to-date through isolation, what you would be testing, under better circumstances.
On this episode, Andy and Anthony are talking about power creep as it applies to cube design. They do a pack 1, pick 1 from Swervestar’s The First 10 Years of Magic Cube, of which the owner graciously blessed us with a photograph of a real, physical pack. They discuss how the normal pattern of adding new cards to your cube and cutting the worst ones may lead to an unintentional power increase in an environment over time, how difficult it is to be critical of all the cards in your cube it slowly shifts and changes, how Cube captures all of the best aspects of the early years of limited Magic, how the dedicated Commander products changed Commander as a format, what Magic has in common Mario Kart, whether “fun creep” exists, and Arena “Turbo Draft”.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
This episode is a deep dive on evaluating the new modal double-face card mechanic from Zendikar Rising by comparing it to a variety of existing mechanics from Magic’s past. Andy and Anthony kick things off by weighing in on what Feed the Swarm means for the color pie, then do a pack 1, pick 1 from listener Nomad’s Budget Cube. Then, they discuss signets, breaking cycles in your cube, the joy of running big, splashy spells at minimal cost, why Andy is going to test Lonely Sandbar, building decks that literally can’t get flooded or mana screwed, what a card has to do to “earn” its slot in a cube, why Tangled Florahedron is a case study in how much worse 2 cmc mana dorks are than 1 cmc mana dorks, Anthony’s kitchen drawer full of dildos, and bringing a little novelty into your life.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
On this very special episode of Lucky Paper Radio, Andy and Anthony give you their first impressions of Zendikar Rising based on the September 1st announcement stream. They discuss:
Musical production by DJ James Nasty.
This is an episode about how difficult it is to design a cube. First, Andy and Anthony do a pack 1, pick 1 from Anthony’s “Regular” Cube, which leads into a conversation about their most recent draft of the environment and the kind of feedback Anthony has received about it. They talk about how designing cubes at lower power levels is more difficult for a variety of reasons, not least of which is that players have a bias towards more powerful spells.
Then, they’re joined by John Terrill of the Cultic Cube YouTube channel and Chateau Cube podcast for a special guest segment. John, along with Cube Cobra founder Gwen Dekker, had the privilege of putting his own cube on MTGO for tens of thousands of players to draft. Wizards of the Coast have provided John and Gwen with some data pertaining to how their cubes were drafted and played, and we go deep on what can, and can’t, be gleaned from these statistics.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
On this episode, Andy and Anthony bring you the long awaited conclusion of their rotisserie draft of Andy’s cube. They also do a pack 1, pick 1 from, and discuss Anthony’s draft of, Riku’s Jund Cube, which leads into a conversation about black aggro, how profoundly player perceptions shape a draft and our resulting understanding of our environments, just how broken Oko is, a theoretical cube whose only stipulation is that it cannot contain any cards in your main cube, Anthony’s new beginner-focused cube, the difference between trying to draft a good deck and trying to draft a 3-0 deck, potentially problematic planeswalkers that have such high starting loyalty that they basically can’t be attacked profitably, and modifying the rules text of cards for your environment. Anthony airs some justifiable grievances about how his matches went which slowly leads Andy to the realization that a certain card just has to go.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
On this episode, Andy and Anthony discuss how Andy evaluates cards for his cube based on how they perform against opposing decks rather than on their interactions with other cards in the same deck. They do a pack 1, pick 1 from Allison’s Peasant cube, which they have had the pleasure of playing in paper in the before-times. While doing a deep dive on the matchup matrix Andy made for the mono-white aggro deck he rotisserie drafted, they get into details of specific matchups, why equipment and vehicles are kind of like Baneslayers, the joys of making spreadsheets about your cube, creating your own taxonomies to understand your environment, and the power of thought technology.
View Andy's Matchup Matrix Spreadsheet
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.
On this episode, Andy and Anthony talk about the nature of singleton. They do a pack 1, pick 1 from MinorBug’s “Tringleton II” cube, an environment with a 3x card limit as opposed to the more common singleton restriction. They also touch on their favorite satirical how-to YouTube channel, some small tweaks Andy has recently made to his cube, retirement homes in the greater Baltimore area, LBBLBFs, powerful cards that uniquely suffer in singleton environments, red Rabblemasters and their competition, mill as a win condition in cube, differences in card evaluation between a cube’s designer and their playgroup, a theoretical cube with only one unique card in each color, and how Magic is more fun when you’re winning.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected]. This week, we’re also accepting suggestions for the name of our new segment where we discuss changes made to our cubes. Email us your ideas and if we end up using your submitted name we’ll mail you some surprise Magic cards!
Musical production by DJ James Nasty.
On this episode, Andy and Anthony are talking all things aggro. They do a pack 1, pick 1 from catofcraft’s “Fast Cube”, a low-to-the-ground, efficient environment with no shuffle effects. Anthony dozes off for awhile as Andy talks for ten straight minutes about his personal history with aggro, which leads to a discussion about the definition of aggro and an exploration of how it often manifests itself in typical cube lists and how it might be approached differently. How many aggro decks does your Cube need? Why is consistency so important? Why do people like Avalanche Riders so much? What is a dumpling?
Discussed in this episode:
You can find the hosts’ Cubes on CubeCobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
On this episode, Andy and Anthony discuss a pack 1, pick 1 from listener Elle’s ”Graveyard Cube”, then have a conversation about a recent draft of and big batch of changes to Anthony’s Regular Cube. After one of the best players in our playgroup 3-0’s with a five-color goodstuff deck, Anthony talks about why he sees the success of this deck as a problem and goes into detail about how he plans to solve it.
Discussed in this episode:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
On this episode, Andy and Anthony discuss a pack 1, pick 1 from listener Chris's "Dichotomy Cube", which consists of 180 white cards, 180 black cards, and exactly one copy of Jace, the Mindsculptor. Then, Anthony takes Andy to task for putting up a crap record in a modified team draft of his own cube, causing Andy to expound on the profound shame of regularly drafting his own cube poorly. Andy explains his favorite 4-person draft format, a modified version of Ryan Spain's Double-Decker Draft. Finally, Andy gets Anthony's perspective on a handful of controversial cube cards.
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
On this episode, Andy and Anthony discuss a pack 1, pick 1 from Andy's cube, their experiences with IKO and M21 sealed, a theoretical cube designed specifically for playing sealed, and how kitchen table Magic is the purest and best form of the game.
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
On this episode, Andy and Anthony discuss Anthony's array of cubes, and do a deep-dive on his monoblack Cube, talking about its origins, how the environment feels, and some potential changes thanks to new cards from Core 2021 and Jumpstart.
You can find Anthony's cube lists on Cube Cobra:
On this episode, Andy and Anthony discuss the cards that interest them most from Core Set 2021.
If you have a Cube of your own please consider participating in our Cube Set surveys:
Follow Anthony on Twitch: https://www.twitch.tv/anthonybmktpt
Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.
En liten tjänst av I'm With Friends. Finns även på engelska.